Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ToXiCxxNuKe
Xbalanque
Level 29
God Stats
19W - 9L
1,677 SR
Queue Stats
237W - 232L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
ZER0 R3MORSE
Sun Wukong
Level 29
God Stats
2W - 5L
1,423 SR
Queue Stats
25W - 26L
1,373 Elo+
Party 3
Fenrir
Fenrir
ZeroRegret127
Fenrir
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 32L
1,356 Elo+
Party 3
Anubis
Anubis
frog_hopper13
Anubis
Level 27
God Stats
14W - 5L
1,728 SR
Queue Stats
87W - 85L
1,460 Elo+
Party 1
Team Averages
Level 38
1,566 SR
1,428 Elo+

VS

Team Averages
Level 93
1,440 SR
1,472 Elo+
Terra
Terra
Aeerieos
Terra
Level 44
God Stats
1W - 2L
1,250 SR
Queue Stats
44W - 56L
1,334 Elo+
Solo
Chang'e
Chang'e
MsFUNbutton
Chang'e
Level 113
God Stats
1W - 0L
1,503 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 2
Artemis
Artemis
THE ELITE TITAN
Artemis
Level 141
God Stats
1W - 3L
1,196 SR
Queue Stats
319W - 279L
1,517 Elo+
Party 2
Ymir
Ymir
TheMuerteBlanca
Ymir
Level 41
God Stats
54W - 47L
1,588 SR
Queue Stats
226W - 227L
1,518 Elo+
Party 2
Bastet
Bastet
capnbodacious
Bastet
Level 126
God Stats
10W - 4L
1,665 SR
Queue Stats
348W - 294L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 3 / 1
8,073
425
5,090
10,238
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
ToXiCxxNuKe
Xbalanque
12
0 / 5 / 3
7,415
390
10,642
16,227
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ZER0 R3MORSE
Sun Wukong
12
1 / 1 / 2
7,455
392
5,016
13,588
11,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 6 / 1
9,141
481
9,739
17,045
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 6 / 2
9,196
484
10,426
16,604
9,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aeerieos
Terra
13
1 / 1 / 5
8,631
454
5,142
11,077
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
MsFUNbutton
Chang'e
15
4 / 5 / 3
9,567
504
7,354
14,287
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 2 / 4
10,584
557
12,550
15,911
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 0 / 9
9,812
516
7,068
10,218
8,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 1 / 7
11,181
588
18,002
15,804
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
20
21
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
1
0.83
W
Terra
Aeerieos
Terra
1
1
5
3.5
W
Chang'e
MsFUNbutton
Chang'e
4
5
3
1.1
W
8
2
4
5
W
1
0
9
5.5
L
Xbalanque
ToXiCxxNuKe
Xbalanque
0
5
3
0.3
L
Sun Wukong
ZER0 R3MORSE
Sun Wukong
1
1
2
2
L
3
6
1
0.58
W
6
1
7
9.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,913
Damage
50,116
73,702
Taken
67,297
40,664
Mitigated
31,670
25,287
Healing
31,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,090
401
813
1,388
10,238
7,931
193
2,904
7,334
30,571
0
W
Terra
Aeerieos
Terra
5,142
1,178
2,320
3,878
11,077
7,385
876
2,678
8,399
26,230
0
W
Chang'e
MsFUNbutton
Chang'e
7,354
1,354
2,109
5,316
14,287
4,114
750
5,167
9,120
41,731
0
W
12,550
5,680
0
7,456
15,911
6,025
1,278
2,915
12,996
0
78,575
W
7,068
2,613
693
3,933
10,218
8,251
0
1,922
8,296
50,352
0
L
Xbalanque
ToXiCxxNuKe
Xbalanque
10,642
4,791
0
6,460
16,227
5,047
1,200
2,304
13,923
0
57,744
L
Sun Wukong
ZER0 R3MORSE
Sun Wukong
5,016
1,184
0
3,608
13,588
11,602
65
7,131
6,457
0
27,660
L
9,739
2,131
0
5,642
17,045
6,902
0
4,023
13,022
0
63,215
W
18,002
6,439
0
5,464
15,804
5,895
7
2,834
12,970
0
89,176
L
10,426
297
0
7,376
16,604
9,182
82
3,202
13,402
62,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,280
Gold Earned
49,775
379
Minions Killed
470
0
Camps Cleared
0
1,629,338
Distance Traveled
1,792,777
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,073
425
33
2
0
341,431
2
W
Terra
8,631
454
47
2
0
374,162
2
W
Chang'e
9,567
504
75
4
0
333,584
2
W
Artemis
10,584
557
120
6
0
320,817
0
W
Ymir
9,812
516
89
5
0
348,410
2
L
Xbalanque
7,415
390
86
5
0
302,974
4
L
Sun Wukong
7,455
392
57
3
0
346,039
2
L
Fenrir
9,141
481
105
6
0
339,955
1
W
Bastet
11,181
588
139
7
0
415,804
2
L
Anubis
9,196
484
98
5
0
298,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role