Player Matchup

Sun Wukong
Sun Wukong
FainterEel14714
Sun Wukong
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 175L
1,494 Elo+
Party 1
Ra
Ra
ZackaryC
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,354 Elo+
Solo
Fenrir
Fenrir
c4m1l01230
Fenrir
Level 26
God Stats
9W - 13L
1,500 SR
Queue Stats
112W - 149L
1,404 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,417 Elo+

VS

Team Averages
Level 14
1,537 SR
1,397 Elo+
Hel
Hel
Fullhealth
Hel
Level 13
God Stats
6W - 6L
1,425 SR
Queue Stats
13W - 12L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
KingOfTheGarbage
Cthulhu
Level 10
God Stats
5W - 4L
1,545 SR
Queue Stats
9W - 9L
1,472 Elo+
Party 2
Jing Wei
Jing Wei
ShdyPlyr
Jing Wei
Level 18
God Stats
22W - 24L
1,640 SR
Queue Stats
147W - 179L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FainterEel14714
Sun Wukong
17
4 / 2 / 5
14,360
653
17,986
26,783
29,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 8 / 5
11,873
540
5,518
15,155
5,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
c4m1l01230
Fenrir
17
4 / 6 / 3
13,277
604
8,791
18,427
8,034
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
14,293
650
16,772
14,794
6,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 12
13,133
597
8,180
18,240
21,181
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
ShdyPlyr
Jing Wei
18
10 / 4 / 4
15,357
698
25,960
18,960
9,657
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
16
16
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FainterEel14714
Sun Wukong
4
2
5
3.25
W
5
3
8
3
W
1
2
12
3.5
W
Jing Wei
ShdyPlyr
Jing Wei
10
4
4
3
L
0
8
5
0.31
L
Fenrir
c4m1l01230
Fenrir
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,295
Damage
50,912
60,365
Taken
51,994
43,317
Mitigated
37,568
9,436
Healing
22,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FainterEel14714
Sun Wukong
17,986
3,425
0
4,864
26,783
29,941
231
10,957
15,826
2,793
61,133
W
16,772
234
9,490
9,189
14,794
6,730
605
1,158
13,636
79,520
0
W
8,180
464
218
0
18,240
21,181
486
2,849
15,391
28,392
0
W
Jing Wei
ShdyPlyr
Jing Wei
25,960
21,166
0
3,576
18,960
9,657
1,364
2,030
16,930
0
93,537
L
5,518
1,436
284
1,672
15,155
5,342
0
8,999
6,156
50,419
0
L
Fenrir
c4m1l01230
Fenrir
8,791
1,513
0
2,616
18,427
8,034
1,534
5,284
13,143
0
28,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
42,783
165
Minions Killed
236
0
Camps Cleared
0
1,012,690
Distance Traveled
1,228,464
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,360
653
47
2
0
369,571
0
W
Hel
14,293
650
75
3
0
436,373
2
W
Cthulhu
13,133
597
22
1
0
416,562
0
W
Jing Wei
15,357
698
139
6
0
375,529
1
L
Ra
11,873
540
86
4
0
302,831
5
L
Fenrir
13,277
604
32
1
0
340,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role