Player Matchup

Geb
Geb
GOTCHA_ApeEscape
Geb
Level 23
God Stats
1W - 2L
1,604 SR
Queue Stats
11W - 5L
1,671 Elo+
Solo
Sun Wukong
Sun Wukong
GeneralSisu
Sun Wukong
Level 3
God Stats
2W - 0L
1,711 SR
Queue Stats
3W - 1L
1,635 Elo+
Solo
Skadi
Skadi
H7N9_vHxpnotic
Skadi
Level 26
God Stats
19W - 13L
1,722 SR
Queue Stats
63W - 55L
1,580 Elo+
Solo
Sol
Sol
fúkurcupcake
Sol
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 18L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
ill_cheat_on_u
Ao Kuang
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 21L
1,590 Elo+
Solo
Team Averages
Level 13
1,607 SR
1,594 Elo+

VS

Team Averages
Level 16
1,554 SR
1,557 Elo+
Odin
Odin
Billings YMCA
Odin
Level 29
God Stats
13W - 19L
1,495 SR
Queue Stats
87W - 95L
1,545 Elo+
Solo
Hera
Hera
GusjayGupta
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 231L
1,661 Elo+
Solo
Set
Set
Neo-Gorila
Set
Level 17
God Stats
0W - 1L
1,794 SR
Queue Stats
26W - 25L
1,667 Elo+
Solo
Ra
Ra
OldLordPsycho
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,474 Elo+
Solo
Artemis
Artemis
lunawilloclipse
Artemis
Level 2
God Stats
1W - 2L
1,479 SR
Queue Stats
1W - 2L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 9
6,451
461
3,983
7,387
3,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
GeneralSisu
Sun Wukong
14
4 / 1 / 1
8,163
583
7,355
13,603
6,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
8 / 3 / 4
7,558
540
8,252
8,882
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 3
7,385
528
5,727
7,627
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
12
8 / 1 / 5
7,726
552
6,451
9,246
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 1
6,519
466
3,232
9,111
4,512
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
7,010
501
10,448
8,490
4,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 3 / 0
7,453
532
5,097
10,337
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 7 / 2
6,748
482
3,101
8,378
3,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 4
6,330
452
5,558
8,214
2,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
26
Kills
9
9
Deaths
26
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
2
2
9
3.25
W
Sun Wukong
GeneralSisu
Sun Wukong
4
1
1
4.5
L
1
4
1
0.38
W
8
3
4
3.33
L
4
3
0
1.33
L
0
7
2
0.14
W
4
2
3
2.75
W
Ao Kuang
8
1
5
10.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,768
Damage
27,436
46,745
Taken
44,530
17,974
Mitigated
18,427
20,539
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,232
1,253
90
1,540
9,111
4,512
0
3,551
5,560
0
20,322
W
3,983
647
771
1,247
7,387
3,777
277
362
7,025
19,057
0
W
Sun Wukong
GeneralSisu
Sun Wukong
7,355
1,904
0
6,853
13,603
6,170
0
8,538
5,065
0
51,944
L
10,448
3,319
0
3,603
8,490
4,548
39
1,540
6,950
46,961
0
W
8,252
4,118
0
2,644
8,882
2,764
585
365
8,517
0
42,332
L
5,097
2,599
0
3,198
10,337
3,854
515
3,374
6,963
0
35,333
L
3,101
745
24
1,034
8,378
3,150
261
4,960
3,418
31,398
0
W
5,727
1,026
0
3,126
7,627
2,301
1,562
2,443
5,184
36,402
0
W
Ao Kuang
6,451
2,004
0
5,898
9,246
2,962
427
1,841
7,405
31,678
0
L
5,558
1,406
0
1,792
8,214
2,363
13
2,736
5,478
0
20,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
34,060
308
Minions Killed
253
0
Camps Cleared
0
1,237,935
Distance Traveled
1,112,089
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,519
466
28
2
0
215,277
1
W
Geb
6,451
461
19
1
0
266,939
6
W
Sun Wukong
8,163
583
92
7
0
242,391
0
L
Hera
7,010
501
66
5
0
212,927
0
W
Skadi
7,558
540
71
5
0
219,675
1
L
Set
7,453
532
66
5
0
275,261
3
L
Ra
6,748
482
64
5
0
182,919
0
W
Sol
7,385
528
68
5
0
242,927
1
W
Ao Kuang
7,726
552
58
4
0
266,003
2
L
Artemis
6,330
452
29
2
0
225,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role