Player Matchup

Neith
Neith
DonWomack
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 82L
1,423 Elo+
Party 3
King Arthur
King Arthur
Xx21reasonsX
King Arthur
Level 29
God Stats
10W - 7L
1,625 SR
Queue Stats
87W - 75L
1,457 Elo+
Party 3
Tiamat
Tiamat
dmnkrodriguez
Tiamat
Level 24
God Stats
9W - 5L
1,534 SR
Queue Stats
29W - 24L
1,358 Elo+
Party 2
Anubis
Anubis
elnito13
Anubis
Level 16
God Stats
3W - 5L
1,238 SR
Queue Stats
3W - 7L
1,086 Elo+
Party 2
Khepri
Khepri
flamingmushroom6
Khepri
Level 26
God Stats
10W - 17L
1,291 SR
Queue Stats
42W - 54L
1,376 Elo+
Solo
Team Averages
Level 24
1,438 SR
1,340 Elo+

VS

Team Averages
Level 22
1,367 SR
1,287 Elo+
Discordia
Discordia
CrownofKyu
Discordia
Level 17
God Stats
6W - 10L
1,318 SR
Queue Stats
34W - 48L
1,311 Elo+
Party 1
Chang'e
Chang'e
Cyanide_Ghoul11
Chang'e
Level 28
God Stats
3W - 7L
1,446 SR
Queue Stats
23W - 30L
1,253 Elo+
Solo
Terra
Terra
PhoenixNova1680
Terra
Level 18
God Stats
1W - 4L
1,331 SR
Queue Stats
32W - 50L
1,239 Elo+
Party 1
Izanami
Izanami
TangoDoflamingo
Izanami
Level 29
God Stats
5W - 6L
1,569 SR
Queue Stats
229W - 295L
1,355 Elo+
Party 1
Amaterasu
Amaterasu
VinylStride
Amaterasu
Level 17
God Stats
2W - 6L
1,169 SR
Queue Stats
27W - 38L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DonWomack
Neith
14
1 / 4 / 4
8,831
421
9,456
12,110
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Xx21reasonsX
King Arthur
13
3 / 6 / 4
8,975
427
14,413
21,507
17,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 4 / 4
11,786
561
18,268
20,047
13,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
elnito13
Anubis
16
5 / 9 / 3
9,781
466
11,820
23,522
9,047
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 5 / 2
9,325
444
7,009
13,061
8,230
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrownofKyu
Discordia
16
7 / 5 / 5
11,188
533
18,006
12,039
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

15
7 / 8 / 7
10,064
479
12,908
15,682
5,090
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 6
9,496
452
3,960
18,743
16,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 5 / 7
11,727
558
15,793
19,070
8,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
VinylStride
Amaterasu
18
3 / 2 / 7
11,083
528
14,269
25,312
27,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
21
Kills
28
28
Deaths
22
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
CrownofKyu
Discordia
7
5
5
1.9
W
7
8
7
1.31
L
Neith
DonWomack
Neith
1
4
4
0.75
W
1
2
6
2
W
10
5
7
2.7
W
Amaterasu
VinylStride
Amaterasu
3
2
7
3.25
L
King Arthur
Xx21reasonsX
King Arthur
3
6
4
0.83
L
10
4
4
3
L
Anubis
elnito13
Anubis
5
9
3
0.72
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,966
Damage
64,936
90,247
Taken
90,846
53,044
Mitigated
60,599
30,630
Healing
37,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CrownofKyu
Discordia
18,006
2,330
0
3,117
12,039
3,754
1,916
7,896
4,118
64,856
0
W
12,908
2,676
1,854
4,178
15,682
5,090
1,563
8,844
6,737
40,665
0
L
Neith
DonWomack
Neith
9,456
4,851
0
4,170
12,110
4,360
527
2,672
9,414
0
53,660
W
3,960
1,626
2,379
6,174
18,743
16,239
673
8,289
10,346
24,005
0
W
15,793
11,651
0
5,048
19,070
8,447
7,193
7,029
11,860
0
91,557
W
Amaterasu
VinylStride
Amaterasu
14,269
7,732
0
14,882
25,312
27,069
2,217
4,783
19,799
0
61,793
L
King Arthur
Xx21reasonsX
King Arthur
14,413
3,013
0
3,695
21,507
17,562
44
3,651
17,762
0
40,840
L
18,268
2,004
624
11,175
20,047
13,845
714
10,503
8,978
68,913
0
L
Anubis
elnito13
Anubis
11,820
1,683
107
9,669
23,522
9,047
819
10,623
12,201
52,535
0
L
7,009
1,061
0
1,190
13,061
8,230
563
5,971
7,018
40,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,698
Gold Earned
53,558
387
Minions Killed
434
0
Camps Cleared
0
1,705,920
Distance Traveled
1,774,923
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,188
533
117
6
0
295,454
0
W
Chang'e
10,064
479
53
3
0
355,783
2
L
Neith
8,831
421
69
3
0
352,001
1
W
Terra
9,496
452
34
2
0
366,156
0
W
Izanami
11,727
558
142
7
0
371,478
0
W
Amaterasu
11,083
528
88
4
0
386,052
0
L
King Arthur
8,975
427
58
3
0
369,764
0
L
Tiamat
11,786
561
110
5
0
379,311
4
L
Anubis
9,781
466
76
4
0
272,643
1
L
Khepri
9,325
444
74
4
0
332,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role