Player Matchup

Merlin
Merlin
 
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DiosMatero
Achilles
Level 20
God Stats
3W - 3L
1,435 SR
Queue Stats
69W - 57L
1,530 Elo+
Party 2
Artemis
Artemis
jessikacolmeia
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,510 Elo+

VS

Team Averages
Level 85
1,564 SR
1,528 Elo+
Ra
Ra
Canøxør
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
San71ag0
Ne Zha
Level 81
God Stats
2W - 2L
1,550 SR
Queue Stats
28W - 18L
1,501 Elo+
Party 1
Anhur
Anhur
éfaC
Anhur
Level 26
God Stats
50W - 30L
1,642 SR
Queue Stats
102W - 65L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 10 / 8
9,073
648
7,408
12,985
3,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DiosMatero
Achilles
14
9 / 6 / 2
11,262
804
15,732
17,839
17,183
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 10 / 6
8,325
595
3,471
11,763
2,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 13
11,424
816
16,357
11,350
7,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
San71ag0
Ne Zha
13
12 / 4 / 8
11,634
831
13,747
12,516
4,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
éfaC
Anhur
13
5 / 2 / 10
10,416
744
7,297
9,277
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
11
Kills
26
26
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
10
8
0.5
W
9
5
13
3.1
L
Achilles
DiosMatero
Achilles
9
6
2
1.67
W
Ne Zha
San71ag0
Ne Zha
12
4
8
4
L
1
10
6
0.4
W
Anhur
éfaC
Anhur
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,611
Damage
37,401
42,587
Taken
33,143
23,708
Mitigated
15,313
4,091
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,408
809
219
2,225
12,985
3,677
0
6,635
6,028
31,551
0
W
16,357
1,177
1,290
4,603
11,350
7,211
752
2,125
9,225
55,697
0
L
Achilles
DiosMatero
Achilles
15,732
4,986
0
1,156
17,839
17,183
0
5,848
11,705
0
32,018
W
Ne Zha
San71ag0
Ne Zha
13,747
5,568
0
1,644
12,516
4,463
402
4,307
8,209
0
33,933
L
3,471
1,634
0
491
11,763
2,848
0
3,131
8,454
0
9,130
W
Anhur
éfaC
Anhur
7,297
4,121
0
2,363
9,277
3,639
1,195
1,050
8,227
0
26,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
33,474
95
Minions Killed
152
0
Camps Cleared
0
570,713
Distance Traveled
721,170
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,073
648
44
3
0
179,513
1
W
Ra
11,424
816
92
7
0
257,111
0
L
Achilles
11,262
804
33
2
0
251,897
3
W
Ne Zha
11,634
831
32
2
0
242,134
2
L
Artemis
8,325
595
18
1
0
139,303
0
W
Anhur
10,416
744
28
2
0
221,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role