Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ACLEP
He Bo
Level 160
God Stats
11W - 37L
1,134 SR
Queue Stats
1,916W - 2,016L
1,530 Elo+
Party 3
Yemoja
Yemoja
AsiagoUnicorn
Yemoja
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,297 Elo+
Party 1
Fafnir
Fafnir
GAELICxBLOOD
Fafnir
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
424W - 443L
1,565 Elo+
Party 3
Persephone
Persephone
LunarHex
Persephone
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 106L
1,297 Elo+
Party 1
Team Averages
Level 111
1,427 SR
1,438 Elo+

VS

Team Averages
Level 123
1,560 SR
1,525 Elo+
Chang'e
Chang'e
Bloodkeep
Chang'e
Level 148
God Stats
7W - 2L
1,500 SR
Queue Stats
312W - 281L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Hugghy
Ah Puch
Level 126
God Stats
6W - 5L
1,809 SR
Queue Stats
299W - 283L
1,572 Elo+
Party 2
Kuzenbo
Kuzenbo
danielll55
Kuzenbo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
eliminates
Zhong Kui
Level 84
God Stats
2W - 4L
1,491 SR
Queue Stats
215W - 194L
1,510 Elo+
Party 2
Vamana
Vamana
z Bridge z
Vamana
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
404W - 420L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 13 / 7
8,013
668
14,928
21,477
11,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
ACLEP
He Bo
15
5 / 11 / 4
9,618
802
14,579
13,182
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 6
9,126
761
7,132
14,883
13,630
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
16
2 / 7 / 10
8,701
725
5,580
17,997
25,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
LunarHex
Persephone
18
5 / 6 / 8
9,817
818
14,257
13,367
6,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bloodkeep
Chang'e
20
16 / 2 / 15
12,038
1,003
14,016
15,144
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Hugghy
Ah Puch
20
12 / 1 / 23
12,133
1,011
28,197
14,476
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
danielll55
Kuzenbo
15
4 / 1 / 12
10,150
846
4,729
12,292
15,267
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
eliminates
Zhong Kui
17
4 / 6 / 20
10,033
836
12,414
17,703
15,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
z Bridge z
Vamana
16
6 / 6 / 21
10,444
870
12,351
24,273
16,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
133
16
Kills
42
42
Deaths
16
35
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
13
7
0.35
L
He Bo
ACLEP
He Bo
5
11
4
0.64
L
3
5
6
1.2
W
Chang'e
Bloodkeep
Chang'e
16
2
15
11.75
L
Fafnir
2
7
10
1
W
Ah Puch
Hugghy
Ah Puch
12
1
23
23.5
L
Persephone
LunarHex
Persephone
5
6
8
1.5
W
Kuzenbo
danielll55
Kuzenbo
4
1
12
10
W
Zhong Kui
eliminates
Zhong Kui
4
6
20
2.33
W
Vamana
z Bridge z
Vamana
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,476
Damage
71,707
80,906
Taken
83,888
61,775
Mitigated
58,886
15,451
Healing
46,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
14,928
3,321
1,086
2,449
21,477
11,380
0
15,200
5,728
0
22,294
L
He Bo
ACLEP
He Bo
14,579
218
976
358
13,182
5,223
20
9,602
3,182
24,774
0
L
7,132
1,520
3,288
1,309
14,883
13,630
0
11,408
2,949
20,496
0
W
Chang'e
Bloodkeep
Chang'e
14,016
1,163
10,700
7,909
15,144
5,515
3,364
8,301
6,843
24,146
0
L
Fafnir
5,580
2,441
1,278
2,173
17,997
25,356
0
12,136
5,011
11,186
0
W
Ah Puch
Hugghy
Ah Puch
28,197
2,268
2,936
5,336
14,476
5,827
367
6,625
7,851
59,778
0
L
Persephone
LunarHex
Persephone
14,257
2,398
260
2,274
13,367
6,186
0
8,758
4,029
25,176
0
W
Kuzenbo
danielll55
Kuzenbo
4,729
1,905
2,161
2,221
12,292
15,267
103
6,483
5,809
9,586
0
W
Zhong Kui
eliminates
Zhong Kui
12,414
1,510
609
2,578
17,703
15,821
365
9,033
8,670
17,756
0
W
Vamana
z Bridge z
Vamana
12,351
3,960
3,778
8,714
24,273
16,456
0
11,106
13,167
0
21,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
54,798
116
Minions Killed
122
0
Camps Cleared
0
950,266
Distance Traveled
1,114,488
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,013
668
12
1
0
212,864
0
L
He Bo
9,618
802
21
2
0
166,691
0
L
Yemoja
9,126
761
34
3
0
180,908
0
W
Chang'e
12,038
1,003
12
1
0
238,482
0
L
Fafnir
8,701
725
17
1
0
172,190
0
W
Ah Puch
12,133
1,011
73
6
0
258,061
4
L
Persephone
9,817
818
32
3
0
217,613
0
W
Kuzenbo
10,150
846
7
1
0
175,959
2
W
Zhong Kui
10,033
836
18
2
0
213,095
2
W
Vamana
10,444
870
12
1
0
228,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role