Player Matchup

Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BUTLERZOO2
Fafnir
Level 15
God Stats
9W - 10L
1,567 SR
Queue Stats
537W - 677L
1,420 Elo+
Party 1
Thor
Thor
KELO3632
Thor
Level 18
God Stats
3W - 1L
1,579 SR
Queue Stats
107W - 104L
1,475 Elo+
Solo
Scylla
Scylla
KyKyLKG
Scylla
Level 17
God Stats
7W - 3L
1,739 SR
Queue Stats
116W - 114L
1,449 Elo+
Party 1
Nike
Nike
LTxMr Li9htsOut
Nike
Level 15
God Stats
48W - 57L
1,516 SR
Queue Stats
283W - 369L
1,413 Elo+
Party 1
Team Averages
Level 19
1,581 SR
1,451 Elo+

VS

Team Averages
Level 16
1,588 SR
1,392 Elo+
Neith
Neith
Dredhak
Neith
Level 13
God Stats
0W - 1L
1,714 SR
Queue Stats
82W - 72L
1,262 Elo+
Solo
Scylla
Scylla
Gato_fachero1
Scylla
Level 25
God Stats
3W - 2L
1,711 SR
Queue Stats
487W - 457L
1,525 Elo+
Solo
Set
Set
JOJOisTheBIBLE
Set
Level 9
God Stats
2W - 2L
1,490 SR
Queue Stats
3W - 4L
1,494 Elo+
Solo
Izanami
Izanami
TameEFFect
Izanami
Level 27
God Stats
3W - 5L
1,526 SR
Queue Stats
70W - 68L
1,510 Elo+
Solo
Artemis
Artemis
lCharIotte
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
8 / 2 / 2
11,083
616
9,886
12,103
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
BUTLERZOO2
Fafnir
14
0 / 2 / 5
8,672
482
1,939
10,442
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
16
5 / 2 / 7
9,818
545
6,274
11,208
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
KyKyLKG
Scylla
15
4 / 3 / 3
9,127
507
6,211
7,707
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 0 / 9
9,412
523
3,982
7,090
3,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dredhak
Neith
11
0 / 6 / 0
7,105
395
3,994
9,266
2,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 0 / 2
8,125
451
3,371
1,752
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 7 / 0
6,785
377
1,262
11,160
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
TameEFFect
Izanami
17
2 / 1 / 0
10,017
557
9,418
12,842
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
lCharIotte
Artemis
13
3 / 8 / 2
8,696
483
6,404
10,797
3,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
21
Kills
8
9
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
2
2
4.5
W
Fafnir
BUTLERZOO2
Fafnir
0
2
5
1.25
L
Neith
Dredhak
Neith
0
6
0
0
L
3
0
2
4
L
0
7
0
0
W
Thor
5
2
7
4.25
W
Scylla
KyKyLKG
Scylla
4
3
3
1.83
W
4
0
9
8.5
L
Izanami
TameEFFect
Izanami
2
1
0
2
L
Artemis
lCharIotte
Artemis
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,292
Damage
24,449
48,550
Taken
45,817
24,767
Mitigated
17,480
16,424
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,886
5,202
231
4,949
12,103
4,306
3,388
0
12,053
0
79,264
W
Fafnir
BUTLERZOO2
Fafnir
1,939
483
0
1,993
10,442
10,071
192
1,436
8,795
23,742
0
L
Neith
Dredhak
Neith
3,994
1,223
0
1,304
9,266
2,953
646
693
8,533
0
35,684
L
3,371
70
0
464
1,752
512
52
459
1,265
36,010
0
L
1,262
520
0
150
11,160
6,398
1,095
1,750
9,354
0
26,735
W
Thor
6,274
2,149
0
4,619
11,208
4,408
1,779
158
11,019
0
65,657
W
Scylla
KyKyLKG
Scylla
6,211
430
0
2,196
7,707
2,417
1,494
1,387
6,122
54,772
0
W
3,982
173
0
2,436
7,090
3,565
133
0
7,040
0
34,169
L
Izanami
TameEFFect
Izanami
9,418
5,668
0
4,585
12,842
4,368
1,307
1,757
11,005
0
83,567
L
Artemis
lCharIotte
Artemis
6,404
2,973
0
250
10,797
3,249
338
3,075
7,510
0
37,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,112
Gold Earned
40,728
491
Minions Killed
427
0
Camps Cleared
0
1,667,079
Distance Traveled
1,388,609
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,083
616
155
9
0
304,169
0
W
Fafnir
8,672
482
45
3
0
315,684
1
L
Neith
7,105
395
73
4
0
288,034
2
L
Scylla
8,125
451
82
5
0
200,756
4
L
Set
6,785
377
54
3
0
318,697
0
W
Thor
9,818
545
118
7
0
338,317
3
W
Scylla
9,127
507
95
5
0
316,471
1
W
Nike
9,412
523
78
4
0
392,438
1
L
Izanami
10,017
557
156
9
0
299,874
3
L
Artemis
8,696
483
62
3
0
281,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role