Player Matchup

Da Ji
Da Ji
DANIELMOTS22
Da Ji
Level 28
God Stats
17W - 11L
1,683 SR
Queue Stats
185W - 248L
1,392 Elo+
Solo
Tyr
Tyr
IDGV3RYT0X1C
Tyr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Ithkrul
Danzaburou
Level 18
God Stats
2W - 2L
1,223 SR
Queue Stats
125W - 145L
1,417 Elo+
Solo
Kukulkan
Kukulkan
ilikelamp
Kukulkan
Level 22
God Stats
3W - 2L
1,404 SR
Queue Stats
16W - 22L
1,388 Elo+
Solo
Sylvanus
Sylvanus
odinGT
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,238 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,382 Elo+

VS

Team Averages
Level 17
1,404 SR
1,301 Elo+
Ao Kuang
Ao Kuang
ALJ6125
Ao Kuang
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 104L
1,294 Elo+
Party 1
Neith
Neith
Miimiiinnnne17
Neith
Level 5
God Stats
5W - 11L
1,244 SR
Queue Stats
6W - 14L
1,124 Elo+
Party 2
Fenrir
Fenrir
Scion7
Fenrir
Level 16
God Stats
15W - 17L
1,449 SR
Queue Stats
167W - 180L
1,370 Elo+
Party 1
Chronos
Chronos
Sonbergson7
Chronos
Level 20
God Stats
15W - 18L
1,569 SR
Queue Stats
67W - 95L
1,311 Elo+
Party 2
Chaac
Chaac
Womboe
Chaac
Level 26
God Stats
1W - 1L
1,256 SR
Queue Stats
55W - 47L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
7,978
532
4,809
8,420
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 4
6,545
436
6,792
10,784
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Ithkrul
Danzaburou
12
4 / 1 / 1
7,566
504
3,894
4,376
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
ilikelamp
Kukulkan
14
6 / 0 / 1
8,521
568
7,637
3,493
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
odinGT
Sylvanus
11
0 / 1 / 6
6,550
437
1,438
6,156
4,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ALJ6125
Ao Kuang
11
0 / 4 / 1
6,478
432
2,190
8,419
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
5,948
397
2,362
5,731
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Scion7
Fenrir
12
2 / 3 / 1
6,923
462
8,665
11,117
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Sonbergson7
Chronos
10
1 / 3 / 0
6,181
412
3,469
5,741
1,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Womboe
Chaac
13
1 / 3 / 0
7,949
530
3,251
9,005
4,245
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ALJ6125
Ao Kuang
0
4
1
0.13
W
3
0
3
4.5
W
1
2
4
1.5
W
Danzaburou
Ithkrul
Danzaburou
4
1
1
4.5
L
0
2
1
0.25
L
Fenrir
Scion7
Fenrir
2
3
1
0.83
L
Chronos
Sonbergson7
Chronos
1
3
0
0.33
L
Chaac
Womboe
Chaac
1
3
0
0.33
W
Kukulkan
ilikelamp
Kukulkan
6
0
1
6.5
W
Sylvanus
odinGT
Sylvanus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,570
Damage
19,937
33,229
Taken
40,013
17,410
Mitigated
14,777
14,419
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ALJ6125
Ao Kuang
2,190
539
0
1,485
8,419
2,823
1,741
2,600
5,692
23,532
0
W
4,809
148
0
4,928
8,420
2,981
0
145
8,275
0
50,306
W
6,792
1,879
0
4,527
10,784
6,681
0
2,470
8,192
0
21,288
W
Danzaburou
Ithkrul
Danzaburou
3,894
1,296
0
1,816
4,376
1,291
1,440
1,016
3,360
0
34,981
L
2,362
940
0
1,329
5,731
1,702
0
73
5,583
0
19,125
L
Fenrir
Scion7
Fenrir
8,665
2,559
0
4,192
11,117
4,320
222
2,242
8,612
0
46,244
L
Chronos
Sonbergson7
Chronos
3,469
1,299
0
1,701
5,741
1,687
0
37
5,654
26,054
0
L
Chaac
Womboe
Chaac
3,251
376
0
1,872
9,005
4,245
0
3,740
5,022
0
40,196
W
Kukulkan
ilikelamp
Kukulkan
7,637
1,173
0
1,885
3,493
1,497
1,174
776
2,637
48,897
0
W
Sylvanus
odinGT
Sylvanus
1,438
1,002
453
810
6,156
4,960
514
966
5,106
15,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
33,479
353
Minions Killed
304
0
Camps Cleared
0
1,252,090
Distance Traveled
1,301,161
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,478
432
54
4
0
282,672
0
W
Da Ji
7,978
532
108
7
0
310,618
4
W
Tyr
6,545
436
33
2
0
282,622
3
W
Danzaburou
7,566
504
69
5
0
243,508
3
L
Neith
5,948
397
54
4
0
240,532
0
L
Fenrir
6,923
462
65
4
0
277,240
0
L
Chronos
6,181
412
45
3
0
213,183
4
L
Chaac
7,949
530
86
6
0
287,534
1
W
Kukulkan
8,521
568
115
8
0
215,273
4
W
Sylvanus
6,550
437
28
2
0
200,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role