Player Matchup

Ymir
Ymir
AtharCzarnian
Ymir
Level 15
God Stats
12W - 25L
1,259 SR
Queue Stats
32W - 53L
1,305 Elo+
Party 1
Ares
Ares
BAN3_jettyjay42
Ares
Level 6
God Stats
0W - 2L
1,489 SR
Queue Stats
1W - 5L
1,314 Elo+
Solo
Ratatoskr
Ratatoskr
DCKastro07
Ratatoskr
Level 34
God Stats
2W - 13L
1,180 SR
Queue Stats
34W - 45L
1,350 Elo+
Party 3
Danzaburou
Danzaburou
DevilPoringx
Danzaburou
Level 16
God Stats
10W - 17L
1,359 SR
Queue Stats
31W - 44L
1,333 Elo+
Party 3
Ra
Ra
PhoKyoX
Ra
Level 16
God Stats
0W - 2L
1,176 SR
Queue Stats
21W - 26L
1,300 Elo+
Party 1
Team Averages
Level 17
1,292 SR
1,320 Elo+

VS

Team Averages
Level 16
1,440 SR
1,280 Elo+
Ganesha
Ganesha
ChrisALVe11
Ganesha
Level 17
God Stats
7W - 8L
1,429 SR
Queue Stats
29W - 33L
1,198 Elo+
Party 2
Tiamat
Tiamat
FIRST NAME12
Tiamat
Level 15
God Stats
3W - 3L
1,358 SR
Queue Stats
18W - 27L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
MG Yayo
Tsukuyomi
Level 18
God Stats
70W - 70L
1,453 SR
Queue Stats
216W - 230L
1,247 Elo+
Party 2
Achilles
Achilles
Master Nels 117
Achilles
Level 13
God Stats
2W - 1L
1,470 SR
Queue Stats
102W - 129L
1,392 Elo+
Party 2
Danzaburou
Danzaburou
yehudigarcia17
Danzaburou
Level 17
God Stats
4W - 6L
1,488 SR
Queue Stats
46W - 46L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 9
7,316
488
3,080
13,559
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 6 / 2
5,131
342
723
6,496
2,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
DCKastro07
Ratatoskr
14
9 / 3 / 4
8,815
588
9,795
9,966
3,324
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
DevilPoringx
Danzaburou
12
3 / 2 / 2
7,061
471
2,531
6,931
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 4
6,807
454
3,044
6,658
1,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChrisALVe11
Ganesha
11
0 / 3 / 4
6,773
452
4,911
10,020
4,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
14
3 / 2 / 2
8,348
557
9,010
8,622
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
MG Yayo
Tsukuyomi
14
7 / 4 / 1
9,053
604
5,819
8,782
3,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
12
0 / 4 / 0
7,386
492
2,178
6,603
3,579
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
yehudigarcia17
Danzaburou
11
4 / 2 / 0
7,544
503
4,272
5,011
1,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
15
Kills
14
14
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
9
2.75
L
0
6
2
0.17
W
Ganesha
ChrisALVe11
Ganesha
0
3
4
0.67
L
Ratatoskr
DCKastro07
Ratatoskr
9
3
4
3.67
L
Danzaburou
DevilPoringx
Danzaburou
3
2
2
2
W
Tiamat
3
2
2
2
W
Tsukuyomi
MG Yayo
Tsukuyomi
7
4
1
1.88
W
Achilles
0
4
0
0
L
2
1
4
4
W
Danzaburou
yehudigarcia17
Danzaburou
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
26,190
43,610
Taken
39,038
16,534
Mitigated
18,033
12,512
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,080
1,076
0
4,571
13,559
6,254
0
2,899
10,613
17,588
0
L
723
345
0
164
6,496
2,770
93
3,624
2,676
4,235
0
W
Ganesha
ChrisALVe11
Ganesha
4,911
652
0
2,941
10,020
4,901
1,823
709
9,311
22,012
0
L
Ratatoskr
DCKastro07
Ratatoskr
9,795
3,130
565
3,158
9,966
3,324
0
1,734
8,146
0
41,826
L
Danzaburou
DevilPoringx
Danzaburou
2,531
704
0
936
6,931
2,251
276
1,102
5,829
0
25,340
W
Tiamat
9,010
406
0
2,570
8,622
4,860
532
3,179
5,318
45,084
0
W
Tsukuyomi
MG Yayo
Tsukuyomi
5,819
1,157
0
2,151
8,782
3,232
42
984
7,773
0
50,679
W
Achilles
2,178
1,073
0
184
6,603
3,579
1,744
1,562
5,041
186
21,239
L
3,044
583
252
2,866
6,658
1,935
645
3,879
2,386
38,584
0
W
Danzaburou
yehudigarcia17
Danzaburou
4,272
1,073
234
735
5,011
1,461
4,378
238
4,748
0
34,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
39,104
228
Minions Killed
302
0
Camps Cleared
0
1,355,461
Distance Traveled
1,282,661
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,316
488
33
2
0
262,573
0
L
Ares
5,131
342
8
1
0
207,723
3
W
Ganesha
6,773
452
10
1
0
242,064
0
L
Ratatoskr
8,815
588
69
5
0
337,040
0
L
Danzaburou
7,061
471
46
3
0
269,531
0
W
Tiamat
8,348
557
75
5
0
250,176
2
W
Tsukuyomi
9,053
604
81
5
0
296,226
3
W
Achilles
7,386
492
44
3
0
234,706
0
L
Ra
6,807
454
72
5
0
278,594
0
W
Danzaburou
7,544
503
92
6
0
259,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role