Player Matchup

Danzaburou
Danzaburou
Astrosaver
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BoomerRemover69
Sun Wukong
Level 137
God Stats
2W - 1L
1,369 SR
Queue Stats
191W - 207L
1,467 Elo+
Solo
Kukulkan
Kukulkan
Enrapt
Kukulkan
Level 66
God Stats
17W - 3L
1,909 SR
Queue Stats
65W - 41L
1,651 Elo+
Solo
Baron Samedi
Baron Samedi
IntenseCrazy
Baron Samedi
Level 78
God Stats
6W - 5L
1,757 SR
Queue Stats
168W - 145L
1,571 Elo+
Solo
Kumbhakarna
Kumbhakarna
SynExJoker
Kumbhakarna
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,550 Elo+
Solo
Team Averages
Level 80
1,607 SR
1,548 Elo+

VS

Team Averages
Level 136
1,769 SR
1,610 Elo+
Cupid
Cupid
DISTRUCTER
Cupid
Level 144
God Stats
4W - 2L
1,853 SR
Queue Stats
268W - 218L
1,681 Elo+
Party 1
Hercules
Hercules
GaidenGrumm
Hercules
Level 103
God Stats
8W - 8L
1,695 SR
Queue Stats
119W - 107L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
JimAdventures
Baron Samedi
Level 148
God Stats
6W - 1L
1,969 SR
Queue Stats
194W - 159L
1,605 Elo+
Party 1
Nox
Nox
LordSibe
Nox
Level 155
God Stats
11W - 6L
1,888 SR
Queue Stats
232W - 162L
1,675 Elo+
Party 1
King Arthur
King Arthur
Sinespira
King Arthur
Level 132
God Stats
3W - 2L
1,441 SR
Queue Stats
20W - 15L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Astrosaver
Danzaburou
19
2 / 9 / 5
13,073
872
17,269
21,260
9,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
BoomerRemover69
Sun Wukong
20
7 / 4 / 16
15,951
1,063
33,599
39,104
46,473
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Enrapt
Kukulkan
20
5 / 2 / 17
15,516
1,034
35,746
9,871
5,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
IntenseCrazy
Baron Samedi
20
8 / 9 / 12
15,526
1,035
33,304
28,119
16,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
SynExJoker
Kumbhakarna
20
4 / 7 / 12
14,560
971
13,607
33,625
49,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
11 / 4 / 16
16,398
1,093
33,475
25,786
11,457
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
GaidenGrumm
Hercules
20
1 / 3 / 23
14,304
954
20,224
39,568
52,383
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
JimAdventures
Baron Samedi
20
3 / 7 / 22
14,277
952
19,707
26,557
37,882
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
11 / 7 / 17
16,478
1,099
30,958
20,468
9,754
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Sinespira
King Arthur
20
5 / 5 / 19
14,919
995
23,094
31,096
51,378
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
128
26
Kills
31
31
Deaths
26
62
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Astrosaver
Danzaburou
2
9
5
0.5
L
Sun Wukong
BoomerRemover69
Sun Wukong
7
4
16
3.75
W
Cupid
11
4
16
4.75
L
Kukulkan
Enrapt
Kukulkan
5
2
17
6.75
W
Hercules
GaidenGrumm
Hercules
1
3
23
4.17
L
Baron Samedi
IntenseCrazy
Baron Samedi
8
9
12
1.56
W
Baron Samedi
JimAdventures
Baron Samedi
3
7
22
2
W
11
7
17
2.79
W
King Arthur
Sinespira
King Arthur
5
5
19
2.9
L
Kumbhakarna
SynExJoker
Kumbhakarna
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,525
Damage
127,458
131,979
Taken
143,475
126,898
Mitigated
162,854
27,444
Healing
34,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Astrosaver
Danzaburou
17,269
7,283
0
2,318
21,260
9,236
0
10,669
10,096
0
29,696
L
Sun Wukong
BoomerRemover69
Sun Wukong
33,599
4,512
0
12,444
39,104
46,473
0
17,321
21,089
0
61,153
W
Cupid
33,475
24,509
475
5,572
25,786
11,457
0
15,079
10,065
0
73,300
L
Kukulkan
Enrapt
Kukulkan
35,746
5,552
0
0
9,871
5,157
0
4,105
5,607
74,231
0
W
Hercules
GaidenGrumm
Hercules
20,224
4,608
0
13,687
39,568
52,383
0
24,668
14,225
0
44,273
L
Baron Samedi
IntenseCrazy
Baron Samedi
33,304
1,105
6,799
5,883
28,119
16,631
0
8,271
19,282
44,506
0
W
Baron Samedi
JimAdventures
Baron Samedi
19,707
1,882
6,585
4,978
26,557
37,882
0
15,488
10,358
42,084
0
W
30,958
3,270
0
3,488
20,468
9,754
0
10,191
9,801
52,421
0
W
King Arthur
Sinespira
King Arthur
23,094
3,213
0
0
31,096
51,378
0
16,558
13,677
8,858
37,210
L
Kumbhakarna
SynExJoker
Kumbhakarna
13,607
619
0
0
33,625
49,401
0
12,830
19,802
38,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,626
Gold Earned
76,376
272
Minions Killed
316
7
Camps Cleared
11
1,459,183
Distance Traveled
1,389,089
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,073
872
18
1
3
245,810
3
L
Sun Wukong
15,951
1,063
74
5
1
318,398
0
W
Cupid
16,398
1,093
93
6
2
266,295
1
L
Kukulkan
15,516
1,034
101
7
1
291,402
3
W
Hercules
14,304
954
47
3
3
305,506
2
L
Baron Samedi
15,526
1,035
28
2
2
276,237
0
W
Baron Samedi
14,277
952
50
3
0
249,228
0
W
Nox
16,478
1,099
63
4
4
268,906
0
W
King Arthur
14,919
995
63
4
2
299,154
0
L
Kumbhakarna
14,560
971
51
3
0
327,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role