Player Matchup

Athena
Athena
Afrodith
Athena
Level 11
God Stats
6W - 6L
1,331 SR
Queue Stats
13W - 12L
1,470 Elo+
Party 1
Thanatos
Thanatos
Inhasz
Thanatos
Level 24
God Stats
7W - 2L
1,973 SR
Queue Stats
33W - 13L
1,672 Elo+
Party 3
Guan Yu
Guan Yu
MaickOff
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,163 Elo+
Party 3
Hera
Hera
miilorde
Hera
Level 11
God Stats
7W - 3L
1,631 SR
Queue Stats
36W - 22L
1,498 Elo+
Party 3
Anhur
Anhur
sabrinaspelman
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,470 Elo+
Party 1
Team Averages
Level 11
1,587 SR
1,455 Elo+

VS

Team Averages
Level 17
1,480 SR
1,348 Elo+
Hachiman
Hachiman
Fanzeres
Hachiman
Level 17
God Stats
0W - 4L
1,279 SR
Queue Stats
50W - 61L
1,391 Elo+
Party 2
Erlang Shen
Erlang Shen
Felisosa1305
Erlang Shen
Level 29
God Stats
10W - 4L
1,857 SR
Queue Stats
110W - 134L
1,491 Elo+
Solo
Achilles
Achilles
KyromXD
Achilles
Level 18
God Stats
3W - 3L
1,647 SR
Queue Stats
37W - 30L
1,413 Elo+
Party 2
Ganesha
Ganesha
PedrothiagoBR
Ganesha
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
44W - 40L
1,407 Elo+
Party 2
Thor
Thor
ZeroCrossBR
Thor
Level 3
God Stats
2W - 3L
1,119 SR
Queue Stats
14W - 27L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Afrodith
Athena
10
0 / 1 / 9
7,308
487
5,061
7,936
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Inhasz
Thanatos
16
10 / 0 / 3
9,862
657
8,592
12,123
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
MaickOff
Guan Yu
13
0 / 5 / 3
7,577
505
2,808
9,347
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
15
8 / 2 / 1
9,698
647
11,287
6,436
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 5
6,918
461
3,175
9,733
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fanzeres
Hachiman
9
2 / 2 / 3
6,237
416
5,338
5,108
1,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Felisosa1305
Erlang Shen
11
5 / 6 / 1
7,576
505
6,100
11,959
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
KyromXD
Achilles
13
5 / 4 / 1
7,813
521
7,633
9,986
8,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
9
0 / 4 / 4
6,438
429
4,755
10,767
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 1
5,702
380
922
5,073
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
19
Kills
12
12
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
Afrodith
Athena
0
1
9
4.5
L
Hachiman
Fanzeres
Hachiman
2
2
3
1.75
L
Erlang Shen
Felisosa1305
Erlang Shen
5
6
1
0.92
W
Thanatos
Inhasz
Thanatos
10
0
3
11.5
L
Achilles
KyromXD
Achilles
5
4
1
1.38
W
Guan Yu
MaickOff
Guan Yu
0
5
3
0.3
L
Ganesha
0
4
4
0.5
L
0
3
1
0.17
W
Hera
8
2
1
4.25
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,923
Damage
24,748
45,575
Taken
42,893
22,183
Mitigated
20,122
20,125
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Afrodith
Athena
5,061
1,816
0
790
7,936
4,261
168
2,311
5,625
18,055
0
L
Hachiman
Fanzeres
Hachiman
5,338
2,793
0
1,236
5,108
1,419
328
909
4,199
0
21,233
L
Erlang Shen
Felisosa1305
Erlang Shen
6,100
3,479
0
3,992
11,959
4,066
187
2,706
9,109
0
32,315
W
Thanatos
Inhasz
Thanatos
8,592
3,333
127
14,053
12,123
4,853
328
145
11,978
0
60,970
L
Achilles
KyromXD
Achilles
7,633
3,407
0
2,047
9,986
8,223
465
3,955
5,931
0
36,807
W
Guan Yu
MaickOff
Guan Yu
2,808
1,376
240
1,520
9,347
7,744
1,624
108
9,239
0
30,019
L
Ganesha
4,755
900
0
1,213
10,767
4,960
135
5,067
5,675
14,045
0
L
922
68
0
68
5,073
1,454
0
3,711
1,337
0
11,365
W
Hera
11,287
4,403
0
949
6,436
2,662
2,076
0
6,436
62,996
0
W
3,175
1,756
0
2,446
9,733
2,663
731
2,191
7,542
0
23,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
33,766
357
Minions Killed
219
0
Camps Cleared
0
1,421,073
Distance Traveled
1,389,136
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,308
487
22
1
0
313,335
0
L
Hachiman
6,237
416
60
4
0
285,407
2
L
Erlang Shen
7,576
505
70
5
0
262,763
3
W
Thanatos
9,862
657
105
7
0
342,737
3
L
Achilles
7,813
521
65
4
0
285,868
0
W
Guan Yu
7,577
505
64
4
0
251,847
0
L
Ganesha
6,438
429
2
0
0
285,351
7
L
Thor
5,702
380
22
1
0
269,747
0
W
Hera
9,698
647
125
8
0
288,858
4
W
Anhur
6,918
461
41
3
0
224,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role