Player Matchup

Ullr
Ullr
BoneyPancake
Ullr
Level 104
God Stats
20W - 30L
1,380 SR
Queue Stats
683W - 595L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
KinggWavyy
Cthulhu
Level 32
God Stats
3W - 0L
1,533 SR
Queue Stats
167W - 157L
1,590 Elo+
Solo
Anhur
Anhur
LongDunky
Anhur
Level 24
God Stats
15W - 5L
1,766 SR
Queue Stats
53W - 59L
1,533 Elo+
Party 2
Thoth
Thoth
WoolyTheWalrus
Thoth
Level 35
God Stats
27W - 18L
1,725 SR
Queue Stats
211W - 186L
1,596 Elo+
Party 2
Chernobog
Chernobog
timemuffin1
Chernobog
Level 105
God Stats
6W - 5L
1,515 SR
Queue Stats
307W - 255L
1,564 Elo+
Party 2
Team Averages
Level 60
1,584 SR
1,561 Elo+

VS

Team Averages
Level 51
1,464 SR
1,594 Elo+
Cu Chulainn
Cu Chulainn
Aranidas
Cu Chulainn
Level 29
God Stats
20W - 28L
1,376 SR
Queue Stats
261W - 260L
1,511 Elo+
Party 3
Ao Kuang
Ao Kuang
Element62
Ao Kuang
Level 17
God Stats
2W - 6L
1,456 SR
Queue Stats
61W - 41L
1,710 Elo+
Party 1
Khepri
Khepri
NOLAxSaintsx
Khepri
Level 22
God Stats
23W - 27L
1,514 SR
Queue Stats
174W - 189L
1,485 Elo+
Party 3
Osiris
Osiris
RiseOfOutis
Osiris
Level 61
God Stats
4W - 3L
1,793 SR
Queue Stats
225W - 195L
1,698 Elo+
Party 1
Freya
Freya
killacam25
Freya
Level 127
God Stats
24W - 19L
1,183 SR
Queue Stats
412W - 376L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,311
517
3,887
12,207
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
KinggWavyy
Cthulhu
14
3 / 3 / 13
9,692
538
11,370
16,532
15,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
LongDunky
Anhur
15
3 / 2 / 0
9,285
516
3,267
5,701
1,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 3
9,173
510
2,936
8,403
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
timemuffin1
Chernobog
19
14 / 1 / 6
12,668
704
23,532
18,297
8,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aranidas
Cu Chulainn
15
2 / 3 / 0
9,080
504
7,484
10,364
6,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Element62
Ao Kuang
13
5 / 5 / 1
8,486
471
7,108
11,802
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
12
0 / 5 / 5
7,809
434
2,327
12,118
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
15
3 / 4 / 3
9,064
504
12,431
17,422
11,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
12
2 / 8 / 0
8,063
448
10,399
13,885
4,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
25
Kills
12
13
Deaths
25
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Aranidas
Cu Chulainn
2
3
0
0.67
W
2
3
2
1
L
Ao Kuang
Element62
Ao Kuang
5
5
1
1.1
W
Cthulhu
KinggWavyy
Cthulhu
3
3
13
3.17
W
Anhur
LongDunky
Anhur
3
2
0
1.5
L
Khepri
0
5
5
0.5
L
Osiris
3
4
3
1.13
W
3
4
3
1.13
L
Freya
2
8
0
0.25
W
Chernobog
timemuffin1
Chernobog
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,992
Damage
39,749
61,140
Taken
65,591
32,668
Mitigated
38,387
23,485
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Aranidas
Cu Chulainn
7,484
964
0
1,690
10,364
6,848
124
998
9,326
2,762
52,283
W
3,887
2,059
0
6,129
12,207
4,734
0
2,142
10,065
0
63,840
L
Ao Kuang
Element62
Ao Kuang
7,108
1,758
0
4,319
11,802
5,205
0
2,519
9,231
42,126
0
W
Cthulhu
KinggWavyy
Cthulhu
11,370
1,943
630
2,115
16,532
15,472
0
6,814
9,718
30,728
0
W
Anhur
LongDunky
Anhur
3,267
1,706
0
1,337
5,701
1,783
52
432
5,269
0
42,632
L
Khepri
2,327
347
0
648
12,118
10,204
0
3,467
8,565
17,939
0
L
Osiris
12,431
4,260
0
7,194
17,422
11,386
0
3,788
13,396
0
64,959
W
2,936
60
0
1,854
8,403
2,583
20
3,404
4,999
32,727
0
L
Freya
10,399
3,666
0
3,568
13,885
4,744
0
3,100
10,767
53,007
0
W
Chernobog
timemuffin1
Chernobog
23,532
13,582
0
11,420
18,297
8,096
164
9,487
8,810
0
115,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,129
Gold Earned
42,502
432
Minions Killed
416
0
Camps Cleared
0
1,592,093
Distance Traveled
1,627,133
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,080
504
119
7
0
290,392
1
W
Ullr
9,311
517
105
6
0
300,584
2
L
Ao Kuang
8,486
471
71
4
0
321,024
2
W
Cthulhu
9,692
538
20
1
0
362,501
3
W
Anhur
9,285
516
79
4
0
338,275
0
L
Khepri
7,809
434
36
2
0
357,421
0
L
Osiris
9,064
504
108
6
0
365,204
3
W
Thoth
9,173
510
68
4
0
258,787
5
L
Freya
8,063
448
82
5
0
293,092
4
W
Chernobog
12,668
704
160
9
0
331,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role