Player Matchup

Cthulhu
Cthulhu
Curg
Cthulhu
Level 25
God Stats
45W - 23L
1,438 SR
Queue Stats
60W - 54L
1,490 Elo+
Solo
Loki
Loki
ElgustavoEM
Loki
Level 36
God Stats
44W - 69L
1,318 SR
Queue Stats
191W - 259L
1,359 Elo+
Party 3
Chang'e
Chang'e
GuiGss8092
Chang'e
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 214L
1,419 Elo+
Party 3
Cernunnos
Cernunnos
Spacefire73
Cernunnos
Level 17
God Stats
47W - 66L
1,416 SR
Queue Stats
77W - 116L
1,286 Elo+
Party 1
Athena
Athena
Ticcu
Athena
Level 16
God Stats
1W - 3L
1,179 SR
Queue Stats
86W - 124L
1,293 Elo+
Party 1
Team Averages
Level 22
1,370 SR
1,369 Elo+

VS

Team Averages
Level 17
1,431 SR
1,311 Elo+
Set
Set
Habooski
Set
Level 24
God Stats
5W - 7L
1,340 SR
Queue Stats
18W - 39L
1,238 Elo+
Party 2
Athena
Athena
LWCchangemymind1
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
ShaDowBlack669
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,044 Elo+
Solo
Merlin
Merlin
Strigon1753
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
z3r0gravity
Bellona
Level 27
God Stats
6W - 12L
1,316 SR
Queue Stats
14W - 26L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Curg
Cthulhu
13
4 / 1 / 1
7,567
541
5,688
9,603
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 3 / 0
6,788
485
1,549
4,404
1,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
GuiGss8092
Chang'e
10
2 / 1 / 4
6,820
487
3,660
6,418
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Spacefire73
Cernunnos
12
4 / 3 / 2
7,570
541
5,807
7,194
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Ticcu
Athena
10
1 / 4 / 4
7,043
503
1,626
9,741
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 2
5,782
413
1,944
7,190
2,280
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 2
7,010
501
7,781
9,574
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 2 / 2
5,376
384
1,669
3,685
1,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
12
5 / 1 / 3
7,273
520
6,488
5,408
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
z3r0gravity
Bellona
7
0 / 4 / 0
4,957
354
950
6,683
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
13
Kills
11
12
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Curg
Cthulhu
4
1
1
4.5
W
2
3
0
0.67
W
Chang'e
GuiGss8092
Chang'e
2
1
4
4
L
2
4
2
0.75
L
4
2
2
2.5
L
0
2
2
0.5
W
Cernunnos
Spacefire73
Cernunnos
4
3
2
1.67
L
Merlin
5
1
3
6.5
W
Athena
Ticcu
Athena
1
4
4
0.75
L
Bellona
z3r0gravity
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,330
Damage
18,832
37,360
Taken
32,540
17,804
Mitigated
14,716
11,059
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Curg
Cthulhu
5,688
605
66
2,894
9,603
6,354
642
3,231
6,372
36,391
0
W
1,549
313
0
0
4,404
1,424
906
1,530
2,874
0
22,201
W
Chang'e
GuiGss8092
Chang'e
3,660
751
1,137
3,569
6,418
2,053
1,598
2,973
3,445
22,529
0
L
1,944
867
0
2,102
7,190
2,280
0
1,238
5,927
0
18,020
L
7,781
1,558
473
1,937
9,574
5,322
127
2,670
6,854
33,807
0
L
1,669
522
0
845
3,685
1,265
116
1,620
1,965
0
17,164
W
Cernunnos
Spacefire73
Cernunnos
5,807
2,937
0
2,663
7,194
2,309
2,530
2,738
4,456
0
38,970
L
Merlin
6,488
411
0
987
5,408
2,136
0
1,170
4,188
41,121
0
W
Athena
Ticcu
Athena
1,626
703
0
730
9,741
5,664
776
3,797
5,944
13,714
0
L
Bellona
z3r0gravity
Bellona
950
200
0
838
6,683
3,713
615
3,765
2,632
0
13,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,788
Gold Earned
30,398
249
Minions Killed
237
0
Camps Cleared
0
1,215,793
Distance Traveled
1,245,884
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,567
541
75
5
0
230,872
1
W
Loki
6,788
485
41
3
0
257,858
0
W
Chang'e
6,820
487
46
3
0
240,335
3
L
Set
5,782
413
38
3
0
247,545
0
L
Athena
7,010
501
49
4
0
269,189
0
L
Neith
5,376
384
25
2
0
258,766
2
W
Cernunnos
7,570
541
68
5
0
233,365
1
L
Merlin
7,273
520
98
7
0
263,932
1
W
Athena
7,043
503
19
1
0
253,363
2
L
Bellona
4,957
354
27
2
0
206,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role