Player Matchup

Baron Samedi
Baron Samedi
Codyack02
Baron Samedi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,643 Elo+
Party 1
Terra
Terra
CrimsonAJ
Terra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
Giór
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,769 Elo+
Solo
Sun Wukong
Sun Wukong
LambdaLiger
Sun Wukong
Level 28
God Stats
12W - 5L
1,698 SR
Queue Stats
361W - 383L
1,489 Elo+
Solo
Ratatoskr
Ratatoskr
Revakyrren
Ratatoskr
Level 20
God Stats
1W - 2L
1,416 SR
Queue Stats
26W - 26L
1,546 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,615 Elo+

VS

Team Averages
Level 14
1,569 SR
1,477 Elo+
Ra
Ra
CLancer64
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
CryoViper
Cerberus
Level 34
God Stats
3W - 5L
1,529 SR
Queue Stats
29W - 31L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
Ziva_Vtak_13
Danzaburou
Level 26
God Stats
5W - 3L
1,597 SR
Queue Stats
7W - 7L
1,503 Elo+
Party 2
Anhur
Anhur
heksomaniac
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
supremeKURAMA
Scylla
Level 4
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Codyack02
Baron Samedi
17
5 / 1 / 20
10,771
1,197
12,846
8,086
4,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
CrimsonAJ
Terra
15
3 / 0 / 10
9,040
1,004
4,317
11,033
9,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Giór
Kukulkan
18
10 / 0 / 16
11,163
1,240
23,410
6,176
2,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
LambdaLiger
Sun Wukong
16
9 / 0 / 10
10,522
1,169
8,413
6,168
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Revakyrren
Ratatoskr
17
7 / 3 / 14
10,753
1,195
10,618
9,947
3,719
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

313

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,518
946
6,371
9,534
3,746
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
CryoViper
Cerberus
13
0 / 2 / 2
8,124
903
5,098
10,055
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Ziva_Vtak_13
Danzaburou
14
1 / 8 / 1
8,528
948
9,304
17,235
6,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 8 / 3
8,459
940
4,899
12,988
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 9 / 2
8,769
974
8,777
15,429
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
14
34
Kills
4
4
Deaths
34
70
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Baron Samedi
Codyack02
Baron Samedi
5
1
20
15
W
Terra
CrimsonAJ
Terra
3
0
10
8
L
Cerberus
CryoViper
Cerberus
0
2
2
0.5
W
Kukulkan
Giór
Kukulkan
10
0
16
18
W
Sun Wukong
LambdaLiger
Sun Wukong
9
0
10
14
W
Ratatoskr
Revakyrren
Ratatoskr
7
3
14
4.67
L
Danzaburou
Ziva_Vtak_13
Danzaburou
1
8
1
0.19
L
1
8
3
0.31
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,604
Damage
34,449
41,410
Taken
65,241
24,902
Mitigated
28,151
12,454
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,371
1,548
1,033
0
9,534
3,746
0
6,361
3,123
22,279
0
W
Baron Samedi
Codyack02
Baron Samedi
12,846
1,874
2,413
3,489
8,086
4,279
0
4,237
3,849
23,191
0
W
Terra
CrimsonAJ
Terra
4,317
1,075
1,063
1,179
11,033
9,510
0
5,669
5,364
7,783
0
L
Cerberus
CryoViper
Cerberus
5,098
409
0
1,429
10,055
7,493
0
3,328
6,627
12,818
0
W
Kukulkan
Giór
Kukulkan
23,410
1,141
0
723
6,176
2,713
0
3,294
2,882
45,857
0
W
Sun Wukong
LambdaLiger
Sun Wukong
8,413
1,415
0
2,619
6,168
4,681
0
1,913
4,255
0
25,723
W
Ratatoskr
Revakyrren
Ratatoskr
10,618
3,705
0
968
9,947
3,719
0
5,133
4,814
0
22,500
L
Danzaburou
Ziva_Vtak_13
Danzaburou
9,304
3,528
231
1,700
17,235
6,672
0
11,541
5,544
0
25,663
L
4,899
3,668
0
1,111
12,988
4,611
0
9,881
3,082
0
13,380
L
8,777
958
0
760
15,429
5,629
0
9,462
5,941
29,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,249
Gold Earned
42,398
158
Minions Killed
160
5
Camps Cleared
1
925,623
Distance Traveled
626,423
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,518
946
36
4
0
123,433
0
W
Baron Samedi
10,771
1,197
28
3
1
155,543
1
W
Terra
9,040
1,004
7
1
0
180,518
0
L
Cerberus
8,124
903
29
3
0
97,794
0
W
Kukulkan
11,163
1,240
55
6
1
204,737
0
W
Sun Wukong
10,522
1,169
42
5
1
202,097
0
W
Ratatoskr
10,753
1,195
26
3
2
182,728
0
L
Danzaburou
8,528
948
26
3
0
144,734
0
L
Anhur
8,459
940
20
2
0
122,359
1
L
Scylla
8,769
974
49
5
1
138,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role