Player Matchup

Anubis
Anubis
DarthKasai
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Jerry22
Danzaburou
Level 100
God Stats
6W - 8L
1,426 SR
Queue Stats
40W - 48L
1,498 Elo+
Party 2
Thanatos
Thanatos
PunchedBoa
Thanatos
Level 89
God Stats
4W - 2L
1,727 SR
Queue Stats
20W - 28L
1,521 Elo+
Party 2
Ganesha
Ganesha
RAWKHIGH
Ganesha
Level 126
God Stats
1W - 2L
1,334 SR
Queue Stats
45W - 52L
1,523 Elo+
Party 2
Team Averages
Level 110
1,496 SR
1,510 Elo+

VS

Team Averages
Level 90
1,346 SR
1,421 Elo+
Anhur
Anhur
C_A_R_V_A_J_A_L
Anhur
Level 58
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 7L
1,301 Elo+
Solo
Ao Kuang
Ao Kuang
GreninjaMaster7
Ao Kuang
Level 65
God Stats
9W - 6L
1,438 SR
Queue Stats
135W - 132L
1,428 Elo+
Party 1
Serqet
Serqet
KoroHakku
Serqet
Level 86
God Stats
1W - 1L
1,111 SR
Queue Stats
118W - 117L
1,428 Elo+
Party 1
Tiamat
Tiamat
NnblakolpnN
Tiamat
Level 149
God Stats
23W - 15L
1,510 SR
Queue Stats
72W - 85L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DarthKasai
Anubis
15
1 / 3 / 9
9,409
855
7,627
8,440
5,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Jerry22
Danzaburou
16
7 / 1 / 3
10,953
996
8,068
7,604
2,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
PunchedBoa
Thanatos
16
5 / 4 / 2
10,094
918
10,341
8,406
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
RAWKHIGH
Ganesha
14
0 / 2 / 5
8,768
797
4,146
5,994
5,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,782
617
444
4,209
870
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
15
6 / 2 / 2
8,911
810
8,637
12,992
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
KoroHakku
Serqet
13
2 / 3 / 2
7,545
686
2,864
9,513
6,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
16
2 / 4 / 3
8,975
816
8,134
9,906
8,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
10
10
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Anubis
DarthKasai
Anubis
1
3
9
1.83
L
Ao Kuang
6
2
2
3.5
W
Danzaburou
Jerry22
Danzaburou
7
1
3
8.5
L
Serqet
KoroHakku
Serqet
2
3
2
1
L
Tiamat
2
4
3
0.88
W
Thanatos
PunchedBoa
Thanatos
5
4
2
1.5
W
Ganesha
RAWKHIGH
Ganesha
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,182
Damage
20,079
30,444
Taken
36,620
17,429
Mitigated
19,493
10,263
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
444
297
147
147
4,209
870
0
1,506
2,703
0
6,133
W
Anubis
DarthKasai
Anubis
7,627
536
0
1,999
8,440
5,100
1,955
4,338
4,009
29,235
0
L
Ao Kuang
8,637
2,612
0
6,647
12,992
3,962
751
3,435
9,557
21,908
0
W
Danzaburou
Jerry22
Danzaburou
8,068
3,452
951
1,245
7,604
2,838
1,041
3,740
3,864
0
42,443
L
Serqet
KoroHakku
Serqet
2,864
567
60
231
9,513
6,399
204
5,559
3,954
0
8,370
L
Tiamat
8,134
995
0
3,491
9,906
8,262
251
1,855
8,051
36,309
0
W
Thanatos
PunchedBoa
Thanatos
10,341
3,765
0
6,068
8,406
4,322
2,277
5,515
2,841
0
25,104
W
Ganesha
RAWKHIGH
Ganesha
4,146
427
0
0
5,994
5,169
939
3,549
2,250
20,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,224
Gold Earned
32,213
218
Minions Killed
122
8
Camps Cleared
8
770,877
Distance Traveled
645,863
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,782
617
13
1
0
75,218
1
W
Anubis
9,409
855
50
5
2
150,379
2
L
Ao Kuang
8,911
810
36
3
1
197,669
1
W
Danzaburou
10,953
996
72
7
3
222,743
1
L
Serqet
7,545
686
11
1
1
187,523
0
L
Tiamat
8,975
816
62
6
6
185,453
0
W
Thanatos
10,094
918
80
7
3
206,071
1
W
Ganesha
8,768
797
16
1
0
191,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role