Player Matchup

Apollo
Apollo
Dmage
Apollo
Level 83
God Stats
7W - 7L
1,234 SR
Queue Stats
108W - 140L
1,307 Elo+
Party 1
Mulan
Mulan
OccamsShavingKit
Mulan
Level 62
God Stats
18W - 12L
1,507 SR
Queue Stats
217W - 213L
1,460 Elo+
Solo
Fenrir
Fenrir
TheDeathHurts
Fenrir
Level 12
God Stats
13W - 14L
1,288 SR
Queue Stats
534W - 563L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
bfMouse
Nu Wa
Level 64
God Stats
1W - 1L
1,712 SR
Queue Stats
12W - 10L
1,502 Elo+
Party 1
Ymir
Ymir
grabalab
Ymir
Level 81
God Stats
1W - 0L
1,232 SR
Queue Stats
37W - 33L
1,482 Elo+
Party 1
Team Averages
Level 60
1,395 SR
1,462 Elo+

VS

Team Averages
Level 66
1,575 SR
1,563 Elo+
Ymir
Ymir
KuriKurat
Ymir
Level 16
God Stats
19W - 21L
1,598 SR
Queue Stats
25W - 23L
1,571 Elo+
Party 2
Neith
Neith
Liibo
Neith
Level 12
God Stats
8W - 10L
1,518 SR
Queue Stats
19W - 31L
1,503 Elo+
Party 2
Guan Yu
Guan Yu
Matchlemore
Guan Yu
Level 123
God Stats
10W - 5L
1,617 SR
Queue Stats
367W - 360L
1,556 Elo+
Party 2
Amaterasu
Amaterasu
SpacemanSedore
Amaterasu
Level 78
God Stats
1W - 6L
1,490 SR
Queue Stats
219W - 207L
1,626 Elo+
Party 2
Chang'e
Chang'e
kdaggzGG
Chang'e
Level 103
God Stats
5W - 2L
1,654 SR
Queue Stats
161W - 146L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dmage
Apollo
20
7 / 1 / 11
13,354
534
20,572
17,198
7,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 7
13,849
554
16,080
17,769
20,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

19
10 / 4 / 9
13,077
523
19,254
20,073
10,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
bfMouse
Nu Wa
17
2 / 6 / 15
11,165
447
27,039
14,711
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
18
5 / 2 / 14
12,780
511
11,990
18,848
23,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 7 / 7
10,646
426
8,058
26,753
25,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Liibo
Neith
18
2 / 5 / 3
11,729
469
4,430
13,510
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Matchlemore
Guan Yu
17
7 / 6 / 1
11,561
462
15,651
26,395
14,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
SpacemanSedore
Amaterasu
17
2 / 9 / 0
11,142
446
7,935
24,686
15,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
kdaggzGG
Chang'e
18
4 / 5 / 6
12,613
505
14,215
26,758
11,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
32
Kills
15
15
Deaths
32
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
Dmage
Apollo
7
1
11
12.5
L
Ymir
0
7
7
0.5
L
Neith
Liibo
Neith
2
5
3
0.7
L
Guan Yu
Matchlemore
Guan Yu
7
6
1
1.25
W
8
2
7
5.75
L
Amaterasu
SpacemanSedore
Amaterasu
2
9
0
0.22
W
10
4
9
3.63
W
Nu Wa
bfMouse
Nu Wa
2
6
15
1.58
W
Ymir
5
2
14
6
L
Chang'e
kdaggzGG
Chang'e
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,935
Damage
50,289
88,599
Taken
118,102
67,209
Mitigated
72,286
31,721
Healing
29,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Dmage
Apollo
20,572
13,761
0
11,431
17,198
7,568
4,078
4,814
12,360
0
107,981
L
Ymir
8,058
2,971
0
992
26,753
25,923
0
9,170
17,121
53,786
0
L
Neith
Liibo
Neith
4,430
2,038
0
2,825
13,510
5,354
3,374
4,238
8,968
0
45,348
L
Guan Yu
Matchlemore
Guan Yu
15,651
738
1,328
5,823
26,395
14,602
0
9,681
16,182
0
71,038
W
16,080
3,077
0
7,469
17,769
20,525
791
2,723
14,927
0
87,616
L
Amaterasu
SpacemanSedore
Amaterasu
7,935
2,725
0
5,083
24,686
15,233
1,058
3,675
20,849
0
59,553
W
19,254
5,711
1,343
5,038
20,073
10,262
3,929
5,448
14,342
0
74,309
W
Nu Wa
bfMouse
Nu Wa
27,039
6,037
258
3,940
14,711
5,085
1,470
3,689
10,834
80,763
0
W
Ymir
11,990
1,162
0
2,242
18,848
23,769
547
4,983
13,578
53,366
0
L
Chang'e
kdaggzGG
Chang'e
14,215
1,748
1,660
11,605
26,758
11,174
740
10,309
15,953
84,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,225
Gold Earned
57,691
570
Minions Killed
546
0
Camps Cleared
0
2,324,470
Distance Traveled
2,210,143
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,354
534
182
7
0
447,955
3
L
Ymir
10,646
426
88
4
0
417,103
1
L
Neith
11,729
469
98
4
0
397,861
0
L
Guan Yu
11,561
462
86
3
0
535,657
14
W
Mulan
13,849
554
170
7
0
444,622
9
L
Amaterasu
11,142
446
111
4
0
456,451
7
W
Fenrir
13,077
523
87
3
0
532,184
0
W
Nu Wa
11,165
447
89
4
0
432,611
5
W
Ymir
12,780
511
42
2
0
467,098
8
L
Chang'e
12,613
505
163
7
0
403,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role