Player Matchup

Nemesis
Nemesis
Grooptik
Nemesis
Level 140
God Stats
1W - 3L
1,652 SR
Queue Stats
148W - 134L
1,596 Elo+
Party 1
Athena
Athena
IvanTheMeerkat
Athena
Level 21
God Stats
6W - 9L
1,500 SR
Queue Stats
78W - 83L
1,586 Elo+
Party 1
Hachiman
Hachiman
LeJuanP
Hachiman
Level 27
God Stats
1W - 2L
1,549 SR
Queue Stats
8W - 15L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
mattgamer53
Baron Samedi
Level 25
God Stats
0W - 3L
1,284 SR
Queue Stats
60W - 71L
1,591 Elo+
Party 1
Bellona
Bellona
pd250
Bellona
Level 12
God Stats
51W - 59L
1,513 SR
Queue Stats
76W - 84L
1,609 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,586 Elo+

VS

Team Averages
Level 17
1,668 SR
1,739 Elo+
Tsukuyomi
Tsukuyomi
CuarzoLunar
Tsukuyomi
Level 11
God Stats
4W - 5L
1,850 SR
Queue Stats
33W - 21L
1,753 Elo+
Solo
Tiamat
Tiamat
KennethJoelHotz
Tiamat
Level 24
God Stats
4W - 0L
1,671 SR
Queue Stats
19W - 14L
1,686 Elo+
Solo
Baron Samedi
Baron Samedi
Quinew
Baron Samedi
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 24L
1,775 Elo+
Solo
Thor
Thor
VibraniumShield
Thor
Level 18
God Stats
2W - 2L
1,527 SR
Queue Stats
41W - 39L
1,709 Elo+
Solo
Neith
Neith
mattgia10
Neith
Level 26
God Stats
4W - 1L
1,792 SR
Queue Stats
90W - 48L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grooptik
Nemesis
19
13 / 5 / 7
13,020
566
19,165
21,516
10,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 4 / 11
11,373
494
8,697
23,453
24,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
LeJuanP
Hachiman
16
4 / 7 / 4
10,218
444
8,571
14,793
5,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
mattgamer53
Baron Samedi
15
3 / 8 / 10
10,567
459
10,259
17,021
8,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
pd250
Bellona
16
0 / 3 / 5
10,015
435
4,286
13,299
12,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CuarzoLunar
Tsukuyomi
18
12 / 6 / 6
12,605
548
25,402
18,946
7,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 2 / 8
12,364
538
13,716
13,985
12,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Quinew
Baron Samedi
16
1 / 8 / 8
10,546
459
6,479
12,630
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 8
11,243
489
5,129
17,773
13,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
mattgia10
Neith
18
5 / 5 / 10
12,020
523
15,018
16,362
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
67
26
Kills
27
27
Deaths
26
37
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CuarzoLunar
Tsukuyomi
12
6
6
2.5
L
Nemesis
Grooptik
Nemesis
13
5
7
3.3
L
6
4
11
2.88
W
6
2
8
5
L
Hachiman
LeJuanP
Hachiman
4
7
4
0.86
W
Baron Samedi
Quinew
Baron Samedi
1
8
8
0.63
W
3
5
8
1.4
L
Baron Samedi
mattgamer53
Baron Samedi
3
8
10
1
W
Neith
mattgia10
Neith
5
5
10
2
L
Bellona
pd250
Bellona
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,978
Damage
65,744
90,082
Taken
79,696
61,033
Mitigated
45,611
21,561
Healing
22,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CuarzoLunar
Tsukuyomi
25,402
7,021
0
2,299
18,946
7,994
2,048
2,828
15,829
0
82,989
L
Nemesis
Grooptik
Nemesis
19,165
9,077
0
7,495
21,516
10,625
0
5,059
16,457
0
77,844
L
8,697
2,810
0
2,726
23,453
24,424
191
4,778
18,675
32,739
0
W
13,716
1,132
0
5,717
13,985
12,086
1,730
2,601
11,196
91,132
0
L
Hachiman
LeJuanP
Hachiman
8,571
5,348
0
5,691
14,793
5,226
939
2,069
12,724
0
60,245
W
Baron Samedi
Quinew
Baron Samedi
6,479
665
1,115
1,378
12,630
5,969
678
5,345
6,838
41,654
0
W
5,129
865
0
4,186
17,773
13,910
324
3,577
14,041
0
69,535
L
Baron Samedi
mattgamer53
Baron Samedi
10,259
861
1,097
3,542
17,021
8,700
0
5,520
11,501
47,357
0
W
Neith
mattgia10
Neith
15,018
6,944
0
7,916
16,362
5,652
2,484
3,807
12,551
0
91,204
L
Bellona
pd250
Bellona
4,286
382
0
1,010
13,299
12,058
218
2,769
10,530
0
45,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,193
Gold Earned
58,778
448
Minions Killed
570
0
Camps Cleared
0
2,042,332
Distance Traveled
2,064,284
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,605
548
111
5
0
425,734
3
L
Nemesis
13,020
566
110
5
0
468,036
4
L
Athena
11,373
494
45
2
0
417,783
2
W
Tiamat
12,364
538
139
6
0
430,472
3
L
Hachiman
10,218
444
95
4
0
389,742
6
W
Baron Samedi
10,546
459
79
3
0
428,227
0
W
Thor
11,243
489
120
5
0
394,365
5
L
Baron Samedi
10,567
459
89
4
0
352,522
3
W
Neith
12,020
523
121
5
0
385,486
3
L
Bellona
10,015
435
109
5
0
414,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role