Player Matchup

Hel
Hel
MidoriAkuma
Hel
Level 8
God Stats
48W - 62L
1,423 SR
Queue Stats
56W - 73L
1,297 Elo+
Party 1
Izanami
Izanami
TonyTakeOut
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Towndoorknob
Horus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,286 Elo+
Party 2
Persephone
Persephone
all4one9820
Persephone
Level 116
God Stats
3W - 2L
1,225 SR
Queue Stats
147W - 152L
1,419 Elo+
Party 1
Nemesis
Nemesis
qsshorty
Nemesis
Level 18
God Stats
22W - 25L
1,363 SR
Queue Stats
33W - 44L
1,307 Elo+
Solo
Team Averages
Level 34
1,402 SR
1,362 Elo+

VS

Team Averages
Level 11
1,388 SR
1,128 Elo+
Bellona
Bellona
C0reyGuns
Bellona
Level 22
God Stats
9W - 5L
1,843 SR
Queue Stats
24W - 24L
1,323 Elo+
Solo
Neith
Neith
ChowiYi
Neith
Level 14
God Stats
0W - 4L
1,145 SR
Queue Stats
0W - 7L
1,013 Elo+
Party 3
Thor
Thor
FR4ANCK
Thor
Level 6
God Stats
0W - 3L
1,198 SR
Queue Stats
0W - 8L
1,013 Elo+
Party 3
Da Ji
Da Ji
J0uU
Da Ji
Level 7
God Stats
0W - 3L
1,255 SR
Queue Stats
1W - 7L
1,124 Elo+
Party 3
Kukulkan
Kukulkan
Kich06
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,083
462
565
4,341
1,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TonyTakeOut
Izanami
11
8 / 2 / 1
6,895
627
6,233
7,175
1,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 0
5,099
464
1,446
5,550
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
all4one9820
Persephone
11
0 / 0 / 1
5,725
520
6,601
3,412
1,432
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
qsshorty
Nemesis
11
1 / 1 / 1
6,187
562
2,656
5,978
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C0reyGuns
Bellona
11
1 / 0 / 0
6,097
554
3,711
4,324
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
ChowiYi
Neith
9
1 / 1 / 0
5,019
456
3,236
6,435
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
FR4ANCK
Thor
7
0 / 1 / 1
4,455
405
992
5,325
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
J0uU
Da Ji
7
2 / 5 / 0
5,021
456
3,464
8,038
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Kich06
Kukulkan
8
1 / 3 / 0
4,881
444
1,361
3,399
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
10
Kills
5
5
Deaths
10
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
C0reyGuns
Bellona
1
0
0
1
L
Neith
ChowiYi
Neith
1
1
0
1
L
Thor
FR4ANCK
Thor
0
1
1
0.5
L
Da Ji
J0uU
Da Ji
2
5
0
0.4
L
Kukulkan
Kich06
Kukulkan
1
3
0
0.33
W
1
1
1
1.5
W
Izanami
TonyTakeOut
Izanami
8
2
1
4.25
W
0
1
0
0
W
Persephone
all4one9820
Persephone
0
0
1
0.5
W
Nemesis
qsshorty
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,501
Damage
12,764
26,456
Taken
27,521
10,220
Mitigated
9,713
8,732
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
C0reyGuns
Bellona
3,711
1,033
0
2,150
4,324
3,317
18
0
4,148
0
27,777
L
Neith
ChowiYi
Neith
3,236
998
0
2,623
6,435
2,118
0
3,874
2,561
0
25,466
L
Thor
FR4ANCK
Thor
992
252
0
93
5,325
1,651
0
2,901
2,424
0
7,048
L
Da Ji
J0uU
Da Ji
3,464
844
0
772
8,038
1,821
0
391
7,647
0
16,283
L
Kukulkan
Kich06
Kukulkan
1,361
782
0
0
3,399
806
0
0
3,399
10,910
0
W
565
41
650
2,094
4,341
1,016
184
83
4,258
14,449
0
W
Izanami
TonyTakeOut
Izanami
6,233
3,779
0
2,487
7,175
1,874
246
1,161
6,014
0
31,679
W
1,446
754
173
842
5,550
3,504
318
0
5,550
0
13,817
W
Persephone
all4one9820
Persephone
6,601
291
60
1,830
3,412
1,432
222
0
3,412
35,816
0
W
Nemesis
qsshorty
Nemesis
2,656
2,020
0
596
5,978
2,394
305
117
5,861
0
42,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
25,473
257
Minions Killed
172
0
Camps Cleared
0
974,043
Distance Traveled
1,028,390
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,097
554
71
6
0
220,602
1
L
Neith
5,019
456
44
4
0
202,596
0
L
Thor
4,455
405
14
1
0
200,705
1
L
Da Ji
5,021
456
26
2
0
220,688
1
L
Kukulkan
4,881
444
17
2
0
183,799
1
W
Hel
5,083
462
41
4
0
192,151
1
W
Izanami
6,895
627
55
5
0
209,550
0
W
Horus
5,099
464
30
3
0
196,117
2
W
Persephone
5,725
520
49
4
0
176,100
0
W
Nemesis
6,187
562
82
7
0
200,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role