Player Matchup

Hercules
Hercules
Andronimus
Hercules
Level 108
God Stats
3W - 0L
1,801 SR
Queue Stats
18W - 7L
1,716 Elo+
Party 2
Hachiman
Hachiman
Astrochemistry
Hachiman
Level 20
God Stats
3W - 1L
1,622 SR
Queue Stats
18W - 7L
1,662 Elo+
Party 2
Merlin
Merlin
Powonium
Merlin
Level 18
God Stats
5W - 2L
1,814 SR
Queue Stats
20W - 8L
1,662 Elo+
Party 2
Team Averages
Level 49
1,746 SR
1,680 Elo+

VS

Team Averages
Level 49
1,488 SR
1,458 Elo+
Rama
Rama
Alacran19
Rama
Level 17
God Stats
2W - 6L
1,352 SR
Queue Stats
18W - 24L
1,360 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CastBug Jr
Cu Chulainn
Level 66
God Stats
6W - 8L
1,613 SR
Queue Stats
145W - 150L
1,515 Elo+
Party 1
Janus
Janus
Grandstock87
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Andronimus
Hercules
15
10 / 1 / 7
11,514
768
11,715
16,801
14,565
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
14
4 / 1 / 9
10,281
685
8,101
7,672
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Powonium
Merlin
13
3 / 2 / 9
10,078
672
11,526
6,685
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
2 / 7 / 2
9,354
624
5,148
14,499
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
CastBug Jr
Cu Chulainn
12
2 / 5 / 2
9,246
616
6,607
13,810
10,604
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 4
8,745
583
9,201
8,207
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
4
4
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
2
7
2
0.43
W
Hercules
Andronimus
Hercules
10
1
7
13.5
W
Hachiman
4
1
9
8.5
L
Cu Chulainn
CastBug Jr
Cu Chulainn
2
5
2
0.6
L
0
5
4
0.4
W
Merlin
Powonium
Merlin
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,342
Damage
20,956
31,158
Taken
36,516
19,415
Mitigated
18,702
8,516
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,148
3,804
0
5,012
14,499
5,181
769
4,008
10,491
0
26,185
W
Hercules
Andronimus
Hercules
11,715
3,991
0
4,878
16,801
14,565
799
3,429
12,992
0
30,964
W
Hachiman
8,101
5,868
0
1,938
7,672
2,595
1,022
3,243
4,151
0
37,145
L
Cu Chulainn
CastBug Jr
Cu Chulainn
6,607
1,372
0
2,750
13,810
10,604
0
4,560
9,250
0
26,666
L
9,201
75
0
940
8,207
2,917
405
3,039
5,168
41,389
0
W
Merlin
Powonium
Merlin
11,526
542
270
1,430
6,685
2,255
736
1,719
4,782
55,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
27,345
170
Minions Killed
146
0
Camps Cleared
0
814,021
Distance Traveled
750,597
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,354
624
41
3
0
218,453
2
W
Hercules
11,514
768
35
2
0
297,444
3
W
Hachiman
10,281
685
52
3
0
259,832
1
L
Cu Chulainn
9,246
616
40
3
0
269,557
1
L
Janus
8,745
583
65
4
0
262,587
5
W
Merlin
10,078
672
83
6
0
256,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role