Player Matchup

Kukulkan
Kukulkan
Daniel-daniferk1
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,495 Elo+
Party 1
Susano
Susano
Daniel-danifork1
Susano
Level 93
God Stats
59W - 51L
1,655 SR
Queue Stats
346W - 339L
1,600 Elo+
Party 1
Cupid
Cupid
ScUbAsTeVe20778
Cupid
Level 20
God Stats
17W - 20L
1,411 SR
Queue Stats
65W - 74L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
ThE xEcUtIoNeR7
Nu Wa
Level 25
God Stats
27W - 24L
1,601 SR
Queue Stats
62W - 73L
1,414 Elo+
Party 2
Anhur
Anhur
arca-viviente
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,050 Elo+
Solo
Team Averages
Level 29
1,534 SR
1,395 Elo+

VS

Team Averages
Level 17
1,483 SR
1,416 Elo+
Anhur
Anhur
Birdperson3403
Anhur
Level 28
God Stats
4W - 10L
1,232 SR
Queue Stats
75W - 77L
1,419 Elo+
Party 4
Athena
Athena
Dilbert03
Athena
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 79L
1,437 Elo+
Party 4
Thor
Thor
Miiaa_77
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 3
Ra
Ra
RedxArts
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,397 Elo+
Party 3
Fenrir
Fenrir
gloptech_
Fenrir
Level 17
God Stats
15W - 7L
1,682 SR
Queue Stats
29W - 17L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 10
9,708
511
13,103
10,809
3,717
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 3 / 7
10,727
565
12,242
10,735
3,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
10 / 2 / 4
9,536
502
10,659
9,194
2,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
10 / 3 / 4
10,254
540
13,483
8,392
2,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 7
9,710
511
9,414
15,839
4,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 7 / 4
9,628
507
13,164
16,877
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Dilbert03
Athena
13
1 / 5 / 10
8,727
459
6,290
21,506
11,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
6
0 / 17 / 1
5,736
302
981
13,520
3,225
12
0 / 11 / 7
8,065
424
3,198
11,341
8,354
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
gloptech_
Fenrir
17
9 / 4 / 1
10,531
554
10,333
16,452
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
41
Kills
19
19
Deaths
44
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
9
7
4
1.57
W
6
5
10
2.2
W
10
3
7
4.5
L
Athena
Dilbert03
Athena
1
5
10
1.2
L
Thor
0
17
1
0.03
L
0
11
7
0.32
W
10
2
4
6
W
10
3
4
4
W
5
6
7
1.42
L
Fenrir
gloptech_
Fenrir
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,901
Damage
33,966
54,969
Taken
79,696
17,743
Mitigated
35,374
8,035
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,164
5,373
0
3,877
16,877
5,251
168
5,220
11,657
0
42,907
W
13,103
2,511
0
300
10,809
3,717
1,444
2,462
8,347
42,751
0
W
12,242
2,154
0
260
10,735
3,994
0
1,068
9,667
0
48,347
L
Athena
Dilbert03
Athena
6,290
3,084
0
3,397
21,506
11,593
214
10,437
11,069
24,598
0
L
Thor
981
308
0
0
13,520
3,225
9
3,432
10,088
0
4,420
L
3,198
1,114
84
252
11,341
8,354
0
3,140
8,201
36,465
0
W
10,659
5,532
0
2,226
9,194
2,707
1,802
2,859
6,335
0
34,414
W
13,483
3,968
0
2,204
8,392
2,555
3,410
477
7,915
42,139
0
W
9,414
4,467
0
3,045
15,839
4,770
321
2,622
13,217
0
60,739
L
Fenrir
gloptech_
Fenrir
10,333
1,488
0
4,285
16,452
6,951
472
4,357
12,095
0
54,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,935
Gold Earned
42,687
361
Minions Killed
253
0
Camps Cleared
0
1,559,654
Distance Traveled
1,622,882
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,628
507
55
3
0
305,566
0
W
Kukulkan
9,708
511
68
4
0
301,702
0
W
Susano
10,727
565
92
5
0
326,195
0
L
Athena
8,727
459
36
2
0
387,577
0
L
Thor
5,736
302
3
0
0
280,366
0
L
Ra
8,065
424
66
3
0
268,512
2
W
Cupid
9,536
502
58
3
0
337,566
0
W
Nu Wa
10,254
540
57
3
0
306,102
0
W
Anhur
9,710
511
86
5
0
288,089
1
L
Fenrir
10,531
554
93
5
0
380,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role