Player Matchup

Tiamat
Tiamat
AliceNTrippyLand
Tiamat
Level 13
God Stats
16W - 20L
1,354 SR
Queue Stats
40W - 43L
1,263 Elo+
Party 1
Scylla
Scylla
Aquaticaaa
Scylla
Level 7
God Stats
49W - 50L
1,190 SR
Queue Stats
50W - 59L
1,080 Elo+
Party 1
Aphrodite
Aphrodite
Carmenslit17
Aphrodite
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 51L
1,343 Elo+
Party 3
Ymir
Ymir
Red Beard6910
Ymir
Level 6
God Stats
1W - 5L
1,306 SR
Queue Stats
5W - 9L
1,276 Elo+
Party 3
Yemoja
Yemoja
SALTySushixD
Yemoja
Level 4
God Stats
1W - 9L
1,047 SR
Queue Stats
10W - 14L
1,009 Elo+
Solo
Team Averages
Level 10
1,279 SR
1,194 Elo+

VS

Team Averages
Level 16
1,502 SR
1,377 Elo+
Kukulkan
Kukulkan
Camantula
Kukulkan
Level 2
God Stats
3W - 1L
1,621 SR
Queue Stats
3W - 1L
1,554 Elo+
Party 2
Heimdallr
Heimdallr
VipersVenom05
Heimdallr
Level 17
God Stats
5W - 7L
1,567 SR
Queue Stats
66W - 73L
1,343 Elo+
Solo
Cthulhu
Cthulhu
psychedog23
Cthulhu
Level 8
God Stats
9W - 10L
1,087 SR
Queue Stats
17W - 18L
1,134 Elo+
Solo
Bacchus
Bacchus
thesnuggler727
Bacchus
Level 47
God Stats
1W - 1L
1,533 SR
Queue Stats
8W - 9L
1,411 Elo+
Party 2
Artemis
Artemis
yuvinator
Artemis
Level 5
God Stats
2W - 0L
1,704 SR
Queue Stats
4W - 3L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 2
11,655
1,060
21,127
24,156
17,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Aquaticaaa
Scylla
16
2 / 19 / 4
10,290
935
10,379
27,683
11,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Carmenslit17
Aphrodite
17
1 / 1 / 3
10,149
923
5,491
13,686
7,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 2
9,412
856
4,049
27,876
13,541
Yemoja
16
0 / 7 / 4
10,156
923
6,164
25,463
25,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Camantula
Kukulkan
19
8 / 3 / 25
12,304
1,119
40,511
10,008
4,875
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
VipersVenom05
Heimdallr
18
3 / 3 / 25
11,323
1,029
8,532
8,714
4,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
psychedog23
Cthulhu
18
1 / 0 / 21
10,796
981
10,526
13,791
15,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 0 / 21
12,743
1,158
10,927
12,949
17,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
yuvinator
Artemis
20
21 / 2 / 13
13,924
1,266
40,076
12,281
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
145
8
Kills
40
41
Deaths
8
15
Assists
105
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
L
Scylla
Aquaticaaa
Scylla
2
19
4
0.21
W
Kukulkan
Camantula
Kukulkan
8
3
25
6.83
L
Aphrodite
Carmenslit17
Aphrodite
1
1
3
2.5
L
0
6
2
0.17
L
Yemoja
0
7
4
0.29
W
Heimdallr
VipersVenom05
Heimdallr
3
3
25
5.17
W
Cthulhu
psychedog23
Cthulhu
1
0
21
11.5
W
7
0
21
17.5
W
Artemis
yuvinator
Artemis
21
2
13
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,210
Damage
110,572
118,864
Taken
57,743
74,686
Mitigated
48,415
11,250
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,127
1,969
192
3,516
24,156
17,272
0
11,646
12,358
39,363
0
L
Scylla
Aquaticaaa
Scylla
10,379
3,121
0
667
27,683
11,337
0
13,975
13,583
14,775
0
W
Kukulkan
Camantula
Kukulkan
40,511
7,442
0
1,039
10,008
4,875
0
7,524
2,342
61,459
0
L
Aphrodite
Carmenslit17
Aphrodite
5,491
610
1,585
3,222
13,686
7,485
0
6,092
7,569
22,530
0
L
4,049
324
534
257
27,876
13,541
0
16,114
11,599
15,798
0
L
Yemoja
6,164
687
469
808
25,463
25,051
0
13,497
11,791
20,454
0
W
Heimdallr
VipersVenom05
Heimdallr
8,532
5,674
0
97
8,714
4,070
0
7,491
1,031
0
23,504
W
Cthulhu
psychedog23
Cthulhu
10,526
515
336
650
13,791
15,659
0
11,936
1,623
29,475
0
W
10,927
2,272
1,047
2,293
12,949
17,905
0
8,882
3,172
17,733
0
W
Artemis
yuvinator
Artemis
40,076
30,232
0
5,388
12,281
5,906
0
10,340
1,713
0
59,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,662
Gold Earned
61,090
146
Minions Killed
200
3
Camps Cleared
3
998,024
Distance Traveled
1,043,021
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,655
1,060
55
5
0
224,730
1
L
Scylla
10,290
935
6
1
1
187,216
0
W
Kukulkan
12,304
1,119
60
5
0
209,828
0
L
Aphrodite
10,149
923
40
4
1
186,143
0
L
Ymir
9,412
856
17
2
1
175,946
1
L
Yemoja
10,156
923
28
3
0
223,989
0
W
Heimdallr
11,323
1,029
42
4
0
162,636
1
W
Cthulhu
10,796
981
34
3
1
227,793
0
W
Bacchus
12,743
1,158
16
1
0
240,520
0
W
Artemis
13,924
1,266
48
4
2
202,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role