Player Matchup

Sun Wukong
Sun Wukong
B-razzy
Sun Wukong
Level 29
God Stats
36W - 31L
1,559 SR
Queue Stats
123W - 111L
1,596 Elo+
Solo
Scylla
Scylla
Captainjake24
Scylla
Level 28
God Stats
7W - 8L
1,791 SR
Queue Stats
112W - 108L
1,710 Elo+
Solo
Ao Kuang
Ao Kuang
Daedaluus51
Ao Kuang
Level 26
God Stats
45W - 47L
1,572 SR
Queue Stats
109W - 94L
1,595 Elo+
Solo
Ymir
Ymir
King Maurice127
Ymir
Level 16
God Stats
11W - 11L
1,718 SR
Queue Stats
34W - 35L
1,593 Elo+
Solo
Xbalanque
Xbalanque
TheTruJungle
Xbalanque
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,621 Elo+
Solo
Team Averages
Level 22
1,628 SR
1,623 Elo+

VS

Team Averages
Level 15
1,574 SR
1,566 Elo+
Awilix
Awilix
 
Awilix
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
AndeGaarT
Artio
Level 25
God Stats
4W - 2L
1,751 SR
Queue Stats
126W - 106L
1,653 Elo+
Party 1
Agni
Agni
Katterynne
Agni
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 78L
1,715 Elo+
Party 1
Chaac
Chaac
TheDoggity
Chaac
Level 9
God Stats
3W - 4L
1,617 SR
Queue Stats
10W - 14L
1,444 Elo+
Solo
Cupid
Cupid
w123456789 10w
Cupid
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B-razzy
Sun Wukong
12
1 / 3 / 1
8,486
386
3,575
11,324
5,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 8 / 0
10,536
479
12,072
13,241
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Daedaluus51
Ao Kuang
15
1 / 6 / 2
9,422
428
4,936
18,679
6,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 10 / 2
7,553
343
5,943
20,811
13,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
TheTruJungle
Xbalanque
15
0 / 6 / 1
9,132
415
9,683
21,581
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
10 / 0 / 7
13,073
594
11,762
16,283
6,568
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
AndeGaarT
Artio
16
0 / 1 / 17
9,938
452
4,759
16,769
11,120
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
16 / 3 / 9
12,893
586
24,551
13,796
6,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
16
2 / 3 / 8
10,123
460
6,850
13,558
8,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
5 / 0 / 11
11,077
504
11,516
12,819
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
85
6
Kills
33
33
Deaths
7
6
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
0
7
13.5
W
Artio
AndeGaarT
Artio
0
1
17
8.5
L
Sun Wukong
B-razzy
Sun Wukong
1
3
1
0.5
L
4
8
0
0.5
L
Ao Kuang
Daedaluus51
Ao Kuang
1
6
2
0.33
W
16
3
9
6.83
L
0
10
2
0.1
W
Chaac
2
3
8
2
L
Xbalanque
TheTruJungle
Xbalanque
0
6
1
0.08
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,209
Damage
59,438
85,636
Taken
73,225
37,137
Mitigated
37,845
13,767
Healing
32,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,762
5,172
0
6,699
16,283
6,568
1,709
4,390
11,509
0
106,925
W
Artio
AndeGaarT
Artio
4,759
267
1,154
4,650
16,769
11,120
247
2,921
12,737
30,266
0
L
Sun Wukong
B-razzy
Sun Wukong
3,575
897
0
2,408
11,324
5,228
807
3,135
8,014
0
45,476
L
12,072
1,649
0
1,728
13,241
4,577
0
8,480
4,736
55,198
0
L
Ao Kuang
Daedaluus51
Ao Kuang
4,936
1,146
0
1,192
18,679
6,642
576
6,952
11,627
50,372
0
W
24,551
3,009
0
5,058
13,796
6,214
1,594
8,419
5,377
80,559
0
L
5,943
1,780
384
678
20,811
13,143
0
5,085
15,559
28,570
0
W
Chaac
6,850
1,018
0
4,213
13,558
8,997
3,314
4,463
9,095
0
45,056
L
Xbalanque
TheTruJungle
Xbalanque
9,683
4,423
0
7,377
21,581
7,547
0
5,658
15,768
0
77,596
W
11,516
6,186
1,871
8,881
12,819
4,946
2,521
2,758
10,061
0
65,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
57,104
401
Minions Killed
512
0
Camps Cleared
0
1,606,587
Distance Traveled
2,108,136
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,073
594
165
8
0
526,466
1
W
Artio
9,938
452
35
2
0
379,365
6
L
Sun Wukong
8,486
386
83
4
0
235,984
1
L
Scylla
10,536
479
80
4
0
329,219
2
L
Ao Kuang
9,422
428
82
4
0
382,043
6
W
Agni
12,893
586
109
5
0
390,659
2
L
Ymir
7,553
343
32
1
0
333,498
0
W
Chaac
10,123
460
83
4
0
444,091
4
L
Xbalanque
9,132
415
124
6
0
325,843
1
W
Cupid
11,077
504
120
5
0
367,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role