Player Matchup

King Arthur
King Arthur
FatLarz
King Arthur
Level 5
God Stats
1W - 1L
1,780 SR
Queue Stats
93W - 77L
1,688 Elo+
Party 1
Amaterasu
Amaterasu
SarcasmicMelonn
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,612 Elo+
Party 1
Eset
Eset
Warhead15
Eset
Level 60
God Stats
1W - 1L
1,879 SR
Queue Stats
15W - 12L
1,548 Elo+
Party 1
Set
Set
klasjfgiawef
Set
Level 4
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 3L
1,590 Elo+
Solo
Ymir
Ymir
whitersoul
Ymir
Level 23
God Stats
11W - 5L
1,702 SR
Queue Stats
45W - 24L
1,571 Elo+
Party 1
Team Averages
Level 20
1,621 SR
1,602 Elo+

VS

Team Averages
Level 17
1,543 SR
1,589 Elo+
Janus
Janus
ExChato
Janus
Level 17
God Stats
3W - 1L
1,444 SR
Queue Stats
58W - 26L
1,712 Elo+
Solo
Athena
Athena
FelixGuardado
Athena
Level 28
God Stats
1W - 0L
1,282 SR
Queue Stats
86W - 64L
1,559 Elo+
Solo
Odin
Odin
Shadowsurvivor52
Odin
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,478 Elo+
Solo
Tiamat
Tiamat
Veomroa
Tiamat
Level 14
God Stats
2W - 1L
1,585 SR
Queue Stats
4W - 2L
1,628 Elo+
Solo
Chiron
Chiron
sev3nleafkilla
Chiron
Level 23
God Stats
31W - 17L
1,906 SR
Queue Stats
267W - 259L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FatLarz
King Arthur
11
1 / 6 / 3
6,544
503
5,295
9,313
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
SarcasmicMelonn
Amaterasu
13
7 / 4 / 0
7,567
582
8,039
13,763
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
10
0 / 5 / 4
5,888
453
7,720
7,320
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 4
5,965
459
1,940
7,724
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
5 / 6 / 1
6,599
508
6,808
13,407
5,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ExChato
Janus
14
3 / 2 / 5
8,174
629
6,957
7,348
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
8 / 3 / 9
8,364
643
10,687
13,337
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 5 / 2
7,413
570
4,720
9,466
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Veomroa
Tiamat
11
2 / 2 / 3
6,615
509
3,334
9,785
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 1 / 5
8,101
623
8,153
6,804
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
13
Kills
25
26
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
ExChato
Janus
3
2
5
2.75
L
King Arthur
FatLarz
King Arthur
1
6
3
0.42
W
8
3
9
4.17
L
Amaterasu
SarcasmicMelonn
Amaterasu
7
4
0
1.75
W
4
5
2
1
W
Tiamat
Veomroa
Tiamat
2
2
3
1.75
L
Eset
0
5
4
0.4
L
0
5
4
0.4
W
8
1
5
10.5
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,802
Damage
33,851
51,527
Taken
46,740
22,937
Mitigated
24,571
13,447
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ExChato
Janus
6,957
581
0
1,250
7,348
2,373
706
4,348
2,422
52,831
0
L
King Arthur
FatLarz
King Arthur
5,295
1,251
0
1,110
9,313
4,695
0
3,599
5,676
0
21,828
W
10,687
5,776
0
4,318
13,337
8,961
208
3,576
9,105
29,590
0
L
Amaterasu
SarcasmicMelonn
Amaterasu
8,039
4,613
0
6,760
13,763
7,268
868
4,133
9,323
0
37,043
W
4,720
2,001
0
825
9,466
6,074
496
1,071
8,297
0
25,377
W
Tiamat
Veomroa
Tiamat
3,334
667
0
5,418
9,785
4,739
0
2,577
7,176
30,171
0
L
Eset
7,720
513
31
611
7,320
2,352
0
4,504
2,479
26,680
0
L
1,940
1,051
0
2,136
7,724
2,702
0
1,668
6,031
0
27,136
W
8,153
3,781
857
4,366
6,804
2,424
1,195
2,192
4,443
0
48,077
L
6,808
1,709
202
2,597
13,407
5,920
0
6,651
6,696
22,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
38,667
251
Minions Killed
352
0
Camps Cleared
0
1,260,433
Distance Traveled
1,222,264
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,174
629
105
8
0
260,516
4
L
King Arthur
6,544
503
35
3
0
265,764
2
W
Athena
8,364
643
43
3
0
292,281
6
L
Amaterasu
7,567
582
79
6
0
248,094
0
W
Odin
7,413
570
53
4
0
217,753
0
W
Tiamat
6,615
509
66
5
0
197,172
0
L
Eset
5,888
453
51
4
0
238,777
0
L
Set
5,965
459
53
4
0
287,015
2
W
Chiron
8,101
623
85
7
0
254,542
1
L
Ymir
6,599
508
33
3
0
220,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role