Player Matchup

Danzaburou
Danzaburou
BIG_Bird057
Danzaburou
Level 98
God Stats
1W - 0L
1,927 SR
Queue Stats
3W - 4L
1,454 Elo+
Party 1
Zeus
Zeus
BlackandWyte0524
Zeus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 119L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RAAAAAMERICA
Tsukuyomi
Level 22
God Stats
9W - 3L
1,617 SR
Queue Stats
38W - 26L
1,599 Elo+
Party 2
Athena
Athena
YourGma_72
Athena
Level 143
God Stats
1W - 2L
1,490 SR
Queue Stats
3W - 3L
1,574 Elo+
Party 1
Fenrir
Fenrir
th3_w4lk3rs_v2
Fenrir
Level 143
God Stats
8W - 5L
1,523 SR
Queue Stats
503W - 439L
1,567 Elo+
Party 2
Team Averages
Level 86
1,612 SR
1,550 Elo+

VS

Team Averages
Level 77
1,591 SR
1,605 Elo+
Nox
Nox
BigApplePieLovr
Nox
Level 18
God Stats
0W - 1L
1,799 SR
Queue Stats
7W - 4L
1,727 Elo+
Party 3
Heimdallr
Heimdallr
SHEENSMITE
Heimdallr
Level 108
God Stats
9W - 18L
1,508 SR
Queue Stats
344W - 345L
1,502 Elo+
Party 3
Cerberus
Cerberus
ShinjiUzumaki
Cerberus
Level 104
God Stats
5W - 8L
1,400 SR
Queue Stats
138W - 136L
1,450 Elo+
Party 3
Izanami
Izanami
THE ENIGMA7733
Izanami
Level 29
God Stats
5W - 10L
1,486 SR
Queue Stats
323W - 244L
1,641 Elo+
Party 4
Ne Zha
Ne Zha
ZNez
Ne Zha
Level 125
God Stats
9W - 8L
1,761 SR
Queue Stats
513W - 403L
1,707 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIG_Bird057
Danzaburou
18
4 / 4 / 11
11,320
596
8,444
17,215
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 1 / 4
11,239
592
15,209
7,901
2,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
RAAAAAMERICA
Tsukuyomi
19
13 / 1 / 10
12,212
643
21,427
20,595
13,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
YourGma_72
Athena
14
2 / 5 / 13
9,687
510
7,538
18,039
15,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 4 / 10
10,566
556
10,016
13,413
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,972
472
4,574
15,059
10,505
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
SHEENSMITE
Heimdallr
14
7 / 4 / 6
9,398
495
11,260
15,320
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ShinjiUzumaki
Cerberus
11
0 / 9 / 8
6,783
357
5,929
17,874
8,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 8 / 4
8,951
471
6,784
12,378
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
ZNez
Ne Zha
13
5 / 9 / 5
8,856
466
10,882
15,818
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
35
Kills
15
15
Deaths
35
48
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BIG_Bird057
Danzaburou
4
4
11
2.38
L
2
5
4
0.8
W
9
1
4
11
W
Tsukuyomi
RAAAAAMERICA
Tsukuyomi
13
1
10
18
L
Heimdallr
SHEENSMITE
Heimdallr
7
4
6
2.5
L
Cerberus
ShinjiUzumaki
Cerberus
0
9
8
0.44
L
1
8
4
0.38
W
Athena
YourGma_72
Athena
2
5
13
1.7
L
Ne Zha
ZNez
Ne Zha
5
9
5
0.83
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,634
Damage
39,429
77,163
Taken
76,449
43,770
Mitigated
36,272
27,856
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BIG_Bird057
Danzaburou
8,444
3,233
0
9,243
17,215
6,269
3,873
3,161
14,054
0
74,968
L
4,574
654
0
3,789
15,059
10,505
0
6,746
8,313
50,295
0
W
15,209
1,772
0
1,161
7,901
2,624
906
854
7,047
82,016
0
W
Tsukuyomi
RAAAAAMERICA
Tsukuyomi
21,427
4,016
0
9,666
20,595
13,674
1,463
2,359
18,236
0
86,725
L
Heimdallr
SHEENSMITE
Heimdallr
11,260
3,956
0
3,738
15,320
5,341
0
4,906
10,414
0
46,739
L
Cerberus
ShinjiUzumaki
Cerberus
5,929
259
0
3,129
17,874
8,344
0
5,519
12,355
18,093
0
L
6,784
3,456
0
1,101
12,378
6,293
1,222
1,663
10,715
0
51,587
W
Athena
YourGma_72
Athena
7,538
3,318
0
2,834
18,039
15,065
54
2,502
15,537
22,195
0
L
Ne Zha
ZNez
Ne Zha
10,882
3,936
0
1,060
15,818
5,789
0
3,913
11,905
0
62,899
W
10,016
2,779
0
4,952
13,413
6,138
592
1,627
11,786
0
55,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,024
Gold Earned
42,960
521
Minions Killed
424
0
Camps Cleared
0
1,951,578
Distance Traveled
1,589,569
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,320
596
129
7
0
342,898
1
L
Nox
8,972
472
112
6
0
310,644
5
W
Zeus
11,239
592
134
7
0
363,577
0
W
Tsukuyomi
12,212
643
140
7
0
461,788
3
L
Heimdallr
9,398
495
69
4
0
327,311
7
L
Cerberus
6,783
357
34
2
0
327,525
1
L
Izanami
8,951
471
108
6
0
309,882
0
W
Athena
9,687
510
23
1
0
376,816
9
L
Ne Zha
8,856
466
101
5
0
314,207
0
W
Fenrir
10,566
556
95
5
0
406,499
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role