Player Matchup

Artemis
Artemis
DA_R3APER_P11
Artemis
Level 7
God Stats
10W - 9L
1,614 SR
Queue Stats
29W - 22L
1,519 Elo+
Party 3
He Bo
He Bo
Inf3ctdG4mer
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,532 Elo+
Solo
Neith
Neith
J-RHYD12
Neith
Level 23
God Stats
0W - 2L
1,274 SR
Queue Stats
19W - 20L
1,386 Elo+
Solo
Scylla
Scylla
MoKoJoJo23
Scylla
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 67L
1,564 Elo+
Party 3
Bellona
Bellona
WaterMallon_
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,224 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,445 Elo+

VS

Team Averages
Level 34
1,543 SR
1,402 Elo+
Cerberus
Cerberus
 
Cerberus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DrLuisitoYT
Ra
Level 6
God Stats
2W - 0L
1,757 SR
Queue Stats
13W - 10L
1,587 Elo+
Party 1
Bakasura
Bakasura
DragonKingDIGZ
Bakasura
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,090 Elo+
Solo
Ah Puch
Ah Puch
MAXlevelBEBS
Ah Puch
Level 7
God Stats
17W - 16L
1,457 SR
Queue Stats
48W - 41L
1,305 Elo+
Party 2
Ullr
Ullr
dior bifocals
Ullr
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
287W - 233L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
7 / 8 / 12
13,897
1,069
27,887
19,427
6,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 10 / 10
12,327
948
17,473
18,650
5,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
J-RHYD12
Neith
18
3 / 6 / 12
12,308
947
8,831
23,849
11,500
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
MoKoJoJo23
Scylla
19
8 / 6 / 11
13,781
1,060
13,752
17,057
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
WaterMallon_
Bellona
18
6 / 16 / 8
12,648
973
19,570
29,930
33,833
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
10 / 5 / 25
14,351
1,104
24,827
27,040
19,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 6 / 23
14,395
1,107
17,984
15,444
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
19
6 / 12 / 15
13,031
1,002
10,754
18,874
8,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
MAXlevelBEBS
Ah Puch
20
7 / 2 / 27
14,212
1,093
24,325
12,599
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 2 / 15
14,687
1,130
24,120
18,866
8,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
151
27
Kills
46
46
Deaths
27
53
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
10
5
25
4.5
L
Artemis
7
8
12
1.63
W
10
6
23
3.58
W
Bakasura
6
12
15
1.13
L
3
10
10
0.8
L
Neith
J-RHYD12
Neith
3
6
12
1.5
W
Ah Puch
MAXlevelBEBS
Ah Puch
7
2
27
10.25
L
Scylla
MoKoJoJo23
Scylla
8
6
11
2.25
L
Bellona
WaterMallon_
Bellona
6
16
8
0.63
W
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,513
Damage
102,010
108,913
Taken
92,823
63,221
Mitigated
47,856
6,026
Healing
22,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
24,827
2,534
0
7,492
27,040
19,690
0
8,052
18,519
48,747
0
L
Artemis
27,887
15,542
0
0
19,427
6,415
0
13,023
5,666
0
57,666
W
17,984
2,047
4,244
2,254
15,444
6,430
0
5,554
9,564
45,313
0
W
Bakasura
10,754
5,191
0
1,896
18,874
8,523
0
8,406
10,050
0
13,929
L
17,473
1,531
499
1,060
18,650
5,602
0
8,960
9,325
38,811
0
L
Neith
J-RHYD12
Neith
8,831
1,492
159
2,436
23,849
11,500
0
16,371
7,132
0
14,841
W
Ah Puch
MAXlevelBEBS
Ah Puch
24,325
2,582
190
3,248
12,599
4,997
0
725
11,724
45,868
0
L
Scylla
MoKoJoJo23
Scylla
13,752
4,910
0
682
17,057
5,871
0
9,795
6,928
22,746
0
L
Bellona
WaterMallon_
Bellona
19,570
10,577
0
1,190
29,930
33,833
0
17,735
10,555
0
42,406
W
24,120
13,834
0
3,521
18,866
8,216
0
7,696
11,016
0
33,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,961
Gold Earned
70,676
236
Minions Killed
228
3
Camps Cleared
4
1,035,689
Distance Traveled
1,082,696
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,351
1,104
66
5
0
219,772
0
L
Artemis
13,897
1,069
86
7
1
195,528
1
W
Ra
14,395
1,107
70
5
2
238,311
0
W
Bakasura
13,031
1,002
23
2
0
162,480
0
L
He Bo
12,327
948
60
5
0
218,508
0
L
Neith
12,308
947
17
1
0
244,094
0
W
Ah Puch
14,212
1,093
51
4
0
225,733
0
L
Scylla
13,781
1,060
33
3
0
199,811
0
L
Bellona
12,648
973
40
3
2
177,748
0
W
Ullr
14,687
1,130
18
1
2
236,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role