Player Matchup

King Arthur
King Arthur
CheekyChipsMate
King Arthur
Level 29
God Stats
23W - 15L
1,605 SR
Queue Stats
47W - 35L
1,486 Elo+
Party 3
Cerberus
Cerberus
DivKim
Cerberus
Level 26
God Stats
4W - 6L
1,343 SR
Queue Stats
41W - 52L
1,378 Elo+
Party 2
Bastet
Bastet
Kio27
Bastet
Level 45
God Stats
4W - 4L
1,386 SR
Queue Stats
62W - 102L
1,311 Elo+
Party 2
Scylla
Scylla
Miu is Waifu
Scylla
Level 62
God Stats
7W - 2L
1,630 SR
Queue Stats
112W - 108L
1,502 Elo+
Party 3
Medusa
Medusa
RekiazAFK
Medusa
Level 64
God Stats
5W - 8L
1,406 SR
Queue Stats
178W - 240L
1,350 Elo+
Party 2
Team Averages
Level 45
1,474 SR
1,405 Elo+

VS

Team Averages
Level 49
1,500 SR
1,409 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Boost35Militia
Bellona
Level 65
God Stats
19W - 14L
1,459 SR
Queue Stats
195W - 222L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
MEECHYvii
Nu Wa
Level 40
God Stats
16W - 11L
1,466 SR
Queue Stats
162W - 199L
1,387 Elo+
Party 1
Skadi
Skadi
TwoKillersIn1
Skadi
Level 34
God Stats
2W - 3L
1,575 SR
Queue Stats
54W - 60L
1,432 Elo+
Party 1
Bacchus
Bacchus
zenSNTL
Bacchus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 123L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheekyChipsMate
King Arthur
14
6 / 0 / 1
8,720
581
9,238
9,817
5,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
DivKim
Cerberus
11
2 / 3 / 4
6,858
457
3,771
11,911
7,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Kio27
Bastet
14
4 / 1 / 2
8,272
551
1,736
7,840
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
4 / 1 / 0
8,170
545
5,954
8,649
3,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
RekiazAFK
Medusa
13
2 / 1 / 3
7,720
515
6,109
8,130
2,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 5 / 1
7,549
503
5,636
12,385
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 0
6,383
426
3,587
13,019
7,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
MEECHYvii
Nu Wa
10
0 / 4 / 1
6,397
426
6,264
6,635
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 1
7,567
504
8,821
9,496
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
zenSNTL
Bacchus
6
0 / 1 / 0
5,386
359
519
3,601
1,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
18
Kills
6
6
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
5
1
0.9
L
0
5
0
0
W
King Arthur
CheekyChipsMate
King Arthur
6
0
1
6.5
W
Cerberus
DivKim
Cerberus
2
3
4
1.33
W
Bastet
Kio27
Bastet
4
1
2
5
L
Nu Wa
MEECHYvii
Nu Wa
0
4
1
0.13
W
Scylla
4
1
0
4
W
Medusa
RekiazAFK
Medusa
2
1
3
3.5
L
2
3
1
0.83
L
Bacchus
zenSNTL
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,808
Damage
24,827
46,347
Taken
45,136
22,463
Mitigated
18,184
15,115
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,636
1,475
0
0
12,385
4,604
648
1,579
10,806
103
44,811
L
3,587
1,813
0
4,810
13,019
7,526
0
1,137
11,882
0
28,684
W
King Arthur
CheekyChipsMate
King Arthur
9,238
1,254
0
3,574
9,817
5,273
712
892
8,744
0
42,556
W
Cerberus
DivKim
Cerberus
3,771
463
294
4,185
11,911
7,563
30
756
11,063
23,185
0
W
Bastet
Kio27
Bastet
1,736
582
404
922
7,840
4,175
0
749
6,936
0
56,747
L
Nu Wa
MEECHYvii
Nu Wa
6,264
884
105
1,192
6,635
2,056
0
3,947
2,550
27,351
0
W
Scylla
5,954
424
0
2,267
8,649
3,113
250
2,911
5,336
48,184
0
W
Medusa
RekiazAFK
Medusa
6,109
1,793
0
3,469
8,130
2,339
572
618
7,382
0
42,705
L
8,821
3,633
0
2,665
9,496
2,583
68
2,665
6,831
0
52,756
L
Bacchus
zenSNTL
Bacchus
519
173
0
680
3,601
1,415
0
397
3,204
6,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
33,282
355
Minions Killed
297
0
Camps Cleared
0
1,378,542
Distance Traveled
1,230,387
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,549
503
84
6
0
276,284
2
L
Bellona
6,383
426
69
5
0
282,380
1
W
King Arthur
8,720
581
71
5
0
293,108
3
W
Cerberus
6,858
457
47
3
0
263,715
1
W
Bastet
8,272
551
92
6
0
293,217
0
L
Nu Wa
6,397
426
45
3
0
269,177
0
W
Scylla
8,170
545
74
5
0
258,549
1
W
Medusa
7,720
515
71
5
0
269,953
6
L
Skadi
7,567
504
81
5
0
261,908
4
L
Bacchus
5,386
359
18
1
0
140,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role