Player Matchup

Neith
Neith
Fracerr
Neith
Level 13
God Stats
0W - 2L
1,129 SR
Queue Stats
11W - 19L
1,300 Elo+
Party 2
Guan Yu
Guan Yu
Majunor
Guan Yu
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
19W - 13L
1,553 Elo+
Party 2
Chiron
Chiron
Yewk
Chiron
Level 23
God Stats
21W - 16L
1,645 SR
Queue Stats
28W - 27L
1,496 Elo+
Party 2
Bacchus
Bacchus
owen11
Bacchus
Level 28
God Stats
16W - 16L
1,469 SR
Queue Stats
66W - 66L
1,437 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xPlunkster13
Cu Chulainn
Level 21
God Stats
14W - 14L
1,516 SR
Queue Stats
22W - 20L
1,410 Elo+
Party 2
Team Averages
Level 23
1,492 SR
1,439 Elo+

VS

Team Averages
Level 26
1,431 SR
1,396 Elo+
King Arthur
King Arthur
AoAZappy
King Arthur
Level 62
God Stats
6W - 5L
1,461 SR
Queue Stats
493W - 548L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BustedEggroll
Ah Muzen Cab
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
454W - 397L
1,516 Elo+
Party 1
Yemoja
Yemoja
KufaVampyr
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 85L
1,142 Elo+
Solo
Loki
Loki
groneh09
Loki
Level 24
God Stats
5W - 8L
1,244 SR
Queue Stats
47W - 57L
1,439 Elo+
Solo
Tiamat
Tiamat
steamyburro
Tiamat
Level 18
God Stats
33W - 34L
1,450 SR
Queue Stats
315W - 288L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fracerr
Neith
15
2 / 7 / 6
9,463
364
8,646
17,582
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Majunor
Guan Yu
18
14 / 5 / 6
13,171
507
15,390
26,106
27,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
Yewk
Chiron
16
3 / 6 / 12
10,843
417
14,423
18,031
9,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
owen11
Bacchus
16
2 / 6 / 10
11,112
427
11,506
22,291
28,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
xPlunkster13
Cu Chulainn
18
3 / 4 / 8
11,666
449
8,471
26,914
24,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AoAZappy
King Arthur
15
0 / 8 / 6
11,201
431
6,657
24,614
15,069
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
BustedEggroll
Ah Muzen Cab
20
20 / 1 / 3
17,950
690
43,296
26,990
13,548
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
KufaVampyr
Yemoja
17
0 / 3 / 12
12,847
494
7,549
13,411
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
20
1 / 6 / 7
15,638
601
4,097
16,752
7,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
18
7 / 8 / 11
13,664
526
20,059
21,093
15,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
67
24
Kills
28
28
Deaths
26
42
Assists
39
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AoAZappy
King Arthur
0
8
6
0.38
W
Ah Muzen Cab
BustedEggroll
Ah Muzen Cab
20
1
3
21.5
L
Neith
Fracerr
Neith
2
7
6
0.71
W
Yemoja
KufaVampyr
Yemoja
0
3
12
2
L
Guan Yu
Majunor
Guan Yu
14
5
6
3.4
L
Chiron
Yewk
Chiron
3
6
12
1.5
W
Loki
1
6
7
0.75
L
Bacchus
owen11
Bacchus
2
6
10
1.17
W
Tiamat
7
8
11
1.56
L
Cu Chulainn
xPlunkster13
Cu Chulainn
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,436
Damage
81,658
110,924
Taken
102,860
97,029
Mitigated
65,785
26,731
Healing
39,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AoAZappy
King Arthur
6,657
405
0
5,338
24,614
15,069
42
2,533
21,669
0
40,411
W
Ah Muzen Cab
BustedEggroll
Ah Muzen Cab
43,296
25,546
0
17,240
26,990
13,548
6,653
2,504
24,411
0
202,242
L
Neith
Fracerr
Neith
8,646
3,587
0
3,377
17,582
6,576
1,102
5,889
11,693
0
40,294
W
Yemoja
KufaVampyr
Yemoja
7,549
1,686
3,912
2,771
13,411
13,668
1,192
1,624
11,637
29,320
0
L
Guan Yu
Majunor
Guan Yu
15,390
2,964
1,106
4,900
26,106
27,865
421
3,697
22,409
0
61,778
L
Chiron
Yewk
Chiron
14,423
5,400
1,107
5,514
18,031
9,965
1,873
5,342
12,689
0
64,577
W
Loki
4,097
1,037
0
3,023
16,752
7,916
6,503
1,759
14,883
0
107,037
L
Bacchus
owen11
Bacchus
11,506
1,124
0
1,766
22,291
28,485
462
7,095
15,196
47,205
0
W
Tiamat
20,059
2,310
0
7,318
21,093
15,584
728
3,086
17,679
71,740
0
L
Cu Chulainn
xPlunkster13
Cu Chulainn
8,471
1,198
0
8,961
26,914
24,138
595
5,585
21,329
0
66,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,255
Gold Earned
71,300
446
Minions Killed
610
0
Camps Cleared
0
2,320,014
Distance Traveled
2,281,230
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,201
431
65
3
0
438,188
0
W
Ah Muzen Cab
17,950
690
243
9
0
511,929
1
L
Neith
9,463
364
66
3
0
432,842
1
W
Yemoja
12,847
494
26
1
0
457,738
0
L
Guan Yu
13,171
507
87
3
0
478,066
0
L
Chiron
10,843
417
113
4
0
462,615
0
W
Loki
15,638
601
194
7
0
448,448
0
L
Bacchus
11,112
427
72
3
0
503,578
3
W
Tiamat
13,664
526
82
3
0
424,927
3
L
Cu Chulainn
11,666
449
108
4
0
442,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role