Player Matchup

Heimdallr
Heimdallr
Aus1Q
Heimdallr
Level 38
God Stats
26W - 32L
1,487 SR
Queue Stats
370W - 358L
1,440 Elo+
Party 1
Fenrir
Fenrir
Bradylew
Fenrir
Level 64
God Stats
6W - 17L
1,424 SR
Queue Stats
396W - 398L
1,453 Elo+
Party 1
Anubis
Anubis
CallMeBurnsie
Anubis
Level 41
God Stats
0W - 1L
1,241 SR
Queue Stats
44W - 70L
1,374 Elo+
Party 1
Artio
Artio
Conwynn
Artio
Level 49
God Stats
4W - 4L
1,682 SR
Queue Stats
162W - 150L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
ThatViper
Sun Wukong
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 294L
1,473 Elo+
Party 1
Team Averages
Level 43
1,467 SR
1,444 Elo+

VS

Team Averages
Level 44
1,585 SR
1,520 Elo+
Osiris
Osiris
Burty9403
Osiris
Level 43
God Stats
5W - 2L
1,723 SR
Queue Stats
150W - 138L
1,522 Elo+
Party 2
Cerberus
Cerberus
CoolGuyManStuff
Cerberus
Level 57
God Stats
71W - 59L
1,627 SR
Queue Stats
159W - 138L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
Janesey73
Cthulhu
Level 27
God Stats
3W - 4L
1,584 SR
Queue Stats
7W - 8L
1,429 Elo+
Party 2
Ymir
Ymir
SenjaminBimmons
Ymir
Level 45
God Stats
2W - 4L
1,278 SR
Queue Stats
178W - 146L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
ÁSKA
Hou Yi
Level 47
God Stats
1W - 0L
1,712 SR
Queue Stats
93W - 87L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aus1Q
Heimdallr
17
2 / 7 / 7
11,039
425
19,471
24,813
9,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Bradylew
Fenrir
19
8 / 5 / 2
12,793
492
8,343
23,881
14,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 7 / 4
12,081
465
17,973
19,883
9,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Conwynn
Artio
16
0 / 9 / 4
11,035
424
14,318
32,128
20,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
ThatViper
Sun Wukong
19
4 / 8 / 3
12,344
475
11,309
27,330
17,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Burty9403
Osiris
20
12 / 4 / 8
15,055
579
24,920
22,118
24,437
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
19
8 / 1 / 15
13,945
536
22,800
26,626
26,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Janesey73
Cthulhu
17
1 / 8 / 7
11,729
451
10,952
23,643
14,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
11 / 1 / 14
15,049
579
18,905
15,193
10,599
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
ÁSKA
Hou Yi
19
4 / 5 / 8
12,927
497
22,116
23,062
9,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
19
Kills
36
36
Deaths
19
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aus1Q
Heimdallr
2
7
7
0.79
L
Fenrir
Bradylew
Fenrir
8
5
2
1.8
W
Osiris
Burty9403
Osiris
12
4
8
4
L
5
7
4
1
L
Artio
Conwynn
Artio
0
9
4
0.22
W
Cerberus
8
1
15
15.5
W
Cthulhu
Janesey73
Cthulhu
1
8
7
0.56
W
11
1
14
18
L
Sun Wukong
ThatViper
Sun Wukong
4
8
3
0.69
W
Hou Yi
ÁSKA
Hou Yi
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,414
Damage
99,693
128,035
Taken
110,642
71,671
Mitigated
85,748
38,018
Healing
37,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aus1Q
Heimdallr
19,471
8,350
0
7,804
24,813
9,195
0
9,317
15,496
0
65,720
L
Fenrir
Bradylew
Fenrir
8,343
2,447
0
6,015
23,881
14,777
600
10,339
13,542
0
63,088
W
Osiris
Burty9403
Osiris
24,920
10,776
0
453
22,118
24,437
2,370
3,002
19,116
0
114,253
L
17,973
483
0
7,731
19,883
9,713
1,319
10,493
9,390
76,410
0
L
Artio
Conwynn
Artio
14,318
2,166
1,944
8,651
32,128
20,317
232
13,917
18,211
45,078
0
W
Cerberus
22,800
702
0
14,669
26,626
26,846
862
10,450
16,176
78,450
0
W
Cthulhu
Janesey73
Cthulhu
10,952
351
1,745
5,739
23,643
14,378
753
10,662
12,981
55,627
0
W
18,905
2,193
0
6,870
15,193
10,599
2,024
2,618
12,575
128,233
0
L
Sun Wukong
ThatViper
Sun Wukong
11,309
3,007
0
5,873
27,330
17,669
952
8,511
18,739
0
66,323
W
Hou Yi
ÁSKA
Hou Yi
22,116
11,424
0
8,159
23,062
9,488
4,638
5,559
17,503
0
92,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,292
Gold Earned
68,705
492
Minions Killed
715
0
Camps Cleared
0
2,263,528
Distance Traveled
2,607,503
3
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,039
425
93
4
0
444,078
1
L
Fenrir
12,793
492
98
4
0
507,105
1
W
Osiris
15,055
579
165
6
0
585,751
5
L
Anubis
12,081
465
121
5
0
412,606
1
L
Artio
11,035
424
53
2
0
486,594
0
W
Cerberus
13,945
536
118
5
0
594,449
14
W
Cthulhu
11,729
451
95
4
0
426,257
0
W
Ymir
15,049
579
185
7
0
515,319
4
L
Sun Wukong
12,344
475
127
5
0
413,145
0
W
Hou Yi
12,927
497
152
6
0
485,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role