Player Matchup

Bellona
Bellona
FanaticDamen
Bellona
Level 142
God Stats
0W - 1L
1,521 SR
Queue Stats
41W - 20L
1,676 Elo+
Party 2
Ra
Ra
FanaticRude
Ra
Level 106
God Stats
0W - 1L
1,721 SR
Queue Stats
14W - 7L
1,753 Elo+
Party 2
Nemesis
Nemesis
FanaticWarren
Nemesis
Level 33
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
L1CCM4HB4WLZLOK1
Kuzenbo
Level 29
God Stats
3W - 2L
1,570 SR
Queue Stats
22W - 18L
1,616 Elo+
Party 3
Vulcan
Vulcan
cewcumber
Vulcan
Level 152
God Stats
1W - 2L
1,407 SR
Queue Stats
127W - 111L
1,558 Elo+
Party 3
Team Averages
Level 92
1,580 SR
1,620 Elo+

VS

Team Averages
Level 65
1,469 SR
1,661 Elo+
Bastet
Bastet
BogglySkee
Bastet
Level 114
God Stats
2W - 0L
1,577 SR
Queue Stats
64W - 49L
1,662 Elo+
Party 1
Cernunnos
Cernunnos
IThrowSometimes
Cernunnos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
OGPRomano
Ganesha
Level 118
God Stats
2W - 2L
1,403 SR
Queue Stats
61W - 54L
1,558 Elo+
Party 1
Ymir
Ymir
TomoPepito
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,696 Elo+
Party 1
Poseidon
Poseidon
gameshurf
Poseidon
Level 42
God Stats
1W - 0L
1,365 SR
Queue Stats
11W - 10L
1,889 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FanaticDamen
Bellona
17
7 / 3 / 5
10,877
837
14,057
18,893
12,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 8 / 5
7,995
615
6,503
9,247
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
14
2 / 6 / 5
8,387
645
4,127
10,066
4,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 2 / 6
9,201
708
7,082
10,248
9,632
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
cewcumber
Vulcan
17
4 / 1 / 6
9,891
761
17,538
8,158
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BogglySkee
Bastet
17
7 / 4 / 5
11,636
895
12,582
12,258
4,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
IThrowSometimes
Cernunnos
18
7 / 3 / 5
11,544
888
10,344
12,553
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
OGPRomano
Ganesha
17
1 / 1 / 15
11,002
846
10,965
14,474
15,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 3 / 8
10,466
805
5,655
14,805
13,888
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
gameshurf
Poseidon
14
1 / 5 / 8
8,666
667
9,120
8,403
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
15
Kills
20
20
Deaths
16
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bastet
BogglySkee
Bastet
7
4
5
2.38
L
Bellona
FanaticDamen
Bellona
7
3
5
3.17
L
0
8
5
0.31
L
Nemesis
2
6
5
0.75
W
Cernunnos
IThrowSometimes
Cernunnos
7
3
5
3.17
L
2
2
6
2.5
W
Ganesha
OGPRomano
Ganesha
1
1
15
8.5
W
4
3
8
2.67
L
Vulcan
cewcumber
Vulcan
4
1
6
7
W
Poseidon
gameshurf
Poseidon
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,307
Damage
48,666
56,612
Taken
62,493
32,209
Mitigated
43,387
6,357
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BogglySkee
Bastet
12,582
2,188
0
70
12,258
4,933
921
5,505
6,523
0
35,458
L
Bellona
FanaticDamen
Bellona
14,057
6,450
0
3,349
18,893
12,403
249
9,868
8,705
0
35,219
L
6,503
294
416
243
9,247
2,620
180
3,446
5,705
27,761
0
L
Nemesis
4,127
1,736
0
1,253
10,066
4,458
0
5,321
4,633
0
8,774
W
Cernunnos
IThrowSometimes
Cernunnos
10,344
4,584
0
5,778
12,553
5,518
3,102
5,583
6,664
0
59,174
L
7,082
2,200
436
410
10,248
9,632
0
3,074
7,037
22,975
0
W
Ganesha
OGPRomano
Ganesha
10,965
935
0
1,992
14,474
15,705
340
5,727
8,123
37,995
0
W
5,655
778
0
0
14,805
13,888
285
7,300
7,004
23,756
0
L
Vulcan
cewcumber
Vulcan
17,538
4,217
0
250
8,158
3,096
1
3,395
4,634
39,853
0
W
Poseidon
gameshurf
Poseidon
9,120
1,158
0
276
8,403
3,343
0
5,317
2,872
22,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,351
Gold Earned
53,314
239
Minions Killed
321
4
Camps Cleared
10
1,155,997
Distance Traveled
1,135,245
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,636
895
56
4
1
261,229
1
L
Bellona
10,877
837
56
4
3
246,074
1
L
Ra
7,995
615
58
4
0
206,851
1
L
Nemesis
8,387
645
12
1
0
203,945
0
W
Cernunnos
11,544
888
122
9
7
207,762
2
L
Kuzenbo
9,201
708
37
3
1
232,903
1
W
Ganesha
11,002
846
15
1
0
255,684
4
W
Ymir
10,466
805
58
4
2
201,692
1
L
Vulcan
9,891
761
76
6
0
266,224
2
W
Poseidon
8,666
667
70
5
0
208,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role