Player Matchup

Hel
Hel
Elmouse12
Hel
Level 29
God Stats
2W - 6L
1,209 SR
Queue Stats
30W - 22L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
Joa-Boo
Cabrakan
Level 42
God Stats
2W - 3L
1,446 SR
Queue Stats
48W - 31L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
WeeWoo_WetWype
Danzaburou
Level 69
God Stats
7W - 5L
1,491 SR
Queue Stats
158W - 158L
1,493 Elo+
Party 2
Team Averages
Level 47
1,382 SR
1,525 Elo+

VS

Team Averages
Level 32
1,540 SR
1,270 Elo+
Cthulhu
Cthulhu
DarthBluntacus
Cthulhu
Level 17
God Stats
2W - 3L
1,487 SR
Queue Stats
6W - 8L
1,421 Elo+
Party 1
Zeus
Zeus
DonSpooky
Zeus
Level 55
God Stats
0W - 2L
1,647 SR
Queue Stats
18W - 27L
1,098 Elo+
Solo
Cupid
Cupid
RaWWStRaWbeRRey
Cupid
Level 25
God Stats
4W - 11L
1,485 SR
Queue Stats
141W - 186L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
10,816
676
6,583
11,796
5,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Joa-Boo
Cabrakan
14
5 / 2 / 14
12,177
761
10,057
16,674
21,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
WeeWoo_WetWype
Danzaburou
15
12 / 1 / 9
12,712
795
22,447
17,597
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
10,137
634
11,857
16,909
11,244
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
12
2 / 9 / 2
9,446
590
10,995
12,978
4,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 7 / 4
8,941
559
5,245
13,974
8,534
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
21
Kills
5
5
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Zeus
2
9
2
0.33
W
4
2
11
4.75
W
Cabrakan
Joa-Boo
Cabrakan
5
2
14
6
L
0
7
4
0.29
W
Danzaburou
WeeWoo_WetWype
Danzaburou
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,087
Damage
28,097
46,067
Taken
43,861
34,366
Mitigated
23,927
27,404
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,857
1,024
410
0
16,909
11,244
432
6,047
10,862
33,115
0
L
Zeus
10,995
266
911
2,958
12,978
4,149
443
5,487
7,491
43,622
0
W
6,583
458
9,219
6,354
11,796
5,219
667
7,636
4,160
31,065
0
W
Cabrakan
Joa-Boo
Cabrakan
10,057
1,292
908
3,659
16,674
21,672
653
7,816
8,858
24,114
0
L
5,245
1,720
74
224
13,974
8,534
396
5,126
8,848
0
21,073
W
Danzaburou
WeeWoo_WetWype
Danzaburou
22,447
8,830
0
7,264
17,597
7,475
2,567
8,260
9,337
0
76,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
28,524
148
Minions Killed
136
0
Camps Cleared
0
840,581
Distance Traveled
669,820
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,137
634
31
2
0
237,983
0
L
Zeus
9,446
590
69
4
0
199,175
3
W
Hel
10,816
676
42
3
0
300,558
4
W
Cabrakan
12,177
761
20
1
0
294,713
2
L
Cupid
8,941
559
36
2
0
232,662
0
W
Danzaburou
12,712
795
86
5
0
245,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role