Player Matchup

Osiris
Osiris
Craftedx
Osiris
Level 26
God Stats
1W - 0L
1,778 SR
Queue Stats
3W - 0L
1,743 Elo+
Party 2
Fenrir
Fenrir
DevinWuzHur
Fenrir
Level 17
God Stats
3W - 0L
1,522 SR
Queue Stats
4W - 0L
1,743 Elo+
Party 2
Jormungandr
Jormungandr
ElectricEel007
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
HypnoShrub
Xbalanque
Level 32
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 130L
1,539 Elo+
Party 3
Thoth
Thoth
SinOfWrath1x
Thoth
Level 27
God Stats
4W - 4L
1,534 SR
Queue Stats
94W - 90L
1,499 Elo+
Solo
Team Averages
Level 21
1,567 SR
1,605 Elo+

VS

Team Averages
Level 36
1,453 SR
1,569 Elo+
Sylvanus
Sylvanus
AdamH115
Sylvanus
Level 122
God Stats
3W - 3L
1,537 SR
Queue Stats
149W - 141L
1,537 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChaacsOnTheBeach
Tsukuyomi
Level 29
God Stats
33W - 28L
1,569 SR
Queue Stats
105W - 101L
1,564 Elo+
Party 1
Medusa
Medusa
Hexagonical
Medusa
Level 8
God Stats
0W - 1L
1,162 SR
Queue Stats
23W - 32L
1,447 Elo+
Solo
Nu Wa
Nu Wa
RazyRex
Nu Wa
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 111L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
imthegodnow
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Craftedx
Osiris
17
4 / 2 / 5
10,524
478
13,986
16,862
15,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
18
6 / 4 / 3
11,553
525
8,537
16,941
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
ElectricEel007
Jormungandr
18
6 / 3 / 10
11,815
537
13,018
14,998
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
HypnoShrub
Xbalanque
20
10 / 2 / 9
12,517
569
21,691
20,871
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 4
11,134
506
6,315
9,850
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdamH115
Sylvanus
14
4 / 5 / 2
8,956
407
14,406
17,155
18,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
17
4 / 7 / 4
10,655
484
14,874
16,703
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
16
1 / 7 / 3
9,603
437
9,740
19,631
8,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
RazyRex
Nu Wa
18
5 / 4 / 3
11,574
526
10,427
13,356
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
imthegodnow
Sun Wukong
15
1 / 6 / 1
9,124
415
6,299
17,102
11,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
29
Kills
15
15
Deaths
29
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AdamH115
Sylvanus
4
5
2
1
L
Tsukuyomi
4
7
4
0.86
W
Osiris
Craftedx
Osiris
4
2
5
3.25
W
Fenrir
6
4
3
1.88
W
Jormungandr
ElectricEel007
Jormungandr
6
3
10
3.67
L
Medusa
1
7
3
0.36
W
Xbalanque
HypnoShrub
Xbalanque
10
2
9
7.25
L
Nu Wa
RazyRex
Nu Wa
5
4
3
1.63
W
3
4
4
1.25
L
Sun Wukong
imthegodnow
Sun Wukong
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,547
Damage
55,746
79,522
Taken
83,947
44,560
Mitigated
51,092
33,076
Healing
26,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AdamH115
Sylvanus
14,406
3,171
2,391
5,688
17,155
18,693
0
5,680
11,453
35,596
6,995
L
Tsukuyomi
14,874
3,840
0
3,460
16,703
7,307
84
3,660
12,882
0
63,133
W
Osiris
Craftedx
Osiris
13,986
3,728
0
5,100
16,862
15,834
244
3,162
13,134
0
49,928
W
Fenrir
8,537
2,052
0
6,009
16,941
6,724
564
3,764
13,025
0
83,361
W
Jormungandr
ElectricEel007
Jormungandr
13,018
2,646
0
4,830
14,998
11,212
0
6,407
8,492
56,857
0
L
Medusa
9,740
4,365
0
6,784
19,631
8,130
1,038
5,814
13,817
0
65,385
W
Xbalanque
HypnoShrub
Xbalanque
21,691
15,427
0
15,433
20,871
7,550
2,016
7,963
12,746
0
109,060
L
Nu Wa
RazyRex
Nu Wa
10,427
3,104
0
3,872
13,356
5,418
1,010
3,488
9,793
77,857
0
W
6,315
97
0
1,704
9,850
3,240
506
2,318
7,410
74,771
0
L
Sun Wukong
imthegodnow
Sun Wukong
6,299
2,123
0
3,874
17,102
11,544
615
691
15,611
0
39,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,543
Gold Earned
49,912
617
Minions Killed
465
0
Camps Cleared
0
1,958,842
Distance Traveled
1,809,432
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,956
407
34
2
0
365,856
2
L
Tsukuyomi
10,655
484
96
4
0
434,980
2
W
Osiris
10,524
478
83
4
0
400,979
3
W
Fenrir
11,553
525
128
6
0
381,381
3
W
Jormungandr
11,815
537
96
4
0
409,054
1
L
Medusa
9,603
437
130
6
0
336,878
3
W
Xbalanque
12,517
569
158
7
0
398,410
0
L
Nu Wa
11,574
526
135
6
0
331,048
1
W
Thoth
11,134
506
152
7
0
369,018
3
L
Sun Wukong
9,124
415
70
3
0
340,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role