Player Matchup

Osiris
Osiris
Acadaptor
Osiris
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,333 Elo+
Party 2
Ra
Ra
DreamtWRLD
Ra
Level 26
God Stats
6W - 19L
1,339 SR
Queue Stats
94W - 141L
1,258 Elo+
Party 2
Merlin
Merlin
FM13Panda
Merlin
Level 16
God Stats
50W - 48L
1,235 SR
Queue Stats
80W - 94L
1,161 Elo+
Party 2
Team Averages
Level 39
1,358 SR
1,251 Elo+

VS

Team Averages
Level 57
1,375 SR
1,345 Elo+
Cthulhu
Cthulhu
Automatics
Cthulhu
Level 36
God Stats
1W - 2L
1,125 SR
Queue Stats
1W - 3L
1,238 Elo+
Party 1
Neith
Neith
GeauxPro
Neith
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
148W - 146L
1,560 Elo+
Solo
Olorun
Olorun
TheBionicLlama
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Acadaptor
Osiris
11
1 / 7 / 1
9,195
613
8,971
18,277
18,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 9 / 0
9,414
628
10,755
14,288
9,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
FM13Panda
Merlin
11
0 / 7 / 1
8,498
567
12,924
11,299
4,162
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Automatics
Cthulhu
15
5 / 0 / 15
10,925
728
11,439
14,576
9,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
GeauxPro
Neith
17
15 / 1 / 5
12,735
849
18,754
15,523
5,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 19
10,558
704
6,810
9,311
3,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
2
Kills
23
23
Deaths
2
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Osiris
Acadaptor
Osiris
1
7
1
0.21
W
Cthulhu
Automatics
Cthulhu
5
0
15
12.5
L
1
9
0
0.11
L
Merlin
FM13Panda
Merlin
0
7
1
0.07
W
Neith
GeauxPro
Neith
15
1
5
17.5
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
37,003
43,864
Taken
39,410
31,578
Mitigated
19,193
8,600
Healing
20,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Acadaptor
Osiris
8,971
2,053
0
0
18,277
18,045
359
7,065
11,212
0
27,353
W
Cthulhu
Automatics
Cthulhu
11,439
1,025
454
5,822
14,576
9,921
0
10,197
4,379
36,339
0
L
10,755
805
1,628
5,235
14,288
9,371
397
6,246
8,042
45,474
0
L
Merlin
FM13Panda
Merlin
12,924
652
111
1,626
11,299
4,162
174
4,938
6,361
28,758
0
W
Neith
GeauxPro
Neith
18,754
12,108
0
7,179
15,523
5,868
3,012
7,345
8,178
0
88,950
W
6,810
2,605
3,119
4,023
9,311
3,404
447
6,193
3,118
20,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,107
Gold Earned
34,218
129
Minions Killed
175
0
Camps Cleared
0
718,035
Distance Traveled
827,803
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,195
613
20
1
0
275,733
0
W
Cthulhu
10,925
728
35
2
0
305,276
0
L
Ra
9,414
628
73
5
0
239,333
3
L
Merlin
8,498
567
36
2
0
202,969
0
W
Neith
12,735
849
117
8
0
259,175
0
W
Olorun
10,558
704
23
2
0
263,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role