Player Matchup

Ravana
Ravana
Dmills1337
Ravana
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
517W - 504L
1,546 Elo+
Party 2
Sol
Sol
Hipopipotonumus
Sol
Level 119
God Stats
2W - 0L
1,780 SR
Queue Stats
55W - 61L
1,507 Elo+
Party 2
Ullr
Ullr
TheFrogHog
Ullr
Level 97
God Stats
4W - 1L
1,268 SR
Queue Stats
241W - 214L
1,514 Elo+
Solo
Horus
Horus
gfdemosh
Horus
Level 145
God Stats
23W - 7L
1,802 SR
Queue Stats
365W - 354L
1,551 Elo+
Party 2
Cerberus
Cerberus
unoojo
Cerberus
Level 126
God Stats
1W - 0L
1,720 SR
Queue Stats
85W - 110L
1,507 Elo+
Party 2
Team Averages
Level 121
1,614 SR
1,525 Elo+

VS

Team Averages
Level 121
1,674 SR
1,580 Elo+
Tiamat
Tiamat
BADDKITTY
Tiamat
Level 128
God Stats
12W - 3L
1,898 SR
Queue Stats
265W - 219L
1,605 Elo+
Party 3
Da Ji
Da Ji
IrishPhoenix
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,632 Elo+
Party 1
Guan Yu
Guan Yu
Reptile1425
Guan Yu
Level 160
God Stats
6W - 4L
1,822 SR
Queue Stats
253W - 204L
1,592 Elo+
Party 3
Yemoja
Yemoja
Synergistic
Yemoja
Level 141
God Stats
7W - 11L
1,621 SR
Queue Stats
261W - 205L
1,563 Elo+
Party 3
Heimdallr
Heimdallr
VolkRytsar
Heimdallr
Level 108
God Stats
4W - 1L
1,531 SR
Queue Stats
72W - 77L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dmills1337
Ravana
6
0 / 0 / 0
3,488
698
1,101
2,161
469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 0
3,516
703
2,200
2,248
316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 0 / 0
3,544
709
222
2,461
655
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
gfdemosh
Horus
6
0 / 1 / 0
3,367
673
1,045
3,091
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
unoojo
Cerberus
5
0 / 0 / 1
3,571
714
939
3,441
1,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BADDKITTY
Tiamat
7
0 / 0 / 0
3,602
720
940
1,497
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

2
0 / 0 / 0
2,649
530
0
837
143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Reptile1425
Guan Yu
6
0 / 0 / 1
3,249
650
1,337
3,050
906
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
5
0 / 0 / 0
3,232
646
1,003
2,113
631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
VolkRytsar
Heimdallr
5
0 / 1 / 0
2,952
590
2,460
2,953
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
0
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BADDKITTY
Tiamat
0
0
0
0
W
Ravana
Dmills1337
Ravana
0
0
0
0
W
1
0
0
1
L
0
0
0
0
L
Guan Yu
Reptile1425
Guan Yu
0
0
1
0.5
L
Yemoja
0
0
0
0
W
0
0
0
0
L
Heimdallr
VolkRytsar
Heimdallr
0
1
0
0
W
Horus
gfdemosh
Horus
0
1
0
0
W
Cerberus
unoojo
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,507
Damage
5,740
13,402
Taken
10,450
3,458
Mitigated
2,853
7,600
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BADDKITTY
Tiamat
940
171
0
1,216
1,497
424
0
0
1,497
18,683
0
W
Ravana
Dmills1337
Ravana
1,101
287
0
1,022
2,161
469
26
24
2,137
0
13,240
W
2,200
957
0
1,851
2,248
316
0
305
1,943
15,355
0
L
0
0
0
315
837
143
0
0
837
0
2,733
L
Guan Yu
Reptile1425
Guan Yu
1,337
207
0
754
3,050
906
0
0
3,050
0
8,060
L
Yemoja
1,003
260
367
1,323
2,113
631
0
1,279
834
4,549
0
W
222
23
0
1,000
2,461
655
0
940
1,521
0
16,100
L
Heimdallr
VolkRytsar
Heimdallr
2,460
1,465
0
1,305
2,953
749
0
1,860
1,093
0
12,508
W
Horus
gfdemosh
Horus
1,045
334
128
1,696
3,091
945
13
0
3,091
0
11,340
W
Cerberus
unoojo
Cerberus
939
35
0
1,903
3,441
1,073
0
674
2,767
5,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,486
Gold Earned
15,684
157
Minions Killed
97
0
Camps Cleared
0
489,658
Distance Traveled
423,668
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,602
720
38
8
0
98,343
0
W
Ravana
3,488
698
36
7
0
115,981
1
W
Sol
3,516
703
34
7
0
85,788
1
L
Da Ji
2,649
530
8
2
0
39,813
0
L
Guan Yu
3,249
650
19
4
0
97,108
0
L
Yemoja
3,232
646
7
1
0
88,637
2
W
Ullr
3,544
709
42
8
0
87,734
1
L
Heimdallr
2,952
590
25
5
0
99,767
2
W
Horus
3,367
673
30
6
0
102,759
1
W
Cerberus
3,571
714
15
3
0
97,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role