Player Matchup

Ra
Ra
BTLafforthun
Ra
Level 67
God Stats
14W - 14L
1,839 SR
Queue Stats
129W - 130L
1,531 Elo+
Party 1
Terra
Terra
Brady Ortell
Terra
Level 101
God Stats
18W - 8L
1,635 SR
Queue Stats
323W - 279L
1,504 Elo+
Party 1
Vamana
Vamana
MrKilometers
Vamana
Level 43
God Stats
6W - 7L
1,562 SR
Queue Stats
141W - 129L
1,519 Elo+
Party 1
Neith
Neith
SNIGxSPARTAN
Neith
Level 87
God Stats
16W - 10L
2,084 SR
Queue Stats
154W - 150L
1,544 Elo+
Party 1
Kali
Kali
Sweaty Keef
Kali
Level 29
God Stats
16W - 16L
1,597 SR
Queue Stats
163W - 171L
1,497 Elo+
Party 1
Team Averages
Level 65
1,743 SR
1,519 Elo+

VS

Team Averages
Level 38
1,469 SR
1,402 Elo+
Arachne
Arachne
KingNageek
Arachne
Level 37
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 20L
1,397 Elo+
Party 2
Cernunnos
Cernunnos
MintGazelle5220
Cernunnos
Level 37
God Stats
5W - 10L
1,480 SR
Queue Stats
38W - 61L
1,374 Elo+
Party 2
Tiamat
Tiamat
Sheezus5453
Tiamat
Level 37
God Stats
1W - 2L
1,499 SR
Queue Stats
22W - 44L
1,380 Elo+
Party 2
Cerberus
Cerberus
SlimmShadyy1998
Cerberus
Level 27
God Stats
15W - 13L
1,606 SR
Queue Stats
22W - 25L
1,495 Elo+
Party 2
Chaac
Chaac
TripleR9719
Chaac
Level 53
God Stats
5W - 9L
1,474 SR
Queue Stats
39W - 68L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
7,855
561
8,069
10,117
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 6
7,566
540
5,139
9,655
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
14
1 / 0 / 1
8,187
585
4,389
6,407
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
10 / 0 / 2
8,532
609
12,057
8,406
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 3 / 3
6,635
474
3,451
8,899
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KingNageek
Arachne
9
2 / 4 / 1
6,317
451
4,329
10,824
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
MintGazelle5220
Cernunnos
10
0 / 4 / 0
5,899
421
4,861
8,177
2,307
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
10
0 / 5 / 3
6,283
449
6,234
8,915
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
9
0 / 3 / 2
5,793
414
6,292
14,357
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 2 / 0
7,474
534
5,641
10,336
8,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
5
5
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
3
0
6
6
L
Arachne
KingNageek
Arachne
2
4
1
0.63
L
Cernunnos
MintGazelle5220
Cernunnos
0
4
0
0
W
Vamana
1
0
1
1.5
W
10
0
2
11
L
Tiamat
0
5
3
0.3
L
Cerberus
0
3
2
0.33
W
0
3
3
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,105
Damage
27,357
43,484
Taken
52,609
19,587
Mitigated
25,746
20,803
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,069
792
1,591
5,986
10,117
3,712
399
3,945
5,680
46,429
0
W
5,139
617
792
2,982
9,655
6,574
385
2,245
7,284
24,658
0
L
Arachne
KingNageek
Arachne
4,329
2,875
0
4,111
10,824
3,081
214
3,321
7,299
0
23,709
L
Cernunnos
MintGazelle5220
Cernunnos
4,861
1,430
0
1,430
8,177
2,307
0
1,863
6,225
0
37,430
W
Vamana
4,389
1,276
0
2,653
6,407
3,515
218
291
5,658
0
47,852
W
12,057
6,100
0
5,317
8,406
2,804
2,986
3,239
5,151
0
49,857
L
Tiamat
6,234
710
0
3,046
8,915
4,561
0
3,226
5,425
29,055
0
L
Cerberus
6,292
355
0
4,629
14,357
7,481
0
2,787
11,475
26,577
0
W
3,451
2,144
0
1,482
8,899
2,982
0
2,118
6,642
0
39,475
L
5,641
493
0
3,767
10,336
8,316
216
1,333
8,652
0
39,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,775
Gold Earned
31,766
416
Minions Killed
318
0
Camps Cleared
0
1,321,624
Distance Traveled
1,337,976
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,855
561
105
8
0
275,877
1
W
Terra
7,566
540
43
3
0
296,181
2
L
Arachne
6,317
451
49
4
0
281,513
0
L
Cernunnos
5,899
421
71
5
0
250,074
3
W
Vamana
8,187
585
105
8
0
269,941
2
W
Neith
8,532
609
93
7
0
216,264
0
L
Tiamat
6,283
449
59
4
0
248,616
1
L
Cerberus
5,793
414
51
4
0
290,525
3
W
Kali
6,635
474
70
5
0
263,361
0
L
Chaac
7,474
534
88
6
0
267,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role