Player Matchup

Arachne
Arachne
Kaotic poole
Arachne
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 163L
1,351 Elo+
Party 2
Hades
Hades
Tear Fanatic
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Hel
Hel
aeolist27
Hel
Level 26
God Stats
60W - 55L
1,478 SR
Queue Stats
109W - 113L
1,292 Elo+
Solo
Chronos
Chronos
carterboy4
Chronos
Level 9
God Stats
1W - 3L
1,520 SR
Queue Stats
21W - 31L
1,320 Elo+
Party 2
Merlin
Merlin
robbob477
Merlin
Level 18
God Stats
10W - 17L
1,343 SR
Queue Stats
33W - 48L
1,220 Elo+
Party 2
Team Averages
Level 17
1,468 SR
1,337 Elo+

VS

Team Averages
Level 23
1,345 SR
1,318 Elo+
Apollo
Apollo
CamBaa_
Apollo
Level 29
God Stats
13W - 12L
1,397 SR
Queue Stats
128W - 217L
1,318 Elo+
Party 1
Tiamat
Tiamat
CanadianTapWater
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 128L
1,319 Elo+
Party 3
Nike
Nike
EscrotoPacho
Nike
Level 18
God Stats
1W - 5L
1,145 SR
Queue Stats
56W - 120L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
FeliFuentess
Danzaburou
Level 27
God Stats
23W - 31L
1,443 SR
Queue Stats
111W - 206L
1,294 Elo+
Party 1
King Arthur
King Arthur
Nickstarino
King Arthur
Level 25
God Stats
6W - 13L
1,237 SR
Queue Stats
190W - 207L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kaotic poole
Arachne
10
2 / 5 / 0
6,019
463
5,315
11,709
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 0
6,026
464
5,469
6,108
3,080
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 0 / 0
4,408
339
451
1,010
238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
carterboy4
Chronos
7
0 / 3 / 0
4,875
375
736
5,372
1,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
robbob477
Merlin
9
0 / 4 / 1
5,578
429
4,423
5,182
1,593
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CamBaa_
Apollo
14
5 / 0 / 5
8,023
617
4,901
6,030
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 0
6,911
532
1,612
5,913
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 0 / 2
6,332
487
1,125
2,869
1,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
FeliFuentess
Danzaburou
11
1 / 1 / 1
7,123
548
1,988
6,296
1,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Nickstarino
King Arthur
13
7 / 0 / 0
7,846
604
6,796
9,794
4,704
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
14
14
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
CamBaa_
Apollo
5
0
5
7.5
W
0
2
0
0
W
1
0
2
2
W
Danzaburou
FeliFuentess
Danzaburou
1
1
1
1.5
L
Arachne
Kaotic poole
Arachne
2
5
0
0.4
W
King Arthur
Nickstarino
King Arthur
7
0
0
7
L
1
2
0
0.5
L
0
0
0
0
L
Chronos
carterboy4
Chronos
0
3
0
0
L
Merlin
robbob477
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,394
Damage
16,422
29,381
Taken
30,902
11,017
Mitigated
11,766
7,499
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CamBaa_
Apollo
4,901
2,618
0
977
6,030
2,015
0
1,121
4,909
0
51,801
W
1,612
71
0
2,136
5,913
2,241
1,474
1,533
4,380
34,338
0
W
1,125
150
0
564
2,869
1,027
190
1,273
1,596
0
10,601
W
Danzaburou
FeliFuentess
Danzaburou
1,988
598
111
2,270
6,296
1,779
989
4,175
2,121
0
32,344
L
Arachne
Kaotic poole
Arachne
5,315
4,451
0
3,613
11,709
4,772
0
868
10,841
0
24,585
W
King Arthur
Nickstarino
King Arthur
6,796
619
0
3,082
9,794
4,704
458
2,977
6,817
0
34,353
L
5,469
68
164
2,569
6,108
3,080
0
0
6,108
33,397
0
L
451
70
0
425
1,010
238
88
481
529
6,463
0
L
Chronos
carterboy4
Chronos
736
517
0
645
5,372
1,334
0
0
5,372
14,238
0
L
Merlin
robbob477
Merlin
4,423
543
0
83
5,182
1,593
0
263
4,919
26,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
36,235
214
Minions Killed
314
0
Camps Cleared
0
814,939
Distance Traveled
1,126,773
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,023
617
113
9
0
236,391
1
W
Tiamat
6,911
532
70
5
0
182,669
0
W
Nike
6,332
487
19
1
0
256,898
1
W
Danzaburou
7,123
548
59
5
0
214,230
0
L
Arachne
6,019
463
52
4
0
205,629
0
W
King Arthur
7,846
604
53
4
0
236,585
0
L
Hades
6,026
464
68
5
0
156,607
0
L
Hel
4,408
339
15
1
0
71,484
0
L
Chronos
4,875
375
27
2
0
219,029
0
L
Merlin
5,578
429
52
4
0
162,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role