Player Matchup

Guan Yu
Guan Yu
Hobbs912
Guan Yu
Level 5
God Stats
1W - 1L
1,274 SR
Queue Stats
29W - 29L
1,331 Elo+
Party 1
Hera
Hera
Quinx Touka
Hera
Level 27
God Stats
2W - 1L
1,280 SR
Queue Stats
189W - 181L
1,469 Elo+
Solo
Pele
Pele
Reizd
Pele
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 23L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
a_good_read_
Baron Samedi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,239 Elo+
Solo
Izanami
Izanami
d0n0h0
Izanami
Level 17
God Stats
3W - 0L
1,742 SR
Queue Stats
9W - 13L
1,350 Elo+
Party 1
Team Averages
Level 36
1,459 SR
1,367 Elo+

VS

Team Averages
Level 12
1,389 SR
1,411 Elo+
Cerberus
Cerberus
CainSoulRowen
Cerberus
Level 8
God Stats
22W - 29L
1,573 SR
Queue Stats
63W - 80L
1,584 Elo+
Party 2
Anubis
Anubis
Hypothetical765
Anubis
Level 26
God Stats
21W - 28L
1,389 SR
Queue Stats
118W - 144L
1,289 Elo+
Solo
Khepri
Khepri
KlossterXD
Khepri
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,180 Elo+
Solo
Hel
Hel
MidgitNinja
Hel
Level 8
God Stats
5W - 2L
985 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
shadowgamerX45
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hobbs912
Guan Yu
16
7 / 2 / 11
10,672
534
8,428
13,491
10,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
17 / 1 / 21
12,257
613
26,470
10,415
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Reizd
Pele
18
15 / 2 / 15
11,774
589
19,373
16,388
7,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
a_good_read_
Baron Samedi
14
8 / 5 / 19
10,670
534
10,728
13,942
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
d0n0h0
Izanami
16
5 / 2 / 9
10,502
525
7,309
11,857
3,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CainSoulRowen
Cerberus
13
3 / 10 / 1
9,214
461
3,819
19,765
16,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
2 / 7 / 3
9,698
485
9,682
12,364
5,236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
KlossterXD
Khepri
14
0 / 6 / 4
8,609
430
4,500
16,609
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 15 / 4
8,727
436
4,705
20,066
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
13
3 / 14 / 2
9,327
466
10,012
18,383
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
24
52
Kills
10
12
Deaths
52
75
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CainSoulRowen
Cerberus
3
10
1
0.35
W
Guan Yu
Hobbs912
Guan Yu
7
2
11
6.25
L
2
7
3
0.5
L
Khepri
KlossterXD
Khepri
0
6
4
0.33
L
2
15
4
0.27
W
17
1
21
27.5
W
Pele
Reizd
Pele
15
2
15
11.25
W
Baron Samedi
a_good_read_
Baron Samedi
8
5
19
3.5
W
Izanami
d0n0h0
Izanami
5
2
9
4.75
L
Kukulkan
3
14
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,308
Damage
32,718
66,093
Taken
87,187
33,490
Mitigated
51,849
19,510
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CainSoulRowen
Cerberus
3,819
840
0
1,443
19,765
16,628
499
8,020
11,445
33,794
0
W
Guan Yu
Hobbs912
Guan Yu
8,428
1,133
507
2,688
13,491
10,127
2,089
7,365
6,126
0
39,539
L
9,682
849
0
496
12,364
5,236
356
4,345
7,869
39,438
0
L
Khepri
KlossterXD
Khepri
4,500
704
0
752
16,609
15,521
0
5,711
10,602
34,948
0
L
4,705
254
4,118
4,117
20,066
6,353
794
8,791
11,032
33,355
0
W
26,470
6,968
1,056
4,570
10,415
3,383
1,810
6,152
4,263
73,312
0
W
Pele
Reizd
Pele
19,373
5,731
0
4,025
16,388
7,792
2,928
5,111
11,277
0
84,714
W
Baron Samedi
a_good_read_
Baron Samedi
10,728
1,927
856
1,942
13,942
8,636
233
9,604
4,338
26,822
0
W
Izanami
d0n0h0
Izanami
7,309
4,373
0
3,866
11,857
3,552
3,181
4,486
7,371
0
73,440
L
Kukulkan
10,012
2,072
0
611
18,383
8,111
203
9,256
8,701
27,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,875
Gold Earned
45,575
449
Minions Killed
279
0
Camps Cleared
0
1,847,810
Distance Traveled
1,465,544
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,214
461
68
3
0
320,419
0
W
Guan Yu
10,672
534
89
4
0
373,440
1
L
Anubis
9,698
485
63
3
0
277,494
5
L
Khepri
8,609
430
50
3
0
312,043
0
L
Hel
8,727
436
68
3
0
315,581
0
W
Hera
12,257
613
109
5
0
359,975
1
W
Pele
11,774
589
107
5
0
410,748
0
W
Baron Samedi
10,670
534
27
1
0
328,368
0
W
Izanami
10,502
525
117
6
0
375,279
4
L
Kukulkan
9,327
466
30
2
0
240,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role