Player Matchup

Ne Zha
Ne Zha
HughezYourDaddy
Ne Zha
Level 85
God Stats
2W - 3L
1,796 SR
Queue Stats
70W - 57L
1,604 Elo+
Party 1
Neith
Neith
dartzee
Neith
Level 4
God Stats
2W - 3L
1,670 SR
Queue Stats
2W - 3L
1,683 Elo+
Party 1
Olorun
Olorun
hahanuked
Olorun
Level 5
God Stats
2W - 1L
1,732 SR
Queue Stats
4W - 6L
1,646 Elo+
Party 1
Team Averages
Level 31
1,733 SR
1,644 Elo+

VS

Team Averages
Level 18
1,453 SR
1,400 Elo+
Ymir
Ymir
COREYWITHAK
Ymir
Level 9
God Stats
0W - 2L
1,312 SR
Queue Stats
19W - 21L
1,442 Elo+
Party 2
Fenrir
Fenrir
LilFlabe
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 32L
1,390 Elo+
Party 2
Medusa
Medusa
Mykoochee
Medusa
Level 37
God Stats
0W - 7L
1,548 SR
Queue Stats
13W - 21L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 8
12,053
670
11,832
14,565
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
dartzee
Neith
15
4 / 6 / 10
12,415
690
14,724
11,910
4,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
hahanuked
Olorun
17
8 / 3 / 7
13,551
753
12,306
11,594
4,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 10
11,589
644
7,500
19,391
23,771
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
LilFlabe
Fenrir
13
3 / 6 / 4
11,167
620
3,159
11,487
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
Mykoochee
Medusa
17
11 / 5 / 3
13,064
726
18,103
16,442
7,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
16
Kills
16
16
Deaths
16
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
W
4
7
8
1.14
L
Fenrir
LilFlabe
Fenrir
3
6
4
0.83
L
Medusa
Mykoochee
Medusa
11
5
3
2.5
W
Neith
dartzee
Neith
4
6
10
1.5
W
Olorun
hahanuked
Olorun
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,862
Damage
28,762
38,069
Taken
47,320
15,143
Mitigated
36,420
13,057
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,500
1,386
0
0
19,391
23,771
170
6,421
12,970
43,000
0
W
11,832
3,250
1,244
3,340
14,565
5,770
266
3,315
11,250
0
52,577
L
Fenrir
LilFlabe
Fenrir
3,159
999
147
2,318
11,487
5,087
402
2,395
9,092
0
30,157
L
Medusa
Mykoochee
Medusa
18,103
7,682
489
999
16,442
7,562
979
3,588
12,854
0
58,867
W
Neith
dartzee
Neith
14,724
7,290
306
3,054
11,910
4,652
1,217
878
11,032
0
57,500
W
Olorun
hahanuked
Olorun
12,306
6,266
411
4,702
11,594
4,721
1,748
3,439
8,155
42,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,019
Gold Earned
35,820
185
Minions Killed
169
0
Camps Cleared
0
857,054
Distance Traveled
860,137
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,589
644
45
3
0
301,530
0
W
Ne Zha
12,053
670
68
4
0
277,296
4
L
Fenrir
11,167
620
35
2
0
256,687
0
L
Medusa
13,064
726
89
5
0
301,920
0
W
Neith
12,415
690
61
3
0
289,405
5
W
Olorun
13,551
753
56
3
0
290,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role