Player Matchup

Izanami
Izanami
Danny41304
Izanami
Level 13
God Stats
8W - 9L
1,500 SR
Queue Stats
21W - 29L
1,220 Elo+
Solo
Yemoja
Yemoja
Destro45
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Nessaa98
Nu Wa
Level 29
God Stats
24W - 33L
1,401 SR
Queue Stats
137W - 179L
1,368 Elo+
Solo
King Arthur
King Arthur
RoyalsBl33dBlue
King Arthur
Level 18
God Stats
1W - 1L
1,703 SR
Queue Stats
39W - 41L
1,355 Elo+
Solo
Erlang Shen
Erlang Shen
dazai009
Erlang Shen
Level 24
God Stats
0W - 6L
1,284 SR
Queue Stats
124W - 120L
1,510 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,391 Elo+

VS

Team Averages
Level 19
1,469 SR
1,389 Elo+
Olorun
Olorun
FrostyRaw651
Olorun
Level 25
God Stats
1W - 3L
1,421 SR
Queue Stats
65W - 55L
1,365 Elo+
Solo
Ratatoskr
Ratatoskr
JoelJosta
Ratatoskr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
Saibottwitch
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TZreK00
Guan Yu
Level 15
God Stats
4W - 3L
1,631 SR
Queue Stats
14W - 16L
1,569 Elo+
Solo
Neith
Neith
ZagChulo
Neith
Level 12
God Stats
1W - 3L
1,292 SR
Queue Stats
3W - 9L
1,011 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danny41304
Izanami
7
3 / 4 / 0
4,491
499
3,543
5,236
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Destro45
Yemoja
5
1 / 3 / 0
4,114
457
1,652
3,090
888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Nessaa98
Nu Wa
7
0 / 2 / 0
4,357
484
1,701
3,594
1,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
RoyalsBl33dBlue
King Arthur
6
0 / 3 / 2
4,047
450
1,984
5,517
2,943
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
dazai009
Erlang Shen
7
0 / 0 / 0
4,246
472
2,038
5,680
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
2 / 0 / 0
5,697
633
2,820
4,439
1,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
JoelJosta
Ratatoskr
7
1 / 0 / 1
4,567
507
1,525
3,135
913
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
7
1 / 1 / 2
4,992
555
1,324
4,370
1,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
TZreK00
Guan Yu
8
4 / 1 / 1
5,152
572
4,128
5,137
2,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
ZagChulo
Neith
8
4 / 2 / 0
5,130
570
2,918
4,606
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
12
12
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Danny41304
Izanami
3
4
0
0.75
L
Yemoja
Destro45
Yemoja
1
3
0
0.33
W
Olorun
2
0
0
2
W
Ratatoskr
JoelJosta
Ratatoskr
1
0
1
1.5
L
Nu Wa
Nessaa98
Nu Wa
0
2
0
0
L
King Arthur
RoyalsBl33dBlue
King Arthur
0
3
2
0.33
W
Khepri
1
1
2
2
W
Guan Yu
TZreK00
Guan Yu
4
1
1
4.5
W
Neith
ZagChulo
Neith
4
2
0
2
L
Erlang Shen
dazai009
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,918
Damage
12,715
23,117
Taken
21,687
7,918
Mitigated
8,035
4,312
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Danny41304
Izanami
3,543
2,787
0
1,164
5,236
1,344
687
841
4,395
0
15,221
L
Yemoja
Destro45
Yemoja
1,652
1,269
141
120
3,090
888
0
0
2,940
7,209
0
W
Olorun
2,820
1,347
0
2,291
4,439
1,360
1,313
1,338
3,101
33,613
0
W
Ratatoskr
JoelJosta
Ratatoskr
1,525
287
111
1,376
3,135
913
75
325
2,760
0
13,575
L
Nu Wa
Nessaa98
Nu Wa
1,701
651
0
590
3,594
1,061
0
2,356
1,238
15,532
0
L
King Arthur
RoyalsBl33dBlue
King Arthur
1,984
367
246
712
5,517
2,943
164
227
5,143
0
6,894
W
Khepri
1,324
96
0
1,094
4,370
1,850
111
87
4,233
9,448
0
W
Guan Yu
TZreK00
Guan Yu
4,128
1,237
85
2,736
5,137
2,630
761
1,511
3,426
0
15,955
W
Neith
ZagChulo
Neith
2,918
1,610
0
2,204
4,606
1,282
557
92
4,514
0
19,690
L
Erlang Shen
dazai009
Erlang Shen
2,038
987
0
1,339
5,680
1,682
0
720
4,960
0
22,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,255
Gold Earned
25,538
117
Minions Killed
166
0
Camps Cleared
0
732,615
Distance Traveled
789,028
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,491
499
14
2
0
149,997
1
L
Yemoja
4,114
457
10
1
0
88,436
1
W
Olorun
5,697
633
72
8
0
152,784
3
W
Ratatoskr
4,567
507
36
4
0
163,821
2
L
Nu Wa
4,357
484
32
4
0
140,023
0
L
King Arthur
4,047
450
22
2
0
159,885
0
W
Khepri
4,992
555
7
1
0
161,077
1
W
Guan Yu
5,152
572
24
3
0
177,856
1
W
Neith
5,130
570
27
3
0
133,490
0
L
Erlang Shen
4,246
472
39
4
0
194,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role