Player Matchup

Mercury
Mercury
Okami Panda2048
Mercury
Level 65
God Stats
3W - 2L
1,671 SR
Queue Stats
119W - 153L
1,370 Elo+
Party 2
Chaac
Chaac
StarUranium
Chaac
Level 27
God Stats
19W - 24L
1,543 SR
Queue Stats
70W - 97L
1,398 Elo+
Party 2
Anubis
Anubis
Trag97
Anubis
Level 64
God Stats
16W - 16L
1,484 SR
Queue Stats
394W - 421L
1,448 Elo+
Party 2
Ullr
Ullr
oerseer49
Ullr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
p33p33pickle
Horus
Level 45
God Stats
28W - 22L
1,515 SR
Queue Stats
178W - 216L
1,415 Elo+
Party 2
Team Averages
Level 56
1,543 SR
1,426 Elo+

VS

Team Averages
Level 44
1,551 SR
1,402 Elo+
Yemoja
Yemoja
 
Yemoja
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KusanaHaru
Tsukuyomi
Level 69
God Stats
9W - 9L
1,717 SR
Queue Stats
83W - 76L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
UncleDavid541
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,004 Elo+
Party 1
Hades
Hades
xRampag3TheWolFx
Hades
Level 29
God Stats
18W - 10L
1,536 SR
Queue Stats
64W - 49L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,608
507
3,062
9,600
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 3
8,218
548
6,026
10,859
7,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Trag97
Anubis
15
11 / 2 / 2
9,842
656
13,256
7,215
3,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
12
1 / 3 / 1
7,142
476
3,337
8,135
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 6
7,488
499
3,487
10,137
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 3
6,530
435
2,205
4,983
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
 
Heimdallr
10
0 / 3 / 2
6,276
418
3,284
8,358
2,731
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
KusanaHaru
Tsukuyomi
15
6 / 2 / 1
8,682
579
8,644
9,668
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
UncleDavid541
Kukulkan
12
1 / 5 / 2
6,729
449
5,811
7,696
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 9 / 1
6,955
464
4,060
12,688
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
19
Kills
8
9
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
3
1.5
L
Heimdallr
 
Heimdallr
0
3
2
0.33
L
Tsukuyomi
KusanaHaru
Tsukuyomi
6
2
1
3.25
W
2
1
5
4.5
W
4
3
3
1.83
W
Anubis
Trag97
Anubis
11
2
2
6
L
Kukulkan
UncleDavid541
Kukulkan
1
5
2
0.4
W
Ullr
1
3
1
0.5
W
1
0
6
4
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,168
Damage
24,004
45,946
Taken
43,393
24,502
Mitigated
13,785
18,960
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,205
388
759
670
4,983
2,936
0
199
4,784
13,987
0
L
Heimdallr
 
Heimdallr
3,284
1,320
217
748
8,358
2,731
359
0
8,258
0
30,497
L
Tsukuyomi
KusanaHaru
Tsukuyomi
8,644
2,451
0
3,629
9,668
3,050
0
2,169
7,474
0
63,384
W
3,062
813
0
3,352
9,600
3,386
1,262
2,062
7,494
0
39,953
W
6,026
957
0
4,464
10,859
7,302
539
2,791
8,068
0
43,738
W
Anubis
Trag97
Anubis
13,256
979
0
3,825
7,215
3,711
0
3,173
3,718
58,020
0
L
Kukulkan
UncleDavid541
Kukulkan
5,811
936
0
500
7,696
2,405
593
1,252
6,244
29,550
0
W
Ullr
3,337
884
0
2,554
8,135
2,569
747
1,259
6,876
0
34,670
W
3,487
1,459
664
4,101
10,137
7,534
487
2,349
7,714
0
15,925
L
4,060
327
43
1,862
12,688
2,663
0
9,636
3,052
21,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
35,172
367
Minions Killed
300
0
Camps Cleared
0
1,427,354
Distance Traveled
1,361,510
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,530
435
22
1
0
293,166
0
L
Heimdallr
6,276
418
49
3
0
268,811
0
L
Tsukuyomi
8,682
579
121
8
0
315,165
1
W
Mercury
7,608
507
80
5
0
322,735
4
W
Chaac
8,218
548
88
6
0
285,504
5
W
Anubis
9,842
656
105
7
0
259,487
3
L
Kukulkan
6,729
449
63
4
0
237,467
0
W
Ullr
7,142
476
71
5
0
241,715
4
W
Horus
7,488
499
23
2
0
317,913
2
L
Hades
6,955
464
45
3
0
246,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role