Player Matchup

Merlin
Merlin
lilcajunkilla
Merlin
Level 98
God Stats
7W - 2L
1,781 SR
Queue Stats
108W - 73L
1,514 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lsuforu
Kumbhakarna
Level 64
God Stats
4W - 6L
1,354 SR
Queue Stats
239W - 155L
1,443 Elo+
Party 1
Skadi
Skadi
savagebeast720
Skadi
Level 42
God Stats
17W - 5L
1,596 SR
Queue Stats
169W - 111L
1,459 Elo+
Party 1
Team Averages
Level 68
1,577 SR
1,472 Elo+

VS

Team Averages
Level 88
1,500 SR
1,485 Elo+
Chaac
Chaac
CJ7_faze
Chaac
Level 68
God Stats
67W - 45L
1,587 SR
Queue Stats
147W - 169L
1,429 Elo+
Solo
Danzaburou
Danzaburou
LordSerrator_420
Danzaburou
Level 86
God Stats
0W - 9L
1,258 SR
Queue Stats
194W - 243L
1,365 Elo+
Solo
Tiamat
Tiamat
RavenDaVos
Tiamat
Level 109
God Stats
4W - 12L
1,655 SR
Queue Stats
6W - 15L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
7,745
775
6,978
2,647
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
lsuforu
Kumbhakarna
10
1 / 0 / 5
7,264
726
3,296
6,966
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 0 / 6
6,680
668
5,214
6,259
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CJ7_faze
Chaac
9
0 / 1 / 0
6,295
630
5,337
7,944
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
LordSerrator_420
Danzaburou
9
0 / 2 / 0
6,454
645
2,972
5,891
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
RavenDaVos
Tiamat
9
0 / 4 / 0
6,093
609
3,962
5,920
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
CJ7_faze
Chaac
0
1
0
0
L
Danzaburou
LordSerrator_420
Danzaburou
0
2
0
0
L
Tiamat
RavenDaVos
Tiamat
0
4
0
0
W
5
0
2
6
W
Kumbhakarna
lsuforu
Kumbhakarna
1
0
5
3.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,488
Damage
12,271
15,872
Taken
19,755
6,780
Mitigated
9,593
3,654
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CJ7_faze
Chaac
5,337
357
0
3,438
7,944
3,734
0
4,248
3,696
0
17,641
L
Danzaburou
LordSerrator_420
Danzaburou
2,972
911
0
2,244
5,891
2,023
0
3,084
2,807
0
27,186
L
Tiamat
RavenDaVos
Tiamat
3,962
120
0
1,588
5,920
3,836
0
3,008
2,912
14,697
0
W
6,978
371
0
376
2,647
777
42
280
2,309
39,256
0
W
Kumbhakarna
lsuforu
Kumbhakarna
3,296
143
0
1,976
6,966
4,255
133
1,905
4,683
8,344
0
W
5,214
1,723
0
1,302
6,259
1,748
693
1,179
4,886
0
17,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,689
Gold Earned
18,842
117
Minions Killed
111
0
Camps Cleared
0
582,640
Distance Traveled
512,074
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,295
630
26
3
0
184,537
0
L
Danzaburou
6,454
645
54
5
0
159,447
0
L
Tiamat
6,093
609
31
3
0
168,090
1
W
Merlin
7,745
775
56
6
0
183,961
3
W
Kumbhakarna
7,264
726
18
2
0
212,775
0
W
Skadi
6,680
668
43
4
0
185,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role