Player Matchup

Thoth
Thoth
HappyPup6577905
Thoth
Level 55
God Stats
8W - 12L
1,558 SR
Queue Stats
106W - 84L
1,478 Elo+
Party 1
Artemis
Artemis
WorthyLocket378
Artemis
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 35L
1,673 Elo+
Party 1
Cthulhu
Cthulhu
fromance
Cthulhu
Level 66
God Stats
49W - 19L
1,749 SR
Queue Stats
190W - 163L
1,500 Elo+
Party 1
Team Averages
Level 56
1,603 SR
1,550 Elo+

VS

Team Averages
Level 92
1,497 SR
1,507 Elo+
Jormungandr
Jormungandr
EncrgableOtter
Jormungandr
Level 102
God Stats
13W - 14L
1,445 SR
Queue Stats
642W - 654L
1,503 Elo+
Solo
Neith
Neith
Mohmus
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,527 Elo+
Solo
Hades
Hades
unknownflash9
Hades
Level 86
God Stats
96W - 85L
1,548 SR
Queue Stats
106W - 123L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
10,549
754
10,600
7,801
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 7 / 5
9,528
681
8,181
11,654
4,419
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
fromance
Cthulhu
14
4 / 2 / 7
11,025
788
10,385
13,645
12,677
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EncrgableOtter
Jormungandr
12
4 / 2 / 4
9,539
681
8,100
13,090
10,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Mohmus
Neith
13
3 / 3 / 5
9,500
679
8,551
9,125
3,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 7 / 3
9,790
699
9,191
16,945
6,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
12
Kills
12
12
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
EncrgableOtter
Jormungandr
4
2
4
3
W
5
3
6
2.67
L
Neith
Mohmus
Neith
3
3
5
1.83
W
3
7
5
0.79
W
Cthulhu
fromance
Cthulhu
4
2
7
3.75
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
25,842
33,100
Taken
39,160
19,991
Mitigated
20,496
4,429
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
EncrgableOtter
Jormungandr
8,100
2,346
0
2,159
13,090
10,264
15
5,976
6,852
28,591
0
W
10,600
770
0
933
7,801
2,895
425
4,159
3,642
51,471
0
L
Neith
Mohmus
Neith
8,551
3,111
722
3,128
9,125
3,470
963
4,725
4,188
0
33,771
W
8,181
2,895
451
1,393
11,654
4,419
1,007
7,598
4,056
0
15,970
W
Cthulhu
fromance
Cthulhu
10,385
423
0
1,652
13,645
12,677
136
5,590
8,055
34,829
0
L
9,191
275
1,321
4,190
16,945
6,762
26
9,237
7,093
32,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
28,829
165
Minions Killed
143
0
Camps Cleared
0
757,163
Distance Traveled
659,997
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,539
681
32
2
0
206,391
1
W
Thoth
10,549
754
99
7
0
237,221
1
L
Neith
9,500
679
61
4
0
226,480
3
W
Artemis
9,528
681
32
2
0
235,484
6
W
Cthulhu
11,025
788
34
2
0
284,458
3
L
Hades
9,790
699
50
4
0
227,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role