Player Matchup

Scylla
Scylla
JAER2701
Scylla
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 152L
1,597 Elo+
Party 3
Sun Wukong
Sun Wukong
Lufer1
Sun Wukong
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 3
Medusa
Medusa
RansomBTW
Medusa
Level 14
God Stats
9W - 10L
1,438 SR
Queue Stats
9W - 12L
1,349 Elo+
Party 2
Artemis
Artemis
Sephera24
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,428 Elo+
Solo
Serqet
Serqet
VicisGod
Serqet
Level 29
God Stats
0W - 4L
1,299 SR
Queue Stats
102W - 108L
1,505 Elo+
Party 2
Team Averages
Level 21
1,447 SR
1,476 Elo+

VS

Team Averages
Level 26
1,506 SR
1,455 Elo+
Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Dubbendorf
Guan Yu
Level 17
God Stats
25W - 21L
1,713 SR
Queue Stats
181W - 158L
1,503 Elo+
Party 1
Bellona
Bellona
n0fxx
Bellona
Level 28
God Stats
8W - 13L
1,120 SR
Queue Stats
216W - 242L
1,481 Elo+
Party 1
Ullr
Ullr
tfunkysar
Ullr
Level 29
God Stats
73W - 69L
1,492 SR
Queue Stats
356W - 324L
1,428 Elo+
Party 1
Vamana
Vamana
СэрМелиодас
Vamana
Level 28
God Stats
3W - 1L
1,704 SR
Queue Stats
61W - 44L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JAER2701
Scylla
12
1 / 9 / 4
7,484
374
4,336
11,873
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Lufer1
Sun Wukong
15
5 / 1 / 6
9,486
474
14,030
19,634
13,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
RansomBTW
Medusa
12
0 / 6 / 0
7,919
396
6,076
11,699
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Sephera24
Artemis
15
2 / 8 / 3
8,772
439
7,780
15,233
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
VicisGod
Serqet
16
5 / 6 / 5
10,159
508
8,040
17,287
6,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 3 / 5
9,669
483
7,927
15,662
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Dubbendorf
Guan Yu
16
4 / 5 / 1
9,993
500
6,846
16,024
18,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
n0fxx
Bellona
14
0 / 2 / 5
8,772
439
4,054
12,543
8,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
19
17 / 0 / 5
12,778
639
24,279
12,866
6,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 3 / 14
10,416
521
13,091
16,470
15,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
13
Kills
30
30
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
3
5
2.17
W
Guan Yu
Dubbendorf
Guan Yu
4
5
1
0.9
L
Scylla
JAER2701
Scylla
1
9
4
0.33
L
Sun Wukong
Lufer1
Sun Wukong
5
1
6
8
L
Medusa
RansomBTW
Medusa
0
6
0
0
L
Artemis
Sephera24
Artemis
2
8
3
0.44
L
Serqet
VicisGod
Serqet
5
6
5
1.25
W
Bellona
n0fxx
Bellona
0
2
5
1.25
W
Ullr
17
0
5
19.5
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,262
Damage
56,197
75,726
Taken
73,565
32,132
Mitigated
53,622
19,719
Healing
28,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,927
1,012
306
5,033
15,662
5,613
789
1,635
13,377
45,385
0
W
Guan Yu
Dubbendorf
Guan Yu
6,846
1,029
2,236
6,527
16,024
18,135
1,163
494
14,484
0
48,726
L
Scylla
JAER2701
Scylla
4,336
1,107
0
1,028
11,873
3,507
92
1,215
10,533
20,446
0
L
Sun Wukong
Lufer1
Sun Wukong
14,030
1,895
0
7,484
19,634
13,027
0
2,486
16,573
0
45,792
L
Medusa
RansomBTW
Medusa
6,076
2,489
0
2,293
11,699
3,949
1,025
1,732
9,817
0
42,043
L
Artemis
Sephera24
Artemis
7,780
2,848
0
4,098
15,233
4,857
1,331
423
14,585
0
45,160
L
Serqet
VicisGod
Serqet
8,040
1,806
0
4,816
17,287
6,792
0
2,071
15,049
0
50,920
W
Bellona
n0fxx
Bellona
4,054
778
0
2,178
12,543
8,134
309
391
11,575
0
41,673
W
Ullr
24,279
13,256
0
6,806
12,866
6,167
6,626
496
12,295
0
101,401
W
13,091
5,432
231
5,284
16,470
15,573
630
1,320
14,613
0
57,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,820
Gold Earned
51,628
353
Minions Killed
465
0
Camps Cleared
0
1,617,973
Distance Traveled
1,939,013
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,669
483
73
4
0
375,101
2
W
Guan Yu
9,993
500
92
5
0
378,135
3
L
Scylla
7,484
374
39
2
0
295,184
0
L
Sun Wukong
9,486
474
70
4
0
358,489
5
L
Medusa
7,919
396
78
4
0
296,734
0
L
Artemis
8,772
439
70
4
0
324,608
7
L
Serqet
10,159
508
96
5
0
342,958
0
W
Bellona
8,772
439
69
3
0
387,572
1
W
Ullr
12,778
639
158
8
0
385,272
5
W
Vamana
10,416
521
73
4
0
412,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role