Player Matchup

Ymir
Ymir
I-Want-Some-Cake
Ymir
Level 101
God Stats
2W - 3L
1,972 SR
Queue Stats
212W - 248L
1,571 Elo+
Party 3
Skadi
Skadi
MANNCOON
Skadi
Level 127
God Stats
10W - 12L
1,489 SR
Queue Stats
300W - 316L
1,562 Elo+
Party 3
Osiris
Osiris
MicahXCain
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,546 Elo+
Party 2
Merlin
Merlin
twins1257
Merlin
Level 73
God Stats
1W - 3L
1,186 SR
Queue Stats
289W - 289L
1,525 Elo+
Party 2
Chaac
Chaac
warshock_24
Chaac
Level 27
God Stats
1W - 2L
1,365 SR
Queue Stats
4W - 5L
1,637 Elo+
Party 3
Team Averages
Level 69
1,503 SR
1,568 Elo+

VS

Team Averages
Level 72
1,694 SR
1,534 Elo+
Hades
Hades
Denjiii7077
Hades
Level 42
God Stats
1W - 0L
1,836 SR
Queue Stats
42W - 37L
1,514 Elo+
Solo
Sylvanus
Sylvanus
II PeteR II
Sylvanus
Level 127
God Stats
9W - 5L
1,768 SR
Queue Stats
13W - 11L
1,598 Elo+
Party 1
Thanatos
Thanatos
QU4NTUMAspectz
Thanatos
Level 65
God Stats
69W - 45L
1,673 SR
Queue Stats
174W - 149L
1,557 Elo+
Party 1
Rama
Rama
ZEZM0
Rama
Level 24
God Stats
9W - 8L
1,542 SR
Queue Stats
13W - 19L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
mpv4mvp7
Nu Wa
Level 104
God Stats
23W - 17L
1,650 SR
Queue Stats
241W - 226L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 8
8,671
482
6,494
17,301
10,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
MANNCOON
Skadi
14
4 / 7 / 5
8,967
498
13,021
12,619
2,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
MicahXCain
Osiris
14
3 / 6 / 3
9,201
511
4,575
14,914
7,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
twins1257
Merlin
14
1 / 8 / 3
8,112
451
9,556
10,013
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 3
8,218
457
5,648
15,477
10,616
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
10,300
572
12,886
11,870
7,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
II PeteR II
Sylvanus
12
2 / 3 / 10
8,565
476
4,153
17,222
14,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
18
12 / 2 / 7
11,643
647
15,320
13,790
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
ZEZM0
Rama
15
1 / 2 / 4
8,852
492
6,054
10,772
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
mpv4mvp7
Nu Wa
17
11 / 3 / 7
11,366
631
14,053
9,663
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
13
Kills
30
30
Deaths
14
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
L
3
6
8
1.17
W
Sylvanus
II PeteR II
Sylvanus
2
3
10
2.33
L
Skadi
MANNCOON
Skadi
4
7
5
0.93
L
Osiris
MicahXCain
Osiris
3
6
3
0.75
W
Thanatos
12
2
7
7.75
W
Rama
ZEZM0
Rama
1
2
4
1.5
W
Nu Wa
mpv4mvp7
Nu Wa
11
3
7
4.83
L
Merlin
twins1257
Merlin
1
8
3
0.31
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,294
Damage
52,466
70,324
Taken
63,317
33,925
Mitigated
35,358
10,633
Healing
33,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,886
1,467
0
3,711
11,870
7,023
1,891
1,930
9,940
57,931
0
L
6,494
1,601
0
1,140
17,301
10,620
105
6,068
11,043
36,329
2,084
W
Sylvanus
II PeteR II
Sylvanus
4,153
813
2,195
5,579
17,222
14,804
0
3,812
13,410
17,427
0
L
Skadi
MANNCOON
Skadi
13,021
5,816
0
259
12,619
2,914
653
5,169
7,296
0
62,438
L
Osiris
MicahXCain
Osiris
4,575
2,184
0
2,858
14,914
7,126
0
6,056
8,612
0
32,450
W
Thanatos
15,320
4,043
0
15,030
13,790
5,477
0
4,621
9,169
0
82,296
W
Rama
ZEZM0
Rama
6,054
4,973
0
5,889
10,772
4,265
644
2,102
8,670
0
54,659
W
Nu Wa
mpv4mvp7
Nu Wa
14,053
2,435
0
1,528
9,663
3,789
42
3,337
6,326
80,211
0
L
Merlin
twins1257
Merlin
9,556
323
0
802
10,013
2,649
0
3,716
6,091
53,073
0
L
5,648
1,501
0
5,574
15,477
10,616
1,007
9,179
6,190
0
32,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,169
Gold Earned
50,726
380
Minions Killed
482
0
Camps Cleared
0
1,583,358
Distance Traveled
1,638,545
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,300
572
123
7
0
295,468
3
L
Ymir
8,671
482
73
4
0
309,804
2
W
Sylvanus
8,565
476
25
1
0
325,434
3
L
Skadi
8,967
498
101
6
0
299,697
2
L
Osiris
9,201
511
53
3
0
359,882
4
W
Thanatos
11,643
647
114
6
0
370,447
4
W
Rama
8,852
492
97
5
0
317,857
2
W
Nu Wa
11,366
631
123
7
0
329,339
4
L
Merlin
8,112
451
87
5
0
314,114
3
L
Chaac
8,218
457
66
4
0
299,861
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role