Player Matchup

Skadi
Skadi
BlackPatas
Skadi
Level 15
God Stats
7W - 0L
1,849 SR
Queue Stats
40W - 17L
1,755 Elo+
Party 2
Fenrir
Fenrir
Lechuga752
Fenrir
Level 17
God Stats
12W - 3L
1,870 SR
Queue Stats
121W - 42L
1,712 Elo+
Party 2
Eset
Eset
MorbidFat
Eset
Level 27
God Stats
6W - 3L
1,499 SR
Queue Stats
99W - 109L
1,494 Elo+
Solo
Sobek
Sobek
TheMauroV17
Sobek
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
205W - 136L
1,751 Elo+
Party 2
Awilix
Awilix
TuPaPiZasLeZx
Awilix
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 54L
1,700 Elo+
Party 2
Team Averages
Level 17
1,644 SR
1,682 Elo+

VS

Team Averages
Level 27
1,395 SR
1,368 Elo+
Kuzenbo
Kuzenbo
CAubizeira
Kuzenbo
Level 31
God Stats
4W - 7L
1,443 SR
Queue Stats
140W - 183L
1,367 Elo+
Party 1
Cupid
Cupid
Celim_MS
Cupid
Level 33
God Stats
0W - 3L
1,265 SR
Queue Stats
139W - 178L
1,381 Elo+
Party 1
Anubis
Anubis
LuizOtavioL
Anubis
Level 28
God Stats
68W - 103L
1,473 SR
Queue Stats
68W - 106L
1,351 Elo+
Party 1
Bellona
Bellona
Thiagohello92
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 112L
1,353 Elo+
Party 1
Sol
Sol
gabriellira0
Sol
Level 18
God Stats
1W - 3L
1,295 SR
Queue Stats
26W - 32L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
2 / 4 / 6
8,152
480
5,482
8,334
2,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Lechuga752
Fenrir
16
15 / 2 / 11
10,585
623
12,658
11,355
9,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
17
7 / 1 / 4
10,052
591
14,498
9,042
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 23
8,993
529
7,264
12,656
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
17 / 1 / 3
11,233
661
17,169
9,380
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CAubizeira
Kuzenbo
10
2 / 7 / 2
7,144
420
5,192
15,424
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Celim_MS
Cupid
12
2 / 7 / 3
7,150
421
5,035
13,519
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
13
3 / 10 / 1
8,339
491
5,335
15,956
5,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
10
1 / 11 / 0
6,727
396
2,358
14,270
8,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 7 / 0
6,803
400
2,428
12,223
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
14
41
Kills
8
9
Deaths
42
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
4
6
1.25
L
Kuzenbo
CAubizeira
Kuzenbo
2
7
2
0.43
L
Cupid
Celim_MS
Cupid
2
7
3
0.5
W
Fenrir
Lechuga752
Fenrir
15
2
11
10.25
L
Anubis
3
10
1
0.35
W
Eset
7
1
4
9
W
0
1
23
11.5
L
Bellona
1
11
0
0.09
W
17
1
3
18.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,071
Damage
20,348
50,767
Taken
71,392
30,802
Mitigated
30,867
16,562
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,482
3,071
0
2,039
8,334
2,843
812
1,945
6,389
0
38,883
L
Kuzenbo
CAubizeira
Kuzenbo
5,192
1,731
0
651
15,424
10,603
0
2,828
12,554
15,940
0
L
Cupid
Celim_MS
Cupid
5,035
2,706
413
2,798
13,519
3,127
387
5,239
8,160
0
32,538
W
Fenrir
Lechuga752
Fenrir
12,658
3,961
0
3,878
11,355
9,858
1,000
2,064
9,291
0
44,090
L
Anubis
5,335
335
231
3,205
15,956
5,640
390
3,803
12,061
51,756
0
W
Eset
14,498
1,454
234
2,679
9,042
3,297
1,239
3,667
5,375
73,471
0
W
7,264
472
0
4,212
12,656
10,897
179
3,691
8,965
31,240
0
L
Bellona
2,358
1,545
105
828
14,270
8,442
0
3,232
10,974
0
12,272
W
17,169
8,026
0
3,520
9,380
3,907
0
1,588
7,792
0
83,011
L
2,428
561
0
2,200
12,223
3,055
348
6,028
5,881
31,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,015
Gold Earned
36,163
464
Minions Killed
275
0
Camps Cleared
0
1,674,251
Distance Traveled
1,386,928
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,152
480
77
5
0
303,765
2
L
Kuzenbo
7,144
420
16
1
0
311,120
0
L
Cupid
7,150
421
58
3
0
273,162
0
W
Fenrir
10,585
623
73
4
0
323,315
3
L
Anubis
8,339
491
112
7
0
234,411
3
W
Eset
10,052
591
131
8
0
324,093
8
W
Sobek
8,993
529
40
2
0
352,604
3
L
Bellona
6,727
396
28
2
0
283,085
0
W
Awilix
11,233
661
143
8
0
370,474
5
L
Sol
6,803
400
61
4
0
285,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role