Player Matchup

Ne Zha
Ne Zha
BinaryBundit
Ne Zha
Level 118
God Stats
16W - 10L
1,663 SR
Queue Stats
89W - 67L
1,649 Elo+
Party 3
Ullr
Ullr
HugeZONER
Ullr
Level 27
God Stats
2W - 0L
1,803 SR
Queue Stats
33W - 4L
1,978 Elo+
Party 3
Tiamat
Tiamat
InvictusDeimos
Tiamat
Level 160
God Stats
31W - 14L
1,791 SR
Queue Stats
606W - 405L
1,699 Elo+
Party 1
Eset
Eset
Lance702
Eset
Level 33
God Stats
4W - 6L
1,490 SR
Queue Stats
105W - 67L
1,674 Elo+
Party 1
Ratatoskr
Ratatoskr
TenTwo
Ratatoskr
Level 61
God Stats
1W - 0L
1,623 SR
Queue Stats
89W - 58L
1,694 Elo+
Party 3
Team Averages
Level 80
1,674 SR
1,739 Elo+

VS

Team Averages
Level 55
1,532 SR
1,580 Elo+
Tyr
Tyr
Fredlicious
Tyr
Level 81
God Stats
0W - 3L
1,318 SR
Queue Stats
3W - 5L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
TheArchitect66
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Medusa
Medusa
Tibbs
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,776 Elo+
Party 2
Cabrakan
Cabrakan
Zosimo
Cabrakan
Level 100
God Stats
3W - 1L
1,844 SR
Queue Stats
117W - 81L
1,618 Elo+
Party 2
Cupid
Cupid
jeffjeffsnow
Cupid
Level 2
God Stats
19W - 21L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
2 / 2 / 26
9,407
1,045
7,879
5,780
2,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
17
17 / 1 / 14
12,902
1,434
24,251
8,055
3,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 19
9,939
1,104
13,865
3,801
4,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
15
3 / 1 / 13
9,222
1,025
10,191
4,715
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
TenTwo
Ratatoskr
15
4 / 1 / 20
9,453
1,050
8,330
6,833
2,893
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

398

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,243
916
6,130
15,140
9,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
14
1 / 5 / 5
8,420
936
2,543
10,931
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Tibbs
Medusa
13
2 / 5 / 2
8,428
936
3,300
13,755
5,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Zosimo
Cabrakan
13
0 / 7 / 5
7,829
870
5,008
13,582
8,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 8 / 4
8,611
957
2,867
16,380
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
23
31
Kills
6
6
Deaths
31
92
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
2
26
7.5
L
2
6
1
0.42
W
Ullr
17
1
14
24
W
5
1
19
14.5
W
Eset
3
1
13
9.5
W
Ratatoskr
TenTwo
Ratatoskr
4
1
20
14
L
Sylvanus
1
5
5
0.7
L
Medusa
Tibbs
Medusa
2
5
2
0.6
L
Cabrakan
Zosimo
Cabrakan
0
7
5
0.36
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,516
Damage
19,848
29,184
Taken
69,788
15,267
Mitigated
35,703
4,359
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,879
1,496
0
482
5,780
2,696
0
1,704
2,401
0
15,138
L
6,130
262
0
662
15,140
9,095
0
4,827
10,213
0
12,053
W
Ullr
24,251
14,576
0
1,367
8,055
3,467
0
1,013
5,974
0
55,672
W
13,865
920
0
1,280
3,801
4,515
0
924
1,890
29,108
0
W
Eset
10,191
569
296
450
4,715
1,696
0
1,397
3,145
29,582
0
W
Ratatoskr
TenTwo
Ratatoskr
8,330
2,430
0
484
6,833
2,893
0
1,739
4,703
0
15,705
L
Sylvanus
2,543
560
881
1,536
10,931
5,911
0
3,065
7,767
12,244
0
L
Medusa
Tibbs
Medusa
3,300
1,967
0
392
13,755
5,419
0
7,349
6,406
0
10,917
L
Cabrakan
Zosimo
Cabrakan
5,008
671
0
77
13,582
8,035
0
5,705
7,757
5,914
0
L
2,867
1,361
26
342
16,380
7,243
0
3,110
13,171
0
14,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,923
Gold Earned
41,531
198
Minions Killed
80
13
Camps Cleared
2
918,010
Distance Traveled
721,267
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,407
1,045
7
1
1
174,570
3
L
Tyr
8,243
916
16
2
0
199,084
1
W
Ullr
12,902
1,434
80
9
9
191,300
3
W
Tiamat
9,939
1,104
37
4
3
189,547
0
W
Eset
9,222
1,025
56
6
0
163,209
0
W
Ratatoskr
9,453
1,050
18
2
0
199,384
1
L
Sylvanus
8,420
936
17
2
0
102,773
0
L
Medusa
8,428
936
26
3
1
155,664
0
L
Cabrakan
7,829
870
2
0
0
127,294
0
L
Cupid
8,611
957
19
2
1
136,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role