Player Matchup

Hachiman
Hachiman
Daweba83
Hachiman
Level 27
God Stats
1W - 3L
1,392 SR
Queue Stats
52W - 74L
1,378 Elo+
Solo
Hou Yi
Hou Yi
Isaacman1410
Hou Yi
Level 28
God Stats
34W - 42L
1,390 SR
Queue Stats
46W - 59L
1,406 Elo+
Solo
Sobek
Sobek
crockshot67
Sobek
Level 17
God Stats
11W - 13L
1,449 SR
Queue Stats
17W - 27L
1,430 Elo+
Party 1
Hel
Hel
diablo_mer
Hel
Level 26
God Stats
10W - 14L
1,479 SR
Queue Stats
87W - 82L
1,479 Elo+
Solo
Guan Yu
Guan Yu
vivi_b70
Guan Yu
Level 20
God Stats
6W - 6L
1,494 SR
Queue Stats
18W - 24L
1,289 Elo+
Party 1
Team Averages
Level 24
1,441 SR
1,396 Elo+

VS

Team Averages
Level 49
1,478 SR
1,474 Elo+
King Arthur
King Arthur
Blue 4765434
King Arthur
Level 4
God Stats
3W - 2L
1,497 SR
Queue Stats
6W - 6L
1,537 Elo+
Party 2
Hercules
Hercules
How Do
Hercules
Level 143
God Stats
2W - 4L
1,165 SR
Queue Stats
31W - 21L
1,479 Elo+
Party 2
Bacchus
Bacchus
RoastZebra
Bacchus
Level 72
God Stats
4W - 1L
1,720 SR
Queue Stats
51W - 42L
1,412 Elo+
Party 2
Ganesha
Ganesha
draco1000
Ganesha
Level 22
God Stats
160W - 164L
1,469 SR
Queue Stats
177W - 185L
1,423 Elo+
Solo
Skadi
Skadi
lcedMocha
Skadi
Level 6
God Stats
25W - 19L
1,540 SR
Queue Stats
25W - 20L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Daweba83
Hachiman
18
2 / 14 / 8
12,016
858
17,760
21,810
7,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
18
5 / 11 / 8
12,775
913
31,737
27,935
9,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 3 / 10
13,029
931
12,677
24,674
26,265
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
2 / 8 / 9
12,043
860
10,750
20,159
7,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
vivi_b70
Guan Yu
18
3 / 9 / 5
11,958
854
10,640
27,900
17,440
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blue 4765434
King Arthur
20
14 / 1 / 24
15,890
1,135
34,599
20,908
32,676
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
How Do
Hercules
20
19 / 0 / 16
16,116
1,151
37,764
28,405
22,249
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
RoastZebra
Bacchus
20
9 / 6 / 16
14,201
1,014
15,343
13,215
10,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
draco1000
Ganesha
20
0 / 5 / 22
12,574
898
9,328
19,375
19,792
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
lcedMocha
Skadi
19
3 / 4 / 13
12,988
928
17,886
15,160
6,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
136
16
Kills
45
45
Deaths
16
40
Assists
91
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blue 4765434
King Arthur
14
1
24
26
L
Hachiman
Daweba83
Hachiman
2
14
8
0.43
W
Hercules
How Do
Hercules
19
0
16
27
L
Hou Yi
5
11
8
0.82
W
Bacchus
RoastZebra
Bacchus
9
6
16
2.83
L
4
3
10
3
L
2
8
9
0.81
W
Ganesha
draco1000
Ganesha
0
5
22
2.2
W
Skadi
lcedMocha
Skadi
3
4
13
2.38
L
Guan Yu
vivi_b70
Guan Yu
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,564
Damage
114,920
122,478
Taken
97,063
68,452
Mitigated
91,209
18,921
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blue 4765434
King Arthur
34,599
8,131
0
5,767
20,908
32,676
0
6,842
13,436
0
56,897
L
Hachiman
Daweba83
Hachiman
17,760
14,866
0
0
21,810
7,183
0
2,829
18,510
0
37,670
W
Hercules
How Do
Hercules
37,764
18,513
0
8,988
28,405
22,249
0
8,030
20,375
0
45,002
L
Hou Yi
31,737
17,592
0
4,279
27,935
9,755
0
7,669
19,630
0
46,615
W
Bacchus
RoastZebra
Bacchus
15,343
1,383
0
216
13,215
10,204
0
2,759
10,231
24,186
0
L
12,677
1,453
0
2,320
24,674
26,265
0
3,859
20,246
19,927
0
L
10,750
256
6,017
3,362
20,159
7,809
0
3,661
16,185
23,149
0
W
Ganesha
draco1000
Ganesha
9,328
969
0
0
19,375
19,792
0
3,023
16,352
20,921
0
W
Skadi
lcedMocha
Skadi
17,886
7,248
0
0
15,160
6,288
0
2,773
12,387
0
47,703
L
Guan Yu
vivi_b70
Guan Yu
10,640
2,735
942
2,001
27,900
17,440
0
5,716
21,307
0
25,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,821
Gold Earned
71,769
154
Minions Killed
182
1
Camps Cleared
5
1,204,553
Distance Traveled
1,236,992
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,890
1,135
50
4
1
277,613
0
L
Hachiman
12,016
858
33
2
1
207,297
0
W
Hercules
16,116
1,151
26
2
0
331,189
0
L
Hou Yi
12,775
913
47
3
0
215,420
2
W
Bacchus
14,201
1,014
23
2
4
222,835
0
L
Sobek
13,029
931
10
1
0
274,506
1
L
Hel
12,043
860
30
2
0
240,993
0
W
Ganesha
12,574
898
0
0
0
181,571
2
W
Skadi
12,988
928
83
6
0
223,784
0
L
Guan Yu
11,958
854
34
2
0
266,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role