Player Matchup

Hun Batz
Hun Batz
AnubosSatanico
Hun Batz
Level 160
God Stats
3W - 0L
1,703 SR
Queue Stats
298W - 225L
1,653 Elo+
Party 2
Poseidon
Poseidon
Daisuke2077
Poseidon
Level 123
God Stats
12W - 8L
1,530 SR
Queue Stats
234W - 170L
1,629 Elo+
Party 2
King Arthur
King Arthur
Dredgen57
King Arthur
Level 29
God Stats
19W - 9L
1,648 SR
Queue Stats
127W - 71L
1,777 Elo+
Party 2
Yemoja
Yemoja
Huervo 2077
Yemoja
Level 89
God Stats
4W - 3L
1,487 SR
Queue Stats
200W - 143L
1,649 Elo+
Party 2
Neith
Neith
Mr Kirby2077
Neith
Level 109
God Stats
15W - 7L
1,659 SR
Queue Stats
74W - 47L
1,611 Elo+
Party 2
Team Averages
Level 102
1,606 SR
1,664 Elo+

VS

Team Averages
Level 77
1,521 SR
1,521 Elo+
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IRGI PUNISHER
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
Tesva
Jormungandr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 89L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
oOneForAllx
Sun Wukong
Level 48
God Stats
27W - 22L
1,603 SR
Queue Stats
41W - 41L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
xXDarkHorseXx11
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 90L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
4 / 1 / 3
7,122
548
4,085
7,799
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Daisuke2077
Poseidon
14
4 / 0 / 4
7,745
596
7,060
4,629
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Dredgen57
King Arthur
13
2 / 0 / 0
7,314
563
7,625
10,756
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
10
0 / 0 / 4
6,171
475
2,588
6,006
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 2
6,775
521
5,724
9,623
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 3 / 0
5,801
446
5,157
7,191
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 0
6,184
476
2,852
7,735
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
Tesva
Jormungandr
9
0 / 1 / 0
5,842
449
5,280
9,742
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
oOneForAllx
Sun Wukong
11
0 / 1 / 0
6,179
475
5,447
9,756
4,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
11
1 / 4 / 0
6,517
501
1,532
6,518
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
W
Hun Batz
4
1
3
5.5
W
Poseidon
Daisuke2077
Poseidon
4
0
4
6
W
King Arthur
Dredgen57
King Arthur
2
0
0
2
W
Yemoja
0
0
4
2
L
0
3
0
0
W
2
0
2
3
L
Jormungandr
Tesva
Jormungandr
0
1
0
0
L
Sun Wukong
oOneForAllx
Sun Wukong
0
1
0
0
L
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,082
Damage
20,268
38,813
Taken
40,942
17,215
Mitigated
14,641
19,287
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,157
3,686
0
3,151
7,191
1,771
0
1,604
5,549
0
29,809
W
Hun Batz
4,085
892
0
2,902
7,799
2,789
0
1,219
6,510
0
35,653
W
Poseidon
Daisuke2077
Poseidon
7,060
919
0
1,701
4,629
1,481
522
965
3,574
49,782
0
W
King Arthur
Dredgen57
King Arthur
7,625
1,167
0
5,558
10,756
7,152
210
227
10,529
0
44,854
W
Yemoja
2,588
671
826
1,730
6,006
3,073
243
2,689
3,245
19,352
0
L
2,852
913
0
2,212
7,735
2,758
0
2,166
5,500
0
32,903
W
5,724
2,370
246
6,324
9,623
2,720
0
1,480
8,143
0
37,062
L
Jormungandr
Tesva
Jormungandr
5,280
1,009
0
1,792
9,742
3,811
0
3,085
6,532
28,791
0
L
Sun Wukong
oOneForAllx
Sun Wukong
5,447
1,219
0
2,667
9,756
4,179
0
0
9,181
0
34,246
L
Kukulkan
1,532
191
0
1,000
6,518
2,122
0
2,292
3,932
30,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,127
Gold Earned
30,523
365
Minions Killed
313
0
Camps Cleared
0
1,233,951
Distance Traveled
1,175,730
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,801
446
54
4
0
188,845
1
W
Hun Batz
7,122
548
77
6
0
264,789
2
W
Poseidon
7,745
596
102
8
0
265,000
4
W
King Arthur
7,314
563
87
7
0
250,914
0
W
Yemoja
6,171
475
31
2
0
231,407
1
L
Thor
6,184
476
77
6
0
245,549
2
W
Neith
6,775
521
68
5
0
221,841
2
L
Jormungandr
5,842
449
37
3
0
252,486
7
L
Sun Wukong
6,179
475
71
5
0
247,743
3
L
Kukulkan
6,517
501
74
6
0
241,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role