Player Matchup

Jing Wei
Jing Wei
BanxXx
Jing Wei
Level 149
God Stats
4W - 7L
1,503 SR
Queue Stats
314W - 345L
1,520 Elo+
Party 1
Chaac
Chaac
Gladiator03
Chaac
Level 10
God Stats
0W - 1L
1,794 SR
Queue Stats
16W - 26L
1,431 Elo+
Party 1
Janus
Janus
Killerskull21
Janus
Level 156
God Stats
16W - 16L
1,541 SR
Queue Stats
444W - 455L
1,544 Elo+
Party 1
Thanatos
Thanatos
LuciferXcX
Thanatos
Level 102
God Stats
66W - 63L
1,575 SR
Queue Stats
602W - 640L
1,510 Elo+
Party 1
Cerberus
Cerberus
lilMike98
Cerberus
Level 85
God Stats
5W - 7L
1,500 SR
Queue Stats
580W - 615L
1,500 Elo+
Party 1
Team Averages
Level 100
1,583 SR
1,501 Elo+

VS

Team Averages
Level 89
1,562 SR
1,614 Elo+
King Arthur
King Arthur
KuroD4ni
King Arthur
Level 157
God Stats
14W - 12L
1,428 SR
Queue Stats
481W - 352L
1,715 Elo+
Party 2
Sobek
Sobek
RussHasGoats
Sobek
Level 49
God Stats
3W - 2L
1,402 SR
Queue Stats
343W - 304L
1,549 Elo+
Party 3
Tiamat
Tiamat
ViCaFraRa
Tiamat
Level 26
God Stats
5W - 1L
1,859 SR
Queue Stats
106W - 56L
1,705 Elo+
Party 2
Rama
Rama
Vinnyy
Rama
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 96L
1,595 Elo+
Party 3
Ne Zha
Ne Zha
Yosh1313
Ne Zha
Level 85
God Stats
50W - 41L
1,619 SR
Queue Stats
663W - 625L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BanxXx
Jing Wei
18
1 / 3 / 3
10,590
460
6,325
18,440
5,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 2
8,678
377
3,399
15,652
10,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 6 / 2
10,822
471
13,206
14,745
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
LuciferXcX
Thanatos
16
2 / 11 / 4
10,238
445
7,750
19,083
7,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
lilMike98
Cerberus
14
1 / 7 / 5
9,262
403
7,285
22,310
22,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KuroD4ni
King Arthur
20
15 / 1 / 1
14,518
631
22,020
17,286
16,801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 3 / 13
10,512
457
5,501
17,610
17,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
ViCaFraRa
Tiamat
18
5 / 0 / 8
12,953
563
9,985
11,769
8,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
Vinnyy
Rama
19
6 / 2 / 7
13,395
582
14,941
16,892
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Yosh1313
Ne Zha
17
3 / 3 / 13
12,160
529
12,651
17,346
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
9
Kills
30
31
Deaths
9
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BanxXx
Jing Wei
1
3
3
0.83
L
1
4
2
0.5
L
4
6
2
0.83
W
King Arthur
KuroD4ni
King Arthur
15
1
1
15.5
L
Thanatos
LuciferXcX
Thanatos
2
11
4
0.36
W
1
3
13
2.5
W
Tiamat
ViCaFraRa
Tiamat
5
0
8
9
W
Rama
Vinnyy
Rama
6
2
7
4.75
W
Ne Zha
Yosh1313
Ne Zha
3
3
13
3.17
L
Cerberus
lilMike98
Cerberus
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,965
Damage
65,098
90,230
Taken
80,903
50,935
Mitigated
56,563
23,062
Healing
30,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BanxXx
Jing Wei
6,325
4,643
0
6,508
18,440
5,767
2,029
1,857
16,583
0
82,109
L
3,399
470
0
3,795
15,652
10,307
0
5,270
10,382
0
36,052
L
13,206
950
0
1,076
14,745
4,727
150
3,131
11,315
83,139
0
W
King Arthur
KuroD4ni
King Arthur
22,020
1,919
0
4,971
17,286
16,801
285
6,075
10,908
13,218
97,259
L
Thanatos
LuciferXcX
Thanatos
7,750
2,178
0
7,937
19,083
7,949
0
4,284
14,630
0
62,980
W
5,501
270
451
5,193
17,610
17,069
64
6,097
11,273
24,641
0
W
Tiamat
ViCaFraRa
Tiamat
9,985
721
123
4,880
11,769
8,906
3,905
5,071
6,534
90,751
0
W
Rama
Vinnyy
Rama
14,941
11,726
0
8,522
16,892
7,155
4,287
5,040
11,777
0
111,478
W
Ne Zha
Yosh1313
Ne Zha
12,651
750
0
6,381
17,346
6,632
1,105
7,131
10,087
0
79,869
L
Cerberus
lilMike98
Cerberus
7,285
509
0
3,746
22,310
22,185
0
4,424
17,688
37,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,590
Gold Earned
63,538
538
Minions Killed
625
0
Camps Cleared
0
2,086,552
Distance Traveled
2,177,440
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,590
460
148
6
0
444,881
8
L
Chaac
8,678
377
70
3
0
371,452
0
L
Janus
10,822
471
152
7
0
434,312
0
W
King Arthur
14,518
631
171
7
0
449,985
4
L
Thanatos
10,238
445
103
4
0
394,370
1
W
Sobek
10,512
457
38
2
0
414,849
2
W
Tiamat
12,953
563
151
7
0
470,027
5
W
Rama
13,395
582
153
7
0
379,804
2
W
Ne Zha
12,160
529
112
5
0
462,775
3
L
Cerberus
9,262
403
65
3
0
441,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role