Player Matchup

Neith
Neith
Silver I
I_Run_Borders
Neith
Silver I
Level 77
God Stats
0W - 1L
1,600 SR
Queue Stats
4W - 6L
1,555 MMR
Party 3
Chang'e
Chang'e
Gold II
PacoCp97
Chang'e
Gold II
Level 114
God Stats
76W - 56L
1,640 SR
Queue Stats
232W - 221L
1,584 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Zirife
Erlang Shen
Silver I
Level 69
God Stats
2W - 2L
1,586 SR
Queue Stats
2W - 5L
1,588 MMR
Party 3
Khepri
Khepri
Gold III
jorgeihm
Khepri
Gold III
Level 133
God Stats
13W - 9L
1,499 SR
Queue Stats
180W - 177L
1,573 MMR
Solo
Mercury
Mercury
Gold III
mtrojoker
Mercury
Gold III
Level 102
God Stats
25W - 10L
1,692 SR
Queue Stats
214W - 202L
1,549 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,604 SR
1,570 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,575 SR
1,570 MMR
Jing Wei
Jing Wei
Gold III
ACOG Ari
Jing Wei
Gold III
Level 129
God Stats
56W - 60L
1,568 SR
Queue Stats
378W - 361L
1,572 MMR
Solo
Arachne
Arachne
Bronze III
ApukWyzord
Arachne
Bronze III
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,541 MMR
Party 2
Ymir
Ymir
Gold II
GrizzLyhJr
Ymir
Gold II
Level 60
God Stats
5W - 1L
1,797 SR
Queue Stats
67W - 66L
1,569 MMR
Solo
Janus
Janus
Silver I
Not_THAT_good68
Janus
Silver I
Level 137
God Stats
7W - 3L
1,500 SR
Queue Stats
108W - 102L
1,605 MMR
Party 2
Cerberus
Cerberus
Gold II
TimelessJem1985
Cerberus
Gold II
Level 144
God Stats
4W - 3L
1,509 SR
Queue Stats
406W - 405L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,573
408
9,122
16,865
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
PacoCp97
Chang'e
15
4 / 6 / 2
9,506
453
10,068
13,874
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Zirife
Erlang Shen
17
4 / 7 / 2
10,691
509
11,226
18,863
13,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
jorgeihm
Khepri
11
0 / 11 / 3
7,839
373
6,412
23,179
17,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
mtrojoker
Mercury
16
3 / 4 / 3
10,295
490
6,333
14,021
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
FenrirSetDanzaburouApolloCu Chulainn

VS

Bans
ScyllaCupidAwilixCthulhuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ACOG Ari
Jing Wei
20
14 / 1 / 9
14,730
701
24,283
20,959
9,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
ApukWyzord
Arachne
18
8 / 3 / 10
12,395
590
11,954
18,761
8,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
3 / 2 / 20
11,890
566
8,729
16,918
15,139
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
7 / 3 / 10
12,335
587
10,684
10,962
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
17
3 / 3 / 10
11,589
552
12,329
18,187
18,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
12
Kills
35
35
Deaths
12
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ACOG Ari
Jing Wei
14
1
9
18.5
W
Arachne
ApukWyzord
Arachne
8
3
10
4.33
W
3
2
20
6.5
L
1
7
2
0.29
W
7
3
10
4
L
Chang'e
PacoCp97
Chang'e
4
6
2
0.83
W
Cerberus
3
3
10
2.67
L
Erlang Shen
Zirife
Erlang Shen
4
7
2
0.71
L
Khepri
jorgeihm
Khepri
0
11
3
0.14
L
Mercury
mtrojoker
Mercury
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,161
Damage
67,979
86,802
Taken
85,787
48,132
Mitigated
56,668
18,060
Healing
39,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ACOG Ari
Jing Wei
24,283
22,111
0
13,863
20,959
9,895
5,988
3,429
17,419
0
139,215
W
Arachne
ApukWyzord
Arachne
11,954
8,775
0
8,041
18,761
8,483
227
2,154
16,443
0
75,173
W
8,729
1,651
0
6,667
16,918
15,139
624
4,102
12,604
37,267
0
L
9,122
4,664
797
5,821
16,865
6,361
1,098
5,877
10,882
0
57,711
W
10,684
678
116
1,431
10,962
4,548
1,257
3,338
7,325
74,005
0
L
Chang'e
PacoCp97
Chang'e
10,068
165
1,478
2,965
13,874
4,948
0
5,647
7,955
44,683
0
W
Cerberus
12,329
805
0
8,889
18,187
18,603
1,256
2,778
15,251
67,955
0
L
Erlang Shen
Zirife
Erlang Shen
11,226
5,309
0
3,910
18,863
13,395
753
7,881
10,904
0
68,383
L
Khepri
jorgeihm
Khepri
6,412
583
0
2,645
23,179
17,832
0
8,949
14,041
21,629
0
L
Mercury
mtrojoker
Mercury
6,333
3,424
0
444
14,021
5,596
0
2,701
11,278
0
69,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,904
Gold Earned
62,939
483
Minions Killed
614
0
Camps Cleared
0
1,880,496
Distance Traveled
2,045,228
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,730
701
186
9
0
426,737
0
W
Arachne
12,395
590
96
5
0
451,907
3
W
Ymir
11,890
566
40
2
0
386,892
5
L
Neith
8,573
408
94
4
0
317,930
4
W
Janus
12,335
587
134
6
0
420,137
4
L
Chang'e
9,506
453
94
4
0
376,232
2
W
Cerberus
11,589
552
158
8
0
359,555
0
L
Erlang Shen
10,691
509
123
6
0
385,841
4
L
Khepri
7,839
373
32
2
0
377,008
9
L
Mercury
10,295
490
140
7
0
423,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role