Player Matchup

Neith
Neith
Cano0726
Neith
Level 41
God Stats
34W - 25L
1,623 SR
Queue Stats
614W - 560L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
TiagooRs
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
somnocle
Nox
Level 47
God Stats
5W - 8L
1,397 SR
Queue Stats
73W - 75L
1,522 Elo+
Solo
Team Averages
Level 71
1,507 SR
1,517 Elo+

VS

Team Averages
Level 90
1,615 SR
1,533 Elo+
Ares
Ares
Eikcul
Ares
Level 108
God Stats
29W - 24L
1,809 SR
Queue Stats
625W - 537L
1,549 Elo+
Party 2
Anhur
Anhur
FreeBobbybihh
Anhur
Level 32
God Stats
29W - 23L
1,833 SR
Queue Stats
692W - 605L
1,550 Elo+
Party 2
Tiamat
Tiamat
godalva
Tiamat
Level 131
God Stats
0W - 2L
1,204 SR
Queue Stats
71W - 62L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cano0726
Neith
11
5 / 1 / 9
8,041
804
8,535
6,486
1,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
TiagooRs
Erlang Shen
11
5 / 1 / 10
8,105
811
8,156
8,893
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
7 / 0 / 9
8,607
861
5,772
3,320
1,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Eikcul
Ares
10
0 / 3 / 2
6,494
649
3,353
10,277
7,622
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 7 / 1
6,372
637
5,128
8,074
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
godalva
Tiamat
10
2 / 7 / 0
7,040
704
4,320
7,879
3,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
2
2
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Cano0726
Neith
5
1
9
9.5
L
Ares
Eikcul
Ares
0
3
2
0.33
L
0
7
1
0.07
W
Erlang Shen
TiagooRs
Erlang Shen
5
1
10
10
L
Tiamat
godalva
Tiamat
2
7
0
0.29
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,463
Damage
12,801
18,699
Taken
26,230
9,021
Mitigated
14,753
7,050
Healing
1,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cano0726
Neith
8,535
3,910
0
2,700
6,486
1,957
1,054
3,417
3,069
0
28,402
L
Ares
Eikcul
Ares
3,353
366
0
375
10,277
7,622
0
1,874
8,303
14,501
0
L
5,128
2,971
0
300
8,074
3,671
0
2,361
5,603
0
23,096
W
Erlang Shen
TiagooRs
Erlang Shen
8,156
3,651
0
2,852
8,893
5,821
94
2,834
6,059
0
22,612
L
Tiamat
godalva
Tiamat
4,320
421
0
1,156
7,879
3,460
0
1,584
6,075
24,178
0
W
5,772
609
0
1,498
3,320
1,243
552
1,521
1,799
19,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
19,906
103
Minions Killed
89
0
Camps Cleared
0
590,888
Distance Traveled
513,600
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,041
804
44
4
0
191,657
1
L
Ares
6,494
649
11
1
0
187,937
1
L
Anhur
6,372
637
42
4
0
147,292
2
W
Erlang Shen
8,105
811
24
2
0
207,436
1
L
Tiamat
7,040
704
36
4
0
178,371
3
W
Nox
8,607
861
35
4
0
191,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role